#ifndef NULLSOFT_FLVAUDIOHEADER_H #define NULLSOFT_FLVAUDIOHEADER_H namespace FLV { const int AUDIO_FORMAT_PCM = 0; const int AUDIO_FORMAT_ADPCM = 1; const int AUDIO_FORMAT_MP3 = 2; const int AUDIO_FORMAT_PCM_LE = 3; // little endian const int AUDIO_FORMAT_NELLYMOSER_16KHZ = 4; const int AUDIO_FORMAT_NELLYMOSER_8KHZ = 5; const int AUDIO_FORMAT_NELLYMOSER = 6; const int AUDIO_FORMAT_A_LAW = 7; const int AUDIO_FORMAT_MU_LAW = 8; const int AUDIO_FORMAT_AAC = 10; const int AUDIO_FORMAT_MP3_8KHZ = 14; }; class FLVAudioHeader { public: bool Read(unsigned __int8 *data, size_t size); // size must be >=1, returns "true" if this was a valid header // attributes, consider these read-only bool stereo; int bits; int sampleRate; int format; }; #endif