[preset00] fRating=3.000000 fGammaAdj=6.600 fDecay=1.000 fVideoEchoZoom=1.000 fVideoEchoAlpha=0.500 nVideoEchoOrientation=2 nWaveMode=0 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=1 bMaximizeWaveColor=1 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=1 bSolarize=0 bInvert=0 fWaveAlpha=2.125 fWaveScale=0.600 fWaveSmoothing=0.000 fWaveParam=0.160 fModWaveAlphaStart=0.000 fModWaveAlphaEnd=0.950 fWarpAnimSpeed=1.000 fWarpScale=1.000 fZoomExponent=4.57482 fShader=0.000 zoom=1.00778 rot=0.02000 cx=0.500 cy=0.500 dx=0.00000 dy=0.00000 warp=0.01000 sx=1.00000 sy=1.00000 wave_r=0.800 wave_g=0.800 wave_b=0.600 wave_x=0.500 wave_y=0.500 ob_size=0.050 ob_r=1.000 ob_g=0.000 ob_b=0.000 ob_a=0.000 ib_size=0.000 ib_r=0.000 ib_g=0.000 ib_b=0.000 ib_a=1.000 nMotionVectorsX=64.000 nMotionVectorsY=48.000 mv_dx=0.000 mv_dy=0.000 mv_l=1.500 mv_r=0.000 mv_g=0.000 mv_b=0.000 mv_a=0.000 b1n=0.000 b2n=0.000 b3n=0.000 b1x=1.000 b2x=1.000 b3x=1.000 b1ed=0.250 wavecode_0_enabled=0 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=0 wavecode_0_scaling=1.00000 wavecode_0_smoothing=0.50000 wavecode_0_r=1.000 wavecode_0_g=1.000 wavecode_0_b=1.000 wavecode_0_a=1.000 wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=0 wavecode_1_scaling=1.00000 wavecode_1_smoothing=0.50000 wavecode_1_r=1.000 wavecode_1_g=1.000 wavecode_1_b=1.000 wavecode_1_a=1.000 wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.00000 wavecode_2_smoothing=0.50000 wavecode_2_r=1.000 wavecode_2_g=1.000 wavecode_2_b=1.000 wavecode_2_a=1.000 wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.00000 wavecode_3_smoothing=0.50000 wavecode_3_r=1.000 wavecode_3_g=1.000 wavecode_3_b=1.000 wavecode_3_a=1.000 shapecode_0_enabled=1 shapecode_0_sides=40 shapecode_0_additive=0 shapecode_0_thickOutline=1 shapecode_0_textured=1 shapecode_0_num_inst=1 shapecode_0_x=0.500 shapecode_0_y=0.500 shapecode_0_rad=0.40271 shapecode_0_ang=0.00000 shapecode_0_tex_ang=0.00000 shapecode_0_tex_zoom=1.00000 shapecode_0_r=0.000 shapecode_0_g=0.000 shapecode_0_b=0.000 shapecode_0_a=1.000 shapecode_0_r2=1.000 shapecode_0_g2=1.000 shapecode_0_b2=1.000 shapecode_0_a2=1.000 shapecode_0_border_r=1.000 shapecode_0_border_g=1.000 shapecode_0_border_b=1.000 shapecode_0_border_a=0.000 shape_0_per_frame1= shape_0_per_frame2=vol=(bass+mid+treb_att)*.3333; shape_0_per_frame3= shape_0_per_frame4=redsine=.5+.15*bass*sin(time*3); shape_0_per_frame5=greensine=.5+.15*mid*sin(time*2); shape_0_per_frame6=bluesine=.5+.15*treb*sin(time); shape_0_per_frame7= shape_0_per_frame8=redif=if(above(bass,1.2),redsine,if(above(redif,.95),0,redif*.85)); shape_0_per_frame9=greenif=if(above(mid,1.2),greensine,if(above(greenif,.95),0,greenif*.85)); shape_0_per_frame10=blueif=if(above(treb,1.2),bluesine,if(above(blueif,.95),0,blueif*.85)); shape_0_per_frame11= shape_0_per_frame12=r=redif; shape_0_per_frame13=g=greenif; shape_0_per_frame14=b=blueif; shape_0_per_frame15= shape_0_per_frame16=r2=sin(time*.47); shape_0_per_frame17=g2=sin(time*.72); shape_0_per_frame18=b2=sin(time*.33); shape_0_per_frame19= shape_0_per_frame20=tex_ang=3.14+3.14*sin(time*.42); shape_0_per_frame21=ang=3.14+3.14*sin(time*.55); shapecode_1_enabled=0 shapecode_1_sides=4 shapecode_1_additive=1 shapecode_1_thickOutline=0 shapecode_1_textured=1 shapecode_1_num_inst=1 shapecode_1_x=0.500 shapecode_1_y=0.500 shapecode_1_rad=0.10000 shapecode_1_ang=0.00000 shapecode_1_tex_ang=0.00000 shapecode_1_tex_zoom=1.00000 shapecode_1_r=0.000 shapecode_1_g=0.000 shapecode_1_b=0.100 shapecode_1_a=0.700 shapecode_1_r2=0.000 shapecode_1_g2=0.000 shapecode_1_b2=0.000 shapecode_1_a2=0.000 shapecode_1_border_r=1.000 shapecode_1_border_g=1.000 shapecode_1_border_b=1.000 shapecode_1_border_a=0.000 shape_1_per_frame1=x=rand(10)*.1; shape_1_per_frame2=y=rand(10)*.1; shape_1_per_frame3= shape_1_per_frame4=vol=(bass+mid+treb)*.3333; shape_1_per_frame5= shape_1_per_frame6=textured=above(vol,1.4); shape_1_per_frame7=r=if(above(bass*2,mid+treb),.4,0); shape_1_per_frame8=g=if(above(mid*2,treb+bass),.6,0); shape_1_per_frame9=b=if(above(treb*2,bass+mid),.9,0); shapecode_2_enabled=0 shapecode_2_sides=40 shapecode_2_additive=1 shapecode_2_thickOutline=0 shapecode_2_textured=1 shapecode_2_num_inst=1 shapecode_2_x=0.500 shapecode_2_y=0.500 shapecode_2_rad=1.79140 shapecode_2_ang=0.00000 shapecode_2_tex_ang=0.00000 shapecode_2_tex_zoom=0.55044 shapecode_2_r=0.100 shapecode_2_g=0.100 shapecode_2_b=0.100 shapecode_2_a=1.000 shapecode_2_r2=0.100 shapecode_2_g2=0.100 shapecode_2_b2=0.100 shapecode_2_a2=0.000 shapecode_2_border_r=1.000 shapecode_2_border_g=1.000 shapecode_2_border_b=1.000 shapecode_2_border_a=0.000 shape_2_per_frame1=additive=above(bass,.55); shapecode_3_enabled=0 shapecode_3_sides=4 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=1 shapecode_3_num_inst=1 shapecode_3_x=0.500 shapecode_3_y=0.500 shapecode_3_rad=0.10000 shapecode_3_ang=0.00000 shapecode_3_tex_ang=0.00000 shapecode_3_tex_zoom=1.00000 shapecode_3_r=1.000 shapecode_3_g=0.000 shapecode_3_b=1.000 shapecode_3_a=1.000 shapecode_3_r2=0.000 shapecode_3_g2=1.000 shapecode_3_b2=0.000 shapecode_3_a2=0.000 shapecode_3_border_r=1.000 shapecode_3_border_g=1.000 shapecode_3_border_b=1.000 shapecode_3_border_a=0.000 per_frame_1=decay=.85; per_frame_2=echo_alpha=.5+.1*sin(time*.922); per_frame_3= per_frame_4= per_frame_5=zoom=1.0+(above(bass_att,1)*.01*sin(time)); per_frame_6= per_frame_7=wave_r=.75+.25*sin(time); per_frame_8=wave_g=.75+.25*sin(time*.882); per_frame_9=wave_b=.5+.25*sin(time*1.347); per_frame_10= per_frame_11=wave_mystery=wave_mystery*asepctx*asepcty; per_pixel_1= per_pixel_2=volsine=(bass+mid+treb)*.05*sin(time*(.1*bass+.1*mid+.1*treb)); per_pixel_3= per_pixel_4=zoom=zoom-below(rad,.3)*1*volsine; per_pixel_5= per_pixel_6=zoom=zoom+.25*sin(rad*.38)*above(rad,.48); per_pixel_7=rot=rot+.08*sin(rad*12+time)*cos(time*.11+time*.233); per_pixel_8= per_pixel_9=sy=sy+below(rad,.4)*.019*sin(time*.5); per_pixel_10=sx=sx+below(rad,.4)*.019*sin(time*.46);