[preset00] fRating=2.000000 fGammaAdj=1.000000 fDecay=1.000000 fVideoEchoZoom=1.006752 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=1 nWaveMode=0 bAdditiveWaves=1 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=1 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.080487 fWaveScale=100.000000 fWaveSmoothing=0.900000 fWaveParam=0.000000 fModWaveAlphaStart=0.000000 fModWaveAlphaEnd=1.100000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=1.000000 fShader=0.000000 zoom=0.999902 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.650000 wave_g=0.650000 wave_b=1.000000 wave_x=0.500000 wave_y=0.500000 ob_size=0.006500 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.260000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=64.000000 nMotionVectorsY=48.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.850000 mv_r=0.499900 mv_g=0.499900 mv_b=0.499900 mv_a=0.000000 wavecode_0_enabled=0 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=0 wavecode_0_scaling=1.000000 wavecode_0_smoothing=0.500000 wavecode_0_r=1.000000 wavecode_0_g=1.000000 wavecode_0_b=1.000000 wavecode_0_a=1.000000 wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=0 wavecode_1_scaling=1.000000 wavecode_1_smoothing=0.500000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=1.000000 wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.000000 wavecode_2_smoothing=0.500000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=1.000000 wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=1.000000 wavecode_3_g=1.000000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 shapecode_0_enabled=1 shapecode_0_sides=3 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=0 shapecode_0_x=0.370000 shapecode_0_y=0.500000 shapecode_0_rad=6.811289 shapecode_0_ang=3.644249 shapecode_0_tex_ang=0.000000 shapecode_0_tex_zoom=1.000000 shapecode_0_r=0.000000 shapecode_0_g=0.000000 shapecode_0_b=0.000000 shapecode_0_a=0.500000 shapecode_0_r2=0.000000 shapecode_0_g2=0.000000 shapecode_0_b2=0.000000 shapecode_0_a2=0.500000 shapecode_0_border_r=1.000000 shapecode_0_border_g=1.000000 shapecode_0_border_b=1.000000 shapecode_0_border_a=1.000000 shape_0_init1=t1 = rand(100)*0.01; shape_0_init2=t2 = rand(100)*0.01; shape_0_per_frame1=ang = q1*(0.03 + 0.01*t1); shape_0_per_frame2=r = min(1,max(0,0+ 0.1*sin(time*0.417 + 1))); shape_0_per_frame3=g = min(1,max(0,0 + 0.1*sin(time*0.391 + 2))); shape_0_per_frame4=b = min(1,max(0,0 + 0.1*sin(time*0.432 + 4))); shape_0_per_frame5=r2 = min(1,max(0,r2 + 0.02*sin(time*0.657 + 3))); shape_0_per_frame6=g2 = min(1,max(0,g2 + 0.02*sin(time*0.737 + 5))); shape_0_per_frame7=b2 = min(1,max(0,b2 + 0.02*sin(time*0.884 + 6))); shape_0_per_frame8=additive =0.5+0.15*(bass+bass_att); shapecode_1_enabled=1 shapecode_1_sides=100 shapecode_1_additive=1 shapecode_1_thickOutline=0 shapecode_1_textured=1 shapecode_1_x=0.370000 shapecode_1_y=0.500000 shapecode_1_rad=0.897961 shapecode_1_ang=3.644249 shapecode_1_tex_ang=0.000000 shapecode_1_tex_zoom=1.000000 shapecode_1_r=1.000000 shapecode_1_g=1.000000 shapecode_1_b=1.000000 shapecode_1_a=0.500000 shapecode_1_r2=0.000000 shapecode_1_g2=0.000000 shapecode_1_b2=0.000000 shapecode_1_a2=1.000000 shapecode_1_border_r=1.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=0.000000 shape_1_init1=t1 = rand(100)*0.01; shape_1_init2=t2 = rand(100)*0.01; shape_1_per_frame1=x = x + 0.05*sin(q1*0.15+3); shape_1_per_frame2=y = y + 0.03*sin(q1*0.19+1); shape_1_per_frame3=tex_ang = q1*(0.01 + 0.0001*t1); shape_1_per_frame4=r = min(1,max(0,r + 0.01*sin(time*0.0417 + 1))); shape_1_per_frame5=g = min(1,max(0,g + 0.01*sin(time*0.391 + 2))); shape_1_per_frame6=b = min(1,max(0,b + 0.01*sin(time*0.432 + 4))); shape_1_per_frame7=r2 = min(1,max(0,r2 + 0.01*sin(time*0.457 + 3))); shape_1_per_frame8=g2 = min(1,max(0,g2 + 0.01*sin(time*0.0437 + 5))); shape_1_per_frame9=b2 = min(1,max(0,b2 + 0.01*sin(time*0.484 + 6))); shapecode_2_enabled=1 shapecode_2_sides=100 shapecode_2_additive=1 shapecode_2_thickOutline=0 shapecode_2_textured=1 shapecode_2_x=0.670000 shapecode_2_y=0.430000 shapecode_2_rad=0.513861 shapecode_2_ang=4.209736 shapecode_2_tex_ang=0.000000 shapecode_2_tex_zoom=1.000000 shapecode_2_r=1.000000 shapecode_2_g=1.000000 shapecode_2_b=1.000000 shapecode_2_a=1.000000 shapecode_2_r2=0.000000 shapecode_2_g2=0.000000 shapecode_2_b2=0.000000 shapecode_2_a2=1.000000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=0.000000 shape_2_init1=t1 = rand(100)*0.01; shape_2_init2=t2 = rand(100)*0.01; shape_2_per_frame1=x = x + 0.05*sin(q1*0.017); shape_2_per_frame2=y = y + 0.03*sin(q1*0.013); shape_2_per_frame3=tex_ang = q1*(0.02 + 0.0001*t1); shape_2_per_frame4=rad = rad * (0.9 + 0.2*t2); shape_2_per_frame5=r = min(1,max(0,r + 0.01*sin(time*0.417 + 1))); shape_2_per_frame6=g = min(1,max(0,g + 0.01*sin(time*0.391 + 2))); shape_2_per_frame7=b = min(1,max(0,b + 0.01*sin(time*0.432 + 4))); shape_2_per_frame8=r2 = min(1,max(0,r2 + 0.01*sin(time*0.457 + 3))); shape_2_per_frame9=g2 = min(1,max(0,g2 + 0.01*sin(time*0.437 + 5))); shape_2_per_frame10=b2 = min(1,max(0,b2 + 0.01*sin(time*0.484 + 6))); shapecode_3_enabled=1 shapecode_3_sides=100 shapecode_3_additive=1 shapecode_3_thickOutline=0 shapecode_3_textured=1 shapecode_3_x=0.500000 shapecode_3_y=0.500000 shapecode_3_rad=0.222979 shapecode_3_ang=0.000000 shapecode_3_tex_ang=0.000000 shapecode_3_tex_zoom=1.000000 shapecode_3_r=0.600000 shapecode_3_g=0.800000 shapecode_3_b=1.000000 shapecode_3_a=1.000000 shapecode_3_r2=0.000000 shapecode_3_g2=0.000000 shapecode_3_b2=0.000000 shapecode_3_a2=1.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.000000 shape_3_per_frame1=x = x + 0.2*sin(q1*0.25); shape_3_per_frame2=y = y + 0.1*sin(q1*0.5+2); per_frame_1=movement = movement + 0.01*(bass+bass_att) + 0.001*pow(bass+1,3); per_frame_2=q1 = movement; per_frame_3=monitor =q1;