MILKDROP_PRESET_VERSION=201 PSVERSION=2 PSVERSION_WARP=2 PSVERSION_COMP=2 [preset00] fRating=4.000 fGammaAdj=2.750 fDecay=1.000 fVideoEchoZoom=0.997 fVideoEchoAlpha=0.500 nVideoEchoOrientation=3 nWaveMode=0 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=1 bSolarize=0 bInvert=0 fWaveAlpha=0.001 fWaveScale=0.280 fWaveSmoothing=0.900 fWaveParam=0.060 fModWaveAlphaStart=0.710 fModWaveAlphaEnd=1.300 fWarpAnimSpeed=2.599 fWarpScale=0.010 fZoomExponent=0.99980 fShader=0.000 zoom=1.00960 rot=0.00000 cx=0.500 cy=0.500 dx=0.00000 dy=0.00000 warp=0.32545 sx=1.00000 sy=1.00170 wave_r=0.000 wave_g=0.000 wave_b=1.000 wave_x=0.500 wave_y=0.500 ob_size=0.000 ob_r=1.000 ob_g=1.000 ob_b=1.000 ob_a=0.000 ib_size=0.000 ib_r=0.000 ib_g=0.000 ib_b=0.000 ib_a=0.000 nMotionVectorsX=64.000 nMotionVectorsY=48.000 mv_dx=0.000 mv_dy=0.000 mv_l=0.500 mv_r=0.350 mv_g=0.350 mv_b=0.350 mv_a=0.000 b1n=0.000 b2n=0.000 b3n=0.000 b1x=1.000 b2x=1.000 b3x=1.000 b1ed=0.250 wavecode_0_enabled=0 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=0 wavecode_0_scaling=1.00000 wavecode_0_smoothing=1.00000 wavecode_0_r=1.000 wavecode_0_g=1.000 wavecode_0_b=1.000 wavecode_0_a=0.000 wave_0_init1=t1 = 1 wave_0_per_point1=y=rand(10000)*(.0001)+.5; wave_0_per_point2=x=.5+.85*sin(time)*(.48-y); wave_0_per_point3= wave_0_per_point4=vol=(bass+mid+treb)*.333; wave_0_per_point5= wave_0_per_point6=a=above((.35*bass),x); wave_0_per_point7= wave_0_per_point8=r=bass*.75; wave_0_per_point9=g=mid*.3; wave_0_per_point10=b=treb*.25; wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=1 wavecode_1_bAdditive=0 wavecode_1_scaling=1.00000 wavecode_1_smoothing=1.00000 wavecode_1_r=1.000 wavecode_1_g=1.000 wavecode_1_b=1.000 wavecode_1_a=1.000 wave_1_init1=t1 = 1 wave_1_per_point1=y=rand(10000)*(.0001)+.5; wave_1_per_point2=x=.5+.5*sin(time)*(.48-y); wave_1_per_point3= wave_1_per_point4=vol=(bass+mid+treb)*.333; wave_1_per_point5= wave_1_per_point6=a=above((.35*mid),x); wave_1_per_point7= wave_1_per_point8=r=bass*.3; wave_1_per_point9=g=mid*.75; wave_1_per_point10=b=treb*.2; wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=1 wavecode_2_bAdditive=0 wavecode_2_scaling=1.00000 wavecode_2_smoothing=1.00000 wavecode_2_r=1.000 wavecode_2_g=1.000 wavecode_2_b=1.000 wavecode_2_a=1.000 wave_2_init1=t1 = 1 wave_2_per_point1=y=rand(10000)*(.0001)+.5; wave_2_per_point2=x=.5+.25*sin(time)*(.48-y); wave_2_per_point3= wave_2_per_point4=vol=(bass+mid+treb)*.333; wave_2_per_point5= wave_2_per_point6=a=above((.35*treb),x); wave_2_per_point7= wave_2_per_point8=r=bass*.2; wave_2_per_point9=g=mid*.3; wave_2_per_point10=b=treb*.75; wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=1 wavecode_3_bAdditive=1 wavecode_3_scaling=1.00000 wavecode_3_smoothing=1.00000 wavecode_3_r=1.000 wavecode_3_g=1.000 wavecode_3_b=1.000 wavecode_3_a=0.050 wave_3_init1=t1 = 1 wave_3_per_point1=y=rand(10000)*(.0001)+.5; wave_3_per_point2=x=.5-(pow(sin(time),y)+(.55-y)); wave_3_per_point3=x=if(above(x,y),y+sin(time)+(1-y),x); wave_3_per_point4= wave_3_per_point5=vol=(bass+mid+treb)*.333; wave_3_per_point6= wave_3_per_point7=r=bass*.5; wave_3_per_point8=g=mid*.5; wave_3_per_point9=b=treb*.5; shapecode_0_enabled=1 shapecode_0_sides=40 shapecode_0_additive=0 shapecode_0_thickOutline=1 shapecode_0_textured=1 shapecode_0_num_inst=14 shapecode_0_x=0.510 shapecode_0_y=0.500 shapecode_0_rad=0.44040 shapecode_0_ang=0.00000 shapecode_0_tex_ang=0.00000 shapecode_0_tex_zoom=1.34784 shapecode_0_r=1.000 shapecode_0_g=1.000 shapecode_0_b=1.000 shapecode_0_a=0.400 shapecode_0_r2=1.000 shapecode_0_g2=1.000 shapecode_0_b2=1.000 shapecode_0_a2=0.000 shapecode_0_border_r=1.000 shapecode_0_border_g=1.000 shapecode_0_border_b=1.000 shapecode_0_border_a=0.330 shape_0_per_frame1=y=q2; shape_0_per_frame2=x=q1; shape_0_per_frame3= shape_0_per_frame4=vol=(bass+mid+treb_att)*.3333; shape_0_per_frame5= shape_0_per_frame6=redsine=.5+.15*bass*sin(time*3); shape_0_per_frame7=greensine=.5+.15*mid*sin(time*2); shape_0_per_frame8=bluesine=.5+.15*treb*sin(time); shape_0_per_frame9= shape_0_per_frame10=redif=if(above(bass,1.2),redsine,if(above(redif,.95),0,redif*.985)); shape_0_per_frame11=greenif=if(above(mid,1.2),greensine,if(above(greenif,.95),0,greenif*.985)); shape_0_per_frame12=blueif=if(above(treb,1.2),bluesine,if(above(blueif,.95),0,blueif*.985)); shape_0_per_frame13= shape_0_per_frame14=border_r=redif; shape_0_per_frame15=border_g=greenif; shape_0_per_frame16=border_b=blueif; shape_0_per_frame17= shape_0_per_frame18=//border_a=above(bass,1); shape_0_per_frame19= shapecode_1_enabled=1 shapecode_1_sides=40 shapecode_1_additive=0 shapecode_1_thickOutline=1 shapecode_1_textured=1 shapecode_1_num_inst=14 shapecode_1_x=0.410 shapecode_1_y=0.500 shapecode_1_rad=0.29580 shapecode_1_ang=0.00000 shapecode_1_tex_ang=0.00000 shapecode_1_tex_zoom=1.34784 shapecode_1_r=1.000 shapecode_1_g=1.000 shapecode_1_b=1.000 shapecode_1_a=0.400 shapecode_1_r2=1.000 shapecode_1_g2=1.000 shapecode_1_b2=1.000 shapecode_1_a2=0.000 shapecode_1_border_r=1.000 shapecode_1_border_g=1.000 shapecode_1_border_b=1.000 shapecode_1_border_a=0.000 shape_1_per_frame1=tex_ang=if(above(treb,1.2),tex_ang+abs(6.28*sin(time)),ptex_ang); shape_1_per_frame2=ptex_ang=tex_ang; shape_1_per_frame3= shape_1_per_frame4=x=q1+.1*cos(time*.71); shape_1_per_frame5=y=q2+.1*sin(time*.66); shapecode_2_enabled=1 shapecode_2_sides=4 shapecode_2_additive=0 shapecode_2_thickOutline=1 shapecode_2_textured=1 shapecode_2_num_inst=1 shapecode_2_x=0.400 shapecode_2_y=0.500 shapecode_2_rad=0.44044 shapecode_2_ang=0.00000 shapecode_2_tex_ang=0.00000 shapecode_2_tex_zoom=0.99991 shapecode_2_r=1.000 shapecode_2_g=1.000 shapecode_2_b=1.000 shapecode_2_a=1.000 shapecode_2_r2=1.000 shapecode_2_g2=1.000 shapecode_2_b2=1.000 shapecode_2_a2=0.000 shapecode_2_border_r=1.000 shapecode_2_border_g=1.000 shapecode_2_border_b=1.000 shapecode_2_border_a=0.000 shape_2_per_frame1=tex_ang=if(above(mid,1.1),tex_ang+abs(6.28*sin(time*.7)),ptex_ang); shape_2_per_frame2=ptex_ang=tex_ang; shape_2_per_frame3= shape_2_per_frame4=x=q1+.1*sin(time*.63); shape_2_per_frame5=y=q2+.1*cos(time*.54); shape_2_per_frame6= shapecode_3_enabled=1 shapecode_3_sides=40 shapecode_3_additive=0 shapecode_3_thickOutline=1 shapecode_3_textured=1 shapecode_3_num_inst=14 shapecode_3_x=0.510 shapecode_3_y=0.700 shapecode_3_rad=0.21946 shapecode_3_ang=0.00000 shapecode_3_tex_ang=0.00000 shapecode_3_tex_zoom=1.34784 shapecode_3_r=1.000 shapecode_3_g=1.000 shapecode_3_b=1.000 shapecode_3_a=1.000 shapecode_3_r2=1.000 shapecode_3_g2=1.000 shapecode_3_b2=1.000 shapecode_3_a2=0.000 shapecode_3_border_r=1.000 shapecode_3_border_g=1.000 shapecode_3_border_b=1.000 shapecode_3_border_a=0.000 shape_3_per_frame1=tex_ang=if(above(bass_att,1),tex_ang+abs(6.28*sin(time)),ptex_ang); shape_3_per_frame2=ptex_ang=tex_ang; shape_3_per_frame3= shape_3_per_frame4=x=q1+.1*sin(time*.33); shape_3_per_frame5=y=q2+.1*cos(time*.29); per_frame_init_1=decay=0.1; per_frame_1=sx=1; per_frame_2=sy=1; per_frame_3= per_frame_4=//rot=-.03-above(bass,1)*.03*sin(time); per_frame_5= per_frame_6=q1=.5+.1*cos(time*.21); per_frame_7=q2=.5+.1*sin(time*.32); per_pixel_1=pi=3.14159; per_pixel_2=volsine=(bass+mid+treb)*.05*sin(time*(.1*bass+.1*mid+.1*treb)); per_pixel_3= per_pixel_4=cx=q1; per_pixel_5=cy=q2; per_pixel_6= per_pixel_7=rot=-.03*rad*sin(time*.11); per_pixel_8= per_pixel_9=rot=rot+.01*rad*sin(rad*time*40); warp_1=`shader_body warp_2=`{ warp_3=` // sample previous frame warp_4=` ret = tex2D( sampler_fw_main, uv ).xyz; warp_5=` warp_6=` // darken (decay) over time warp_7=` //ret *= 1.00; //or try: ret -= 0.004; warp_8=`} comp_1=`shader_body comp_2=`{ comp_3=` ret = tex2D(sampler_fw_main, uv); comp_4=` comp_5=` float pb = tex2D(sampler_fw_main, uv).x * GetBlur2(uv).x; comp_6=` comp_7=` float bl = GetBlur1(uv); comp_8=` float lum = lum(ret.x*bl); comp_9=` comp_10=` ret += 2*tex2D(sampler_fw_main, uv-(.35*bl)); comp_11=` comp_12=` //ret = 1; comp_13=` ret = 1-ret*(3.5*lum); comp_14=`}