#ifndef NULLSOFT_WINAMP_IN2H #define NULLSOFT_WINAMP_IN2H // Input plugin interface #include "out.h" #ifdef __cplusplus class api_service; #endif // If you want your input plugin to support unicode then define the following which will then // adjust required functions to their unicode variants. This is supported from Winamp 5.3+. #define IN_UNICODE 0x0F000000 #define IN_INIT_RET 0xF0000000 #ifdef UNICODE_INPUT_PLUGIN #define in_char wchar_t #define IN_VER_OLD (IN_UNICODE | 0x100) #define IN_VER (IN_UNICODE | 0x101) #define IN_VER_RET (IN_INIT_RET | IN_VER) #else #define in_char char #define IN_VER_OLD 0x100 #define IN_VER 0x101 #define IN_VER_RET (IN_INIT_RET | IN_VER) #endif // added 5.64+ & updated 5.66+ // // specify IN_VER if you want to provide a unicode (wchar_t*) description and only work on 5.64+ // specify IN_VER_OLD to use the original (char*) description as before // note: we are using the fact that sizeof(char*) == sizeof(wchar_t*) to be able to allow this // so now when using IN_VER you will need to cast description to (wchar_t*) to set this. // added 5.66+ // specify IN_VER_RET to allow for the init(..) member to return an int status value as either // IN_INIT_SUCCESS or IN_INIT_FAILURE to allow for better support with loading failures or if // needing to specifically prevent loading if required e.g. OS incompatibility or access issues. // // Also added is the 'service' member which saves sending a IPC_GET_API_SERVICE call on loading // which will be filled in if IN_VER_RET is specified in the 'version' member of the plug-in. #define IN_MODULE_FLAG_USES_OUTPUT_PLUGIN 1 // By default Winamp assumes your input plugin wants to use Winamp's EQ, and doesn't do replay gain // if you handle any of these yourself (EQ, Replay Gain adjustments), then set these flags accordingly // Set this if you want to implement your own EQ inplace of using Winamp's native implementation. #define IN_MODULE_FLAG_EQ 2 // Set this if you adjusted volume for replay gain. For tracks with no replay gain metadata then you // should clear this flag UNLESS you handle "non_replaygain" gain adjustment yourself then keep it. #define IN_MODULE_FLAG_REPLAYGAIN 8 // Use this if you queried for the replay gain preamp parameter and used it. This is new to 5.54 clients. #define IN_MODULE_FLAG_REPLAYGAIN_PREAMP 16 typedef struct { int version; // module type (IN_VER) char* description; // description of module, with version string HWND hMainWindow; // Winamp's main window (filled in by Winamp - is a valid HWND on 5.1+ clients) HINSTANCE hDllInstance; // DLL instance handle (Also filled in by Winamp) char* FileExtensions; // "mp3\0Layer 3 MPEG\0mp2\0Layer 2 MPEG\0mpg\0Layer 1 MPEG\0" // May be altered from Config, so the user can select what they want int is_seekable; // is this stream seekable? int UsesOutputPlug; // does this plug-in use the output plug-ins? (musn't ever change, ever :) // note that this has turned into a "flags" field see IN_MODULE_FLAG_* void(__cdecl* Config)(HWND hwndParent); // configuration dialog void(__cdecl* About)(HWND hwndParent); // about dialog // 5.66 - changed from void (__cdecl *Init)(); if using IN_VER_RET or IN_VER_RET_OLD int(__cdecl* Init)(); // called at program init void(__cdecl* Quit)(); // called at program quit #define GETFILEINFO_TITLE_LENGTH 2048 // If file == NULL then the currently playing file is used (assumes you've cached it as required) void (*GetFileInfo)(const in_char* file, in_char* title, int* length_in_ms); #define INFOBOX_EDITED 0 #define INFOBOX_UNCHANGED 1 int(__cdecl* InfoBox)(const in_char* file, HWND hwndParent); int(__cdecl* IsOurFile)(const in_char* fn); // called before extension checks, to allow detection of mms://, etc // playback stuff int(__cdecl* Play)(const in_char* fn); // return zero on success, -1 on file-not-found, some other value on other (stopping Winamp) error void(__cdecl* Pause)(); // pause stream void(__cdecl* UnPause)(); // unpause stream int(__cdecl* IsPaused)(); // ispaused? return 1 if paused, 0 if not void(__cdecl* Stop)(); // stop (unload) stream // time stuff int(__cdecl* GetLength)(); // get length in ms int(__cdecl* GetOutputTime)(); // returns current output time in ms. (usually returns outMod->GetOutputTime() void(__cdecl* SetOutputTime)(int time_in_ms); // seeks to point in stream (in ms). Usually you signal your thread to seek, which seeks and calls outMod->Flush().. // volume stuff void(__cdecl* SetVolume)(int volume); // from 0 to 255.. usually just call outMod->SetVolume void(__cdecl* SetPan)(int pan); // from -127 to 127.. usually just call outMod->SetPan // in-window builtin vis stuff void(__cdecl* SAVSAInit)(int maxlatency_in_ms, int srate); // call once in Play(). maxlatency_in_ms should be the value returned from outMod->Open() // call after opening audio device with max latency in ms and samplerate void(__cdecl* SAVSADeInit)(); // call in Stop() // simple vis supplying mode void(__cdecl* SAAddPCMData)(void* PCMData, int nch, int bps, int timestamp); // sets the spec data directly from PCM data quick and easy way // to get vis working :) needs at least 576 samples :) // advanced vis supplying mode, only use if you're cool. Use SAAddPCMData for most stuff. int(__cdecl* SAGetMode)(); // gets csa (the current type (4=ws,2=osc,1=spec)) use when calling SAAdd() int(__cdecl* SAAdd)(void* data, int timestamp, int csa); // sets the spec data, filled in by Winamp // vis stuff (plug-in) // simple vis supplying mode void(__cdecl* VSAAddPCMData)(void* PCMData, int nch, int bps, int timestamp); // sets the vis data directly from PCM data quick and easy way // to get vis working :) needs at least 576 samples :) // advanced vis supplying mode, only use if you're cool. Use VSAAddPCMData for most stuff. int(__cdecl* VSAGetMode)(int* specNch, int* waveNch); // use to figure out what to give to VSAAdd int(__cdecl* VSAAdd)(void* data, int timestamp); // filled in by Winamp, called by plug-in // call this in Play() to tell the vis plug-ins the current output params. void(__cdecl* VSASetInfo)(int srate, int nch); // <-- Correct (benski, dec 2005).. old declaration had the params backwards // dsp plug-in processing: // (filled in by Winamp, calld by input plug) // returns 1 if active (which means that the number of samples returned by dsp_dosamples could be // greater than went in.. Use it to estimate if you'll have enough room in the output buffer int(__cdecl* dsp_isactive)(); // returns number of samples to output. This can be as much as twice numsamples. // be sure to allocate enough buffer for samples, then. int(__cdecl* dsp_dosamples)(short int* samples, int numsamples, int bps, int nch, int srate); // eq stuff void(__cdecl* EQSet)(int on, char data[10], int preamp); // 0-64 each, 31 is +0, 0 is +12, 63 is -12. Do nothing to ignore. // info setting (filled in by Winamp) void(__cdecl* SetInfo)(int bitrate, int srate, int stereo, int synched); // if -1, changes ignored? :) Out_Module* outMod; // filled in by Winamp, optionally used :) // filled in by Winamp (added 5.66+ to replace need to call IPC_GET_API_SERVICE on loading) #ifdef __cplusplus api_service* service; #else void* service; #endif } In_Module; // added 5.66+ // return values from the init(..) which determines if Winamp will continue loading // and handling the plugin or if it will disregard the load attempt. If GEN_INIT_FAILURE // is returned then the plugin will be listed as [NOT LOADED] on the plug-in prefs page. #define IN_INIT_SUCCESS 0 #define IN_INIT_FAILURE 1 // These are the return values to be used with the uninstall plugin export function: // __declspec(dllexport) int __cdecl winampUninstallPlugin(HINSTANCE hDllInst, HWND hwndDlg, int param) // which determines if Winamp can uninstall the plugin immediately or on Winamp restart. // If this is not exported then Winamp will assume an uninstall with reboot is the only way. // #define IN_PLUGIN_UNINSTALL_NOW 0x1 #define IN_PLUGIN_UNINSTALL_REBOOT 0x0 // // Uninstall support was added from 5.0+ and uninstall now support from 5.5+ though note // that it is down to you to ensure that if uninstall now is returned that it will not // cause a crash i.e. don't use if you've been subclassing the main window. // // The HWND passed in the calling of winampUninstallPlugin(..) is the preference page HWND. // // For a input plugin to be correctly detected by Winamp you need to ensure that // the exported winampGetInModule2(..) is exported as an undecorated function // e.g. // #ifdef __cplusplus // extern "C" { // #endif // __declspec(dllexport) In_Module * __cdecl winampGetInModule2(){ return &plugin; } // #ifdef __cplusplus // } // #endif // #endif