MILKDROP_PRESET_VERSION=201 PSVERSION=2 PSVERSION_WARP=2 PSVERSION_COMP=2 [preset00] fRating=4.000 fGammaAdj=2.400 fDecay=1.000 fVideoEchoZoom=0.997 fVideoEchoAlpha=0.500 nVideoEchoOrientation=3 nWaveMode=2 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=1 bSolarize=0 bInvert=0 fWaveAlpha=0.001 fWaveScale=0.280 fWaveSmoothing=0.900 fWaveParam=0.000 fModWaveAlphaStart=0.710 fModWaveAlphaEnd=1.300 fWarpAnimSpeed=2.599 fWarpScale=0.010 fZoomExponent=0.99817 fShader=0.000 zoom=0.86978 rot=0.00000 cx=0.500 cy=0.500 dx=0.00000 dy=0.00000 warp=0.01000 sx=1.00000 sy=1.00170 wave_r=0.000 wave_g=0.000 wave_b=0.000 wave_x=0.500 wave_y=0.500 ob_size=0.000 ob_r=1.000 ob_g=1.000 ob_b=1.000 ob_a=0.000 ib_size=0.040 ib_r=0.000 ib_g=0.000 ib_b=0.000 ib_a=1.000 nMotionVectorsX=64.000 nMotionVectorsY=48.000 mv_dx=0.000 mv_dy=0.000 mv_l=0.500 mv_r=0.350 mv_g=0.350 mv_b=0.350 mv_a=0.200 b1n=0.000 b2n=0.000 b3n=0.000 b1x=1.000 b2x=1.000 b3x=1.000 b1ed=0.250 wavecode_0_enabled=0 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=0 wavecode_0_scaling=1.00000 wavecode_0_smoothing=1.00000 wavecode_0_r=1.000 wavecode_0_g=1.000 wavecode_0_b=1.000 wavecode_0_a=0.000 wave_0_init1=t1 = 1 wave_0_per_point1=y=rand(10000)*(.0001)+.5; wave_0_per_point2=x=.5+.85*sin(time)*(.48-y); wave_0_per_point3= wave_0_per_point4=vol=(bass+mid+treb)*.333; wave_0_per_point5= wave_0_per_point6=a=above((.35*bass),x); wave_0_per_point7= wave_0_per_point8=r=bass*.75; wave_0_per_point9=g=mid*.3; wave_0_per_point10=b=treb*.25; wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=1 wavecode_1_bAdditive=0 wavecode_1_scaling=1.00000 wavecode_1_smoothing=1.00000 wavecode_1_r=1.000 wavecode_1_g=1.000 wavecode_1_b=1.000 wavecode_1_a=1.000 wave_1_init1=t1 = 1 wave_1_per_point1=y=rand(10000)*(.0001)+.5; wave_1_per_point2=x=.5+.5*sin(time)*(.48-y); wave_1_per_point3= wave_1_per_point4=vol=(bass+mid+treb)*.333; wave_1_per_point5= wave_1_per_point6=a=above((.35*mid),x); wave_1_per_point7= wave_1_per_point8=r=bass*.3; wave_1_per_point9=g=mid*.75; wave_1_per_point10=b=treb*.2; wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=1 wavecode_2_bAdditive=0 wavecode_2_scaling=1.00000 wavecode_2_smoothing=1.00000 wavecode_2_r=1.000 wavecode_2_g=1.000 wavecode_2_b=1.000 wavecode_2_a=1.000 wave_2_init1=t1 = 1 wave_2_per_point1=y=rand(10000)*(.0001)+.5; wave_2_per_point2=x=.5+.25*sin(time)*(.48-y); wave_2_per_point3= wave_2_per_point4=vol=(bass+mid+treb)*.333; wave_2_per_point5= wave_2_per_point6=a=above((.35*treb),x); wave_2_per_point7= wave_2_per_point8=r=bass*.2; wave_2_per_point9=g=mid*.3; wave_2_per_point10=b=treb*.75; wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=1 wavecode_3_bAdditive=1 wavecode_3_scaling=1.00000 wavecode_3_smoothing=1.00000 wavecode_3_r=1.000 wavecode_3_g=1.000 wavecode_3_b=1.000 wavecode_3_a=0.050 wave_3_init1=t1 = 1 wave_3_per_point1=y=rand(10000)*(.0001)+.5; wave_3_per_point2=x=.5-(pow(sin(time),y)+(.55-y)); wave_3_per_point3=x=if(above(x,y),y+sin(time)+(1-y),x); wave_3_per_point4= wave_3_per_point5=vol=(bass+mid+treb)*.333; wave_3_per_point6= wave_3_per_point7=r=bass*.5; wave_3_per_point8=g=mid*.5; wave_3_per_point9=b=treb*.5; shapecode_0_enabled=1 shapecode_0_sides=20 shapecode_0_additive=1 shapecode_0_thickOutline=0 shapecode_0_textured=1 shapecode_0_num_inst=1 shapecode_0_x=0.500 shapecode_0_y=0.500 shapecode_0_rad=1.99867 shapecode_0_ang=0.00000 shapecode_0_tex_ang=0.00000 shapecode_0_tex_zoom=0.49486 shapecode_0_r=1.000 shapecode_0_g=1.000 shapecode_0_b=1.000 shapecode_0_a=0.750 shapecode_0_r2=1.000 shapecode_0_g2=1.000 shapecode_0_b2=1.000 shapecode_0_a2=1.000 shapecode_0_border_r=1.000 shapecode_0_border_g=1.000 shapecode_0_border_b=1.000 shapecode_0_border_a=0.000 shapecode_1_enabled=0 shapecode_1_sides=4 shapecode_1_additive=0 shapecode_1_thickOutline=1 shapecode_1_textured=1 shapecode_1_num_inst=1 shapecode_1_x=0.500 shapecode_1_y=0.850 shapecode_1_rad=0.44040 shapecode_1_ang=0.00000 shapecode_1_tex_ang=0.00000 shapecode_1_tex_zoom=1.00000 shapecode_1_r=1.000 shapecode_1_g=1.000 shapecode_1_b=1.000 shapecode_1_a=1.000 shapecode_1_r2=1.000 shapecode_1_g2=1.000 shapecode_1_b2=1.000 shapecode_1_a2=0.000 shapecode_1_border_r=1.000 shapecode_1_border_g=1.000 shapecode_1_border_b=1.000 shapecode_1_border_a=0.000 shapecode_2_enabled=0 shapecode_2_sides=4 shapecode_2_additive=0 shapecode_2_thickOutline=1 shapecode_2_textured=1 shapecode_2_num_inst=1 shapecode_2_x=0.800 shapecode_2_y=0.500 shapecode_2_rad=0.44044 shapecode_2_ang=0.00000 shapecode_2_tex_ang=0.00000 shapecode_2_tex_zoom=0.99991 shapecode_2_r=1.000 shapecode_2_g=1.000 shapecode_2_b=1.000 shapecode_2_a=1.000 shapecode_2_r2=1.000 shapecode_2_g2=1.000 shapecode_2_b2=1.000 shapecode_2_a2=0.000 shapecode_2_border_r=1.000 shapecode_2_border_g=1.000 shapecode_2_border_b=1.000 shapecode_2_border_a=0.000 shapecode_3_enabled=0 shapecode_3_sides=40 shapecode_3_additive=1 shapecode_3_thickOutline=1 shapecode_3_textured=1 shapecode_3_num_inst=1 shapecode_3_x=0.500 shapecode_3_y=0.510 shapecode_3_rad=0.36457 shapecode_3_ang=0.00000 shapecode_3_tex_ang=1.88496 shapecode_3_tex_zoom=1.00182 shapecode_3_r=1.000 shapecode_3_g=1.000 shapecode_3_b=1.000 shapecode_3_a=1.000 shapecode_3_r2=1.000 shapecode_3_g2=1.000 shapecode_3_b2=1.000 shapecode_3_a2=1.000 shapecode_3_border_r=1.000 shapecode_3_border_g=1.000 shapecode_3_border_b=1.000 shapecode_3_border_a=0.200 shape_3_per_frame1=bass_mod=max(x+abs(bass_att),x+sin(time)); shape_3_per_frame2= shape_3_per_frame3=y=.5+.5*sin(time); shape_3_per_frame4=x=bass_mod*pow(y,2); shape_3_per_frame5= shape_3_per_frame6=a=if(above(x,y),0,a); shape_3_per_frame7=a2=a; shape_3_per_frame8=border_a=.1*a; shape_3_per_frame9= shape_3_per_frame10=tex_zoom=bass+mid; shape_3_per_frame11= shape_3_per_frame12=r=bass*.5; shape_3_per_frame13=g=mid*.6; shape_3_per_frame14=b=treb*.7; per_frame_init_1=decay=0.1; per_frame_1=sx=1; per_frame_2=sy=1; per_frame_3= per_frame_4=redsine=.5+.15*bass*sin(time*3); per_frame_5=greensine=.5+.15*mid*sin(time*2); per_frame_6=bluesine=.5+.15*treb*sin(time); per_frame_7= per_frame_8=redif=.9*if(above(bass,1.2),redsine,if(above(redif,.95),0,redif*.98)); per_frame_9=greenif=.8*if(above(mid,1.2),greensine,if(above(greenif,.95),0,greenif*.8)); per_frame_10=blueif=.8*if(above(treb,1.2),bluesine,if(above(blueif,.95),0,blueif*.8)); per_frame_11= per_frame_12=ib_r=redif; per_frame_13=ib_g=greenif; per_frame_14=ib_b=blueif; per_pixel_1=ang2=sin(ang*3+time+(.05*sin(time*above(mid_att,1.2)))); per_pixel_2= per_pixel_3=rot=1.2*(ang2); warp_1=`shader_body warp_2=`{ warp_3=`float2 uv2=uv-.5; warp_4=`float3 texm=0; warp_5=`float3 blur= GetBlur1(uv); warp_6=`float3 blum= (blur)-tex2D(sampler_main, uv); warp_7=` warp_8=`ret=blum; warp_9=` warp_10=`ret*=1; warp_11=`} comp_1=`shader_body comp_2=`{ comp_3=` float2 uv_echo = (uv - 0.5)*1.003*float2(-1,1) + 0.5; comp_4=` ret = lerp( tex2D(sampler_main, uv).xyz, comp_5=` tex2D(sampler_main, uv_echo).xyz, comp_6=` 0.50 comp_7=` ); //video echo comp_8=` ret *= 2.40; //gamma comp_9=` ret *= ret; //darken comp_10=` comp_11=`}