winamp/Src/Wasabi/api/wnd/api_wnd.cpp

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2024-09-24 12:54:57 +00:00
#include "precomp.h"
#include "api_wnd.h"
#define CBCLASS wnd_apiI
START_DISPATCH;
VCB(API_WND_SETROOTWND, main_setRootWnd);
CB(API_WND_GETROOTWND, main_getRootWnd);
CB(API_WND_GETMODALWND, getModalWnd);
VCB(API_WND_PUSHMODALWND, popModalWnd);
VCB(API_WND_POPMODALWND, popModalWnd);
CB(API_WND_ROOTWNDFROMPOINT, rootWndFromPoint);
VCB(API_WND_REGISTERROOTWND, registerRootWnd);
VCB(API_WND_UNREGISTERROOTWND, unregisterRootWnd);
CB(API_WND_ROOTWNDISVALID, rootwndIsValid);
CB(API_WND_INTERCEPTONCHAR, interceptOnChar);
CB(API_WND_INTERCEPTONKEYDOWN, interceptOnKeyDown);
CB(API_WND_INTERCEPTONKEYUP, interceptOnKeyUp);
CB(API_WND_INTERCEPTONSYSKEYDOWN, interceptOnSysKeyDown);
CB(API_WND_INTERCEPTONSYSKEYUP, interceptOnSysKeyUp);
VCB(API_WND_HOOKKEYBOARD, hookKeyboard);
VCB(API_WND_UNHOOKKEYBOARD, unhookKeyboard);
VCB(API_WND_KBDRESET, kbdReset);
CB(API_WND_FORWARDONCHAR, forwardOnChar);
CB(API_WND_FORWARDONKEYDOWN, forwardOnKeyDown);
CB(API_WND_FORWARDONKEYUP, forwardOnKeyUp);
CB(API_WND_FORWARDONSYSKEYDOWN, forwardOnSysKeyDown);
CB(API_WND_FORWARDONSYSKEYUP, forwardOnSysKeyUp);
CB(API_WND_FORWARDONKILLFOCUS, forwardOnKillFocus);
CB(API_WND_POPUPEXIT_CHECK, popupexit_check);
VCB(API_WND_POPUPEXIT_SIGNAL, popupexit_signal);
VCB(API_WND_POPUPEXIT_REGISTER, popupexit_register);
VCB(API_WND_POPUPEXIT_DEREGISTER, popupexit_deregister);
VCB(API_WND_RENDERBASETEXTURE, skin_renderBaseTexture);
VCB(API_WND_REGISTERBASETEXTUREWINDOW, skin_registerBaseTextureWindow);
VCB(API_WND_UNREGISTERBASETEXTUREWINDOW, skin_unregisterBaseTextureWindow);
VCB(API_WND_APPDEACTIVATION_PUSH_DISALLOW, appdeactivation_push_disallow);
VCB(API_WND_APPDEACTIVATION_POP_DISALLOW, appdeactivation_pop_disallow);
CB(API_WND_APPDEACTIVATION_ISALLOWED, appdeactivation_isallowed);
VCB(API_WND_APPDEACTIVATION_SETBYPASS, appdeactivation_setbypass);
CB(API_WND_FORWARDONMOUSEWHEEL, forwardOnMouseWheel);
#ifdef WASABI_COMPILE_PAINTSETS
CB(API_WND_PAINTSET_PRESENT, paintset_present );
#ifdef WASABI_COMPILE_IMGLDR
VCB(API_WND_PAINTSET_RENDER, paintset_render);
#ifdef WASABI_COMPILE_FONTS
VCB(API_WND_PAINTSET_RENDERTITLE, paintset_renderTitle);
#endif // fonts
#endif // imgldr
#endif // paintsets
// fg> this may need to go away eventually but i need it _right now_
VCB(API_WND_SETDEFAULTDROPTARGET, setDefaultDropTarget);
CB(API_WND_GETDEFAULTDROPTARGET, getDefaultDropTarget);
CB(API_WND_PUSHKBDLOCK, pushKeyboardLock);
CB(API_WND_POPKBDLOCK, popKeyboardLock);
CB(API_WND_ISKBDLOCKED, isKeyboardLocked);
CB(API_WND_ROOTWNDFROMOSHANDLE, rootWndFromOSHandle);
END_DISPATCH;