#pragma once #include "../Plugins/Input/in_mp4/mpeg4audio.h" // {F05D2AAA-6F21-4970-AE9C-8D9FFB497957} static const GUID mp4_ulaw_guid = { 0xf05d2aaa, 0x6f21, 0x4970, { 0xae, 0x9c, 0x8d, 0x9f, 0xfb, 0x49, 0x79, 0x57 } }; class MP4ulawDecoder : public MP4AudioDecoder { public: static const char *getServiceName() { return "ulaw MP4 Decoder"; } static GUID getServiceGuid() { return mp4_ulaw_guid; } MP4ulawDecoder(); int Open(); void Close(); int GetOutputProperties(unsigned int *sampleRate, unsigned int *channels, unsigned int *bitsPerSample); int DecodeSample(void *inputBuffer, size_t inputBufferBytes, void *outputBuffer, size_t *outputBufferBytes); int CanHandleCodec(const char *codecName); //int SetGain(float _gain) { gain=_gain; return MP4_SUCCESS; } int RequireChunks(); // return 1 if your decoder wants to read whole chunks rather than samples protected: RECVS_DISPATCH; };