Commit Graph

  • 986e207cff
    GPU/HW: Make batch shaders independent on resolution Stenzek 2024-09-22 13:45:01 +1000
  • f9941c3f68
    GPU/HW: Reduce shader dependence on global constants Stenzek 2024-09-22 13:19:17 +1000
  • f169b892c1
    GPU: Defer frame done if not running events Stenzek 2024-09-22 12:35:17 +1000
  • 88bc3a2278
    Fixed typo in F4 Cheat Type code (#3300) PugsyMAME 2024-09-22 12:05:44 +0100
  • 3dca598063
    Log: Switch to enum class Stenzek 2024-09-21 21:49:38 +1000
  • 88381209b3
    System: Fix crash when disabling runahead Stenzek 2024-09-21 21:34:15 +1000
  • 1754ecf4f9
    SPU: Get rid of second output stream Stenzek 2024-09-21 21:31:12 +1000
  • df17528b18
    Qt: Move threaded rendering toggle to Debug tab Stenzek 2024-09-21 21:18:12 +1000
  • 54e5d93165
    GPU/SW: Enable SIMD path and make default Stenzek 2024-09-21 21:00:40 +1000
  • 19698559c3
    System: Drop IPC server Stenzek 2024-09-21 21:00:10 +1000
  • ac8461a28b
    System: Fix bogus SW thread CPU in OSD Stenzek 2024-09-21 16:15:07 +1000
  • e617f17294
    System: Set GPU timing enable on init/destroy Stenzek 2024-09-21 16:13:12 +1000
  • e7aa0495ab
    System: Not all setting changes need to interrupt Stenzek 2024-09-21 16:06:00 +1000
  • 40670726b4
    GPU/SW: Fix SSE4 path and add 256-bit AVX2 path Stenzek 2024-09-20 23:18:20 +1000
  • a7747c5be3
    Common: Add 256-bit integer vector wrapper Stenzek 2024-09-21 14:07:14 +1000
  • d07c7e4b68
    Qt: Fix 100% CPU usage while downloading files Stenzek 2024-09-20 21:46:09 +1000
  • 5f80cb1188
    GPU/HW: Fix inaccurate shader progress counter Stenzek 2024-09-20 20:28:57 +1000
  • b5df06a54a
    GPU/HW: Rewrite automatic internal resolution selection Stenzek 2024-09-20 20:08:01 +1000
  • e056bcb5ff
    AudioStream: Fix incorrect padding Stenzek 2024-09-21 17:21:19 +1000
  • 96ece5de1c
    SmallString: MSVC warning fix Stenzek 2024-09-19 22:19:51 +1000
  • 0538b95d9b
    GPU/HW: Reduce number of shaders/pipelines in default config Stenzek 2024-09-19 21:02:09 +1000
  • a5cd3ee7a8
    UI : remove issue tracker button Mrlinkwii 2024-08-21 12:21:38 +0100
  • 64655818ed
    feat: Polish localization updates Marcin Mitura 2024-09-17 17:02:36 +0200
  • 292c1e0f06
    Misc: Normalize OSD message keys Stenzek 2024-09-18 22:35:50 +1000
  • 369599202c
    StringUtil: Speed up EncodeHex()/append_hex() Stenzek 2024-09-18 21:42:46 +1000
  • 401295ebdb
    Common: Allow PRINTFLIKE to work on Clang Stenzek 2024-09-18 21:31:06 +1000
  • 8ba85d62dc
    Pad: Fix stuck inputs after loading mismatched state pad type Stenzek 2024-09-18 21:21:57 +1000
  • 8b67ed8536
    CPU: Display loadstore offsets in hex Stenzek 2024-09-15 17:29:33 +1000
  • b96e6d1425
    Qt/Debugger: Connect breakpoint checkbox Stenzek 2024-09-15 17:15:47 +1000
  • 8fa406061a
    CPU: Add SetBreakpointEnabled() Stenzek 2024-09-15 17:15:38 +1000
  • a259178d1b
    GameDB: South Park - Chef's Luv Shack controller update (#3298) Bobby Smith 2024-09-15 08:17:47 +0200
  • b5768266bb
    Quality of Life changes to breakpoints (#3297) PugsyMAME 2024-09-15 07:17:08 +0100
  • 1ffd2f4149
    Qt/Debugger: Improve row scrolling Stenzek 2024-09-14 02:07:08 +1000
  • fbb92e9225
    Atualização Português do Brasil Anderson Cardoso 2024-09-13 10:39:01 -0300
  • 6d637127f2
    Qt: Fix memory view colours in light themes Stenzek 2024-09-14 00:44:44 +1000
  • 350cf7ee32
    GPUDevice: Use suffixed shaderc libname Stenzek 2024-09-13 23:05:01 +1000
  • d28f0fa4e6
    Qt: Enable word wrap in Settings window list Stenzek 2024-09-13 21:22:48 +1000
  • e17eaf77dd
    ImGuiFullscreen: Disable border animation when smooth scrolling is off Stenzek 2024-09-13 21:14:07 +1000
  • e03deb4928
    System: Set realtime constraints on MacOS Stenzek 2024-09-13 20:23:57 +1000
  • d330dca38a
    MetalDevice: Use CocoaTools methods Stenzek 2024-09-13 19:52:09 +1000
  • d981dc7471
    MetalDevice: Implement pipeline cache Stenzek 2024-09-13 19:26:44 +1000
  • ad67ab7ec3
    MetalDevice: Use TranspileAndCreateShaderFromSource() Stenzek 2024-09-13 17:31:59 +1000
  • 6f31e562a0
    MetalDevice: Implement timed present Stenzek 2024-09-13 15:19:29 +1000
  • f2720b98dd
    System: Reduce force-displayed-warning scope Stenzek 2024-09-10 23:53:39 +1000
  • ddcb0cb541
    Misc: Warning fixes Stenzek 2024-09-10 23:53:27 +1000
  • d7ce028a42
    Qt: Make Virtual Controller List Word Wrapped KamFretoZ 2024-09-10 20:13:01 +0700
  • 66b4391ab9
    Qt: Tweak Grey Matter Theme KamFretoZ 2024-09-10 20:12:29 +0700
  • b6414756e5
    Qt: Expand Controller List Width KamFretoZ 2024-09-10 20:02:35 +0700
  • 065beff2da
    Qt: Rename NeGcon Rumble controller name KamFretoZ 2024-09-10 19:59:41 +0700
  • 0abd7c0524
    Qt: Expand Controller Profile Dropdown Width KamFretoZ 2024-09-10 19:56:38 +0700
  • 20b4581bbe
    Settings: Remove second source of truth for OSD notifications Stenzek 2024-09-10 22:10:42 +1000
  • 2813b4bece
    Achievements: Open profile on leaderboard selection Stenzek 2024-09-09 22:10:06 +1000
  • 6c3f33804f
    ImGuiFullscreen: Fix whole menu being unscrollable Stenzek 2024-09-09 21:37:52 +1000
  • 891d5cefbe
    ImGuiFullscreen: Allow smooth scrolling Stenzek 2024-09-09 21:57:08 +1000
  • e93dea5ad8
    SPU: Connect 0x1F801DB8/0x1F801DBA writes Stenzek 2024-09-09 21:04:47 +1000
  • d1770b616f
    Settings: Default console logging to running from TTY Stenzek 2024-09-09 20:55:15 +1000
  • fe9d06a194
    Qt/Debugger: Snap code view to center on goto address Stenzek 2024-09-09 20:41:10 +1000
  • 936c945e73
    Qt/Debugger: Highlight selection on dump address Stenzek 2024-09-09 20:37:04 +1000
  • c633a6bacc
    Qt/Debugger: Invalidate blocks on manual memory edit Stenzek 2024-09-09 20:19:26 +1000
  • 128d5254ca
    MSBuild: Disable RTTI on Windows builds Stenzek 2024-09-09 19:22:41 +1000
  • e2a3fe14f0
    Cheats: Prevent inlining of memory functions Stenzek 2024-09-09 18:53:51 +1000
  • 7bcdf11240
    MediaCapture: Fix audio timestamp drift Stenzek 2024-09-09 17:27:22 +1000
  • de551c1836
    D3D12Device: Fix crash when using media capture Stenzek 2024-09-09 17:27:10 +1000
  • 559aff0ad5
    D3D12Device: Use DXC and 12.0 feature level Stenzek 2024-09-09 00:23:30 +1000
  • a22acfc8a7
    Deps: Include DXC and DirectX Agility SDK Stenzek 2024-09-09 00:00:35 +1000
  • 4c31218d2b
    GPUDevice: Add API version field Stenzek 2024-09-08 23:33:05 +1000
  • c42fb7c16e
    GPUDevice: Support ingesting SPIR-V Stenzek 2024-09-08 22:11:58 +1000
  • 6a5f16d89a
    VulkanDevice: Handle rare case of unaligned SPIR-V Stenzek 2024-09-08 21:55:51 +1000
  • 432fd80f3d
    PostProcessing/FX: Use SPIR-V instead of GLSL for Vulkan Stenzek 2024-09-08 19:43:18 +1000
  • 86bff869bc
    dep/reshadefx: Update to 7bdfb03 Stenzek 2024-09-08 19:19:58 +1000
  • 3078339f64
    Common: Extract out ryml helpers Stenzek 2024-09-09 00:35:31 +1000
  • b10f043350
    StringUtil: Fix typo Stenzek 2024-09-09 00:35:12 +1000
  • 1d83e72887
    Achievements: Fix incorrect plural string Stenzek 2024-09-08 11:51:31 +1000
  • b6c4d6dda9
    Atualização Português do Brasil (#3293) Anderson Cardoso 2024-09-07 22:53:49 -0300
  • d29444e948
    Update Russian translation (#3292) shikulja 2024-09-08 04:53:42 +0300
  • 1956575710
    Cheats: Fix detection of ungrouped cheat import Stenzek 2024-09-08 11:49:59 +1000
  • 32a3311208
    System: Add option to automatically resize window Stenzek 2024-09-07 22:05:54 +1000
  • 9d6ec23dc4
    Common: Fix GSVector natvis Stenzek 2024-09-07 21:53:32 +1000
  • 940cc636d6
    GPU: Fix internal res screenshot AR with None cropping Stenzek 2024-09-07 20:19:28 +1000
  • af777c16ff
    MediaCapture: Log video size Stenzek 2024-09-07 20:19:07 +1000
  • 47a3cd44f3
    CDROM: Support reading MODE1 sectors Stenzek 2024-09-07 16:05:53 +1000
  • 1b2ff7e0e8
    CDImage: Support reading MODE1 sectors Stenzek 2024-09-07 16:05:43 +1000
  • 6ea2bb1810
    Qt/Debugger: Auto refresh memory every 100ms Stenzek 2024-09-07 13:39:14 +1000
  • 71ec59be06
    Qt/Debugger: Highlight changed bytes in memory view Stenzek 2024-09-07 13:19:01 +1000
  • ac5a2a153a
    GPUDevice: Remove BeginPresent() skip parameter Stenzek 2024-09-07 12:53:55 +1000
  • 4b0c1fdbf2
    GPUDevice: Add recovery from lost device Stenzek 2024-09-07 12:48:44 +1000
  • 1c1b82ed66
    GPUDevice: Purge threaded presentation Stenzek 2024-09-07 12:15:42 +1000
  • c5dd48474f
    CI/MacOS: Don't use ninja for lunasvg Stenzek 2024-09-06 22:59:21 +1000
  • 95185b7308
    FSUI : some misc fixes (#3291) Mrlinkwii 2024-09-06 13:55:17 +0100
  • 2e080d4998
    Qt: Add edit function to debugger memory view Stenzek 2024-09-06 22:48:50 +1000
  • 153d95982b
    RegTest: Compile fix Stenzek 2024-09-06 22:14:29 +1000
  • 929b049bd8
    Qt: Save/restore additional window positions Stenzek 2024-09-06 20:43:43 +1000
  • ab1c85790c
    CPU: Refactor execution mode switching Stenzek 2024-09-06 20:00:30 +1000
  • 4c59513c79
    GPUDevice: Fix pipeline cache loading Stenzek 2024-09-06 18:00:00 +1000
  • a074699dab
    Qt: Fix 'Boot and Debug' menu option Stenzek 2024-09-06 17:45:59 +1000
  • 2d3c6ace31
    GameDB: Fix MGS Premium Package (#3289) Bobby Smith 2024-09-06 09:39:28 +0200
  • 5b4d625d23
    Add *.psx as a supported PS-X EXE file type (#3290) spacepaw 2024-09-06 09:33:19 +0200
  • 4a2714150e
    Atualização Português do Brasil (#3288) Anderson Cardoso 2024-09-03 10:36:21 -0300
  • 129df8410e
    PostProcessing/FX: Log pipeline creation error description Stenzek 2024-09-03 23:28:27 +1000
  • a53dc85035
    GPUDevice: Fix initial pipeline cache not being created Stenzek 2024-09-03 22:45:42 +1000