// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__5BCD2B6C_0D14_4C1E_8269_E522431AE0DD__INCLUDED_) #define AFX_STDAFX_H__5BCD2B6C_0D14_4C1E_8269_E522431AE0DD__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include #include #ifdef _DEBUG #define DEBUG // the DirectShow headers use this symbol #endif #include #include #include #include #ifndef WAVE_FORMAT_IEEE_FLOAT #define WAVE_FORMAT_IEEE_FLOAT (3) #endif #pragma warning( disable: 4786 ) // identifier was trucated to '255' characters in the debug information #include #include #include using namespace std; #pragma warning( disable: 4355 ) // 'this' : used in base member initialization list //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__5BCD2B6C_0D14_4C1E_8269_E522431AE0DD__INCLUDED_)