#include "PNGWriter.h" #include "api__png.h" #include #include #include // valid items include "quality" for jpeg files with value "0" to "100" // return value is 1 if the config item is supported, 0 if it is not. int PNGWriter::setConfig(const wchar_t * item, const wchar_t * value) { return 0; // no config yet } // valid items include "quality" for jpeg files with value "0" to "100", "lossless" returns "1" if it is "0" otherwise // return value is 1 if the config item is supported, 0 if it is not. int PNGWriter::getConfig(const wchar_t * item, wchar_t * value, int valuelen) { if(!_wcsicmp(item,L"lossless")) lstrcpynW(value,L"1",valuelen); else return 0; return 1; } typedef struct { BYTE * data; unsigned int len; unsigned int alloc; } pngWrite; extern "C" static void PNGAPI png_write(png_structp png_ptr, png_bytep data, png_size_t len) { pngWrite * p = (pngWrite *)png_get_io_ptr(png_ptr); while (len + p->len > p->alloc) { // allocate more memory int d = ((p->alloc / 4) & 0xffffff00) + 0x100; if(d < 4096) d = 4096; p->alloc+=d; p->data = (BYTE*)WASABI_API_MEMMGR->sysRealloc(p->data,p->alloc); } memcpy(p->data+p->len,data,len); p->len += int(len); } extern "C" static void PNGAPI png_flush(png_structp png_ptr) {} // returns 1 if the bit depth is supported (eg 32 for ARGB32, 24 for RGB24) // ARGB32 MUST be supported int PNGWriter::bitDepthSupported(int depth) { if(depth == 32 || depth == 24) return 1; return 0; } // returns the image in our format, free the returned buffer with api_memmgr::sysFree() void * PNGWriter::convert(const void *pixels0, int bitDepth, int w, int h, int *length) { if(bitDepth != 32 && bitDepth != 24) return 0; BYTE * pixels = (BYTE*)pixels0; png_structp png_ptr; png_infop info_ptr; /* Create and initialize the png_struct with the desired error handler * functions. If you want to use the default stderr and longjump method, * you can supply NULL for the last three parameters. We also check that * the library version is compatible with the one used at compile time, * in case we are using dynamically linked libraries. REQUIRED. */ png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, (png_voidp*)NULL, NULL, NULL); if (png_ptr == NULL) return 0; /* Allocate/initialize the image information data. REQUIRED */ info_ptr = png_create_info_struct(png_ptr); if (info_ptr == NULL) { png_destroy_write_struct(&png_ptr, NULL); return 0; } pngWrite writer={0}; /* Set error handling. REQUIRED if you aren't supplying your own * error handling functions in the png_create_write_struct() call. */ if (setjmp(png_jmpbuf(png_ptr))) { /* If we get here, we had a problem reading the file */ png_destroy_write_struct(&png_ptr, &info_ptr); if(writer.data) WASABI_API_MEMMGR->sysFree(writer.data); return 0; } writer.alloc = (int(double(w*h)*1.25) & 0xffffff00) + 0x100; if (writer.alloc < 4096) writer.alloc = 4096; writer.data = (BYTE*)WASABI_API_MEMMGR->sysMalloc(writer.alloc); /* If you are using replacement read functions, instead of calling * png_init_io() here you would call */ png_set_write_fn(png_ptr, (void *)&writer, png_write, png_flush); /* Set the image information here. Width and height are up to 2^31, * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY, * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB, * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED */ int colortype = (bitDepth == 32) ? PNG_COLOR_TYPE_RGB_ALPHA : PNG_COLOR_TYPE_RGB; png_set_IHDR(png_ptr, info_ptr, w, h, 8, colortype, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); /* optional significant bit chunk */ png_color_8 sig_bit; /* if we are dealing with a grayscale image then */ sig_bit.gray = 8; /* otherwise, if we are dealing with a color image then */ sig_bit.red = 8; sig_bit.green = 8; sig_bit.blue = 8; /* if the image has an alpha channel then */ sig_bit.alpha = (bitDepth==32)?8:0; png_set_sBIT(png_ptr, info_ptr, &sig_bit); /* Write the file header information. REQUIRED */ png_write_info(png_ptr, info_ptr); /* set up the transformations you want. Note that these are * all optional. Only call them if you want them. */ /* invert monochrome pixels */ png_set_invert_mono(png_ptr); /* Shift the pixels up to a legal bit depth and fill in * as appropriate to correctly scale the image. */ png_set_shift(png_ptr, &sig_bit); /* pack pixels into bytes */ png_set_packing(png_ptr); /* flip BGR pixels to RGB */ png_set_bgr(png_ptr); /* swap bytes of 16-bit files to most significant byte first */ png_set_swap(png_ptr); /* swap bits of 1, 2, 4 bit packed pixel formats */ png_set_packswap(png_ptr); /*if (interlacing) number_passes = png_set_interlace_handling(png_ptr); else*/ png_uint_32 number_passes = 1; /* The easiest way to write the image (you may have a different memory * layout, however, so choose what fits your needs best). You need to * use the first method if you aren't handling interlacing yourself. */ int bytes_per_pixel = bitDepth / 8; /* The number of passes is either 1 for non-interlaced images, * or 7 for interlaced images. */ for (png_uint_32 pass = 0; pass < number_passes; pass++) { BYTE * row = pixels; // + (h*w*bytes_per_pixel); for (int y = 0; y < h; y++) { //row -= w*bytes_per_pixel; png_write_rows(png_ptr, &row, 1); row += w*bytes_per_pixel; } } /* It is REQUIRED to call this to finish writing the rest of the file */ png_write_end(png_ptr, info_ptr); /* clean up after the write, and free any memory allocated */ png_destroy_write_struct(&png_ptr, &info_ptr); /* that's it */ if(length) *length = writer.len; return writer.data; } #define CBCLASS PNGWriter START_DISPATCH; CB(GETIMAGETYPENAME, getImageTypeName); CB(GETEXTENSIONS, getExtensions); CB(SETCONFIG, setConfig); CB(GETCONFIG, getConfig); CB(BITDEPTHSUPPORTED, bitDepthSupported); CB(CONVERT, convert); END_DISPATCH; #undef CBCLASS