#ifndef NULLSOFT_WASABI_STD_KEYBOARD_H #define NULLSOFT_WASABI_STD_KEYBOARD_H #ifdef _WIN32 #include enum { STDKEY_SHIFT = VK_SHIFT, STDKEY_ALT = VK_MENU, STDKEY_CONTROL = VK_CONTROL, STDKEY_UP = VK_UP, STDKEY_DOWN = VK_DOWN, STDKEY_LEFT = VK_LEFT, STDKEY_RIGHT = VK_RIGHT, STDKEY_HOME = VK_HOME, STDKEY_END = VK_END, }; #elif defined(__APPLE__) #include enum { STDKEY_SHIFT = shiftKey, STDKEY_ALT = cmdKey, // yes, I know the option call has "alt" written on it, but Mac programs use Apple key like windows Alt key STDKEY_CONTROL = controlKey, STDKEY_UP = kUpArrowCharCode, STDKEY_DOWN = kDownArrowCharCode, STDKEY_LEFT = kLeftArrowCharCode, STDKEY_RIGHT = kRightArrowCharCode, STDKEY_HOME = kHomeCharCode, STDKEY_END = kEndCharCode, }; #else #error port me #endif namespace Std { int keyDown(int code); bool keyModifier(int code); } #endif