#pragma once #include "../../Library/ml_pmp/pmp.h" #include "../../Library/ml_pmp/transcoder.h" #include #include "WifiDevice.h" #include "WifiPlaylist.h" #include "main.h" #include class WifiDevice; class TemplateDevice : public Device { public: typedef std::vector TrackList; typedef std::vector PlaylistsList; TemplateDevice(WifiDevice *device, const char *root_url, DeviceInfo *device_info, TemplateDevice::TrackList *track_list, TemplateDevice::PlaylistsList *playlists_list); ~TemplateDevice(); virtual __int64 getDeviceCapacityAvailable(); // in bytes virtual __int64 getDeviceCapacityTotal(); // in bytes virtual void Eject(); // if you ejected successfully, you MUST call PMP_IPC_DEVICEDISCONNECTED and delete this; virtual void Close(); // save any changes, and call PMP_IPC_DEVICEDISCONNECTED AND delete this; void CloseAsync(); // return 0 for success, -1 for failed or cancelled virtual int transferTrackToDevice(const itemRecordW * track, // the track to transfer void * callbackContext, //pass this to the callback void (*callback)(void *callbackContext, wchar_t *status), // call this every so often so the GUI can be updated. Including when finished! songid_t * songid, // fill in the songid when you are finished int * killswitch // if this gets set to anything other than zero, the transfer has been cancelled by the user ); virtual int trackAddedToTransferQueue(const itemRecordW *track); // return 0 to accept, -1 for "not enough space", -2 for "incorrect format" virtual void trackRemovedFromTransferQueue(const itemRecordW *track); // return the amount of space that will be taken up on the device by the track (once it has been tranferred) // or 0 for incompatable. This is usually the filesize, unless you are transcoding. An estimate is acceptable. virtual __int64 getTrackSizeOnDevice(const itemRecordW *track); virtual void deleteTrack(songid_t songid); // physically remove from device. Be sure to remove it from all the playlists! virtual void commitChanges(); // optional. Will be called at a good time to save changes virtual int getPlaylistCount(); // always at least 1. playlistnumber 0 is the Master Playlist containing all tracks. // PlaylistName(0) should return the name of the device. virtual void getPlaylistName(int playlistnumber, wchar_t *buf, int len); virtual int getPlaylistLength(int playlistnumber); virtual songid_t getPlaylistTrack(int playlistnumber,int songnum); // returns a songid virtual void setPlaylistName(int playlistnumber, const wchar_t *buf); // with playlistnumber==0, set the name of the device. virtual void playlistSwapItems(int playlistnumber, int posA, int posB); // swap the songs at position posA and posB virtual void sortPlaylist(int playlistnumber, int sortBy); virtual void addTrackToPlaylist(int playlistnumber, songid_t songid); // adds songid to the end of the playlist virtual void removeTrackFromPlaylist(int playlistnumber, int songnum); //where songnum is the position of the track in the playlist virtual void deletePlaylist(int playlistnumber); virtual int newPlaylist(const wchar_t *name); // create empty playlist, returns playlistnumber. -1 for failed. virtual void getTrackArtist(songid_t songid, wchar_t *buf, int len); virtual void getTrackAlbum(songid_t songid, wchar_t *buf, int len); virtual void getTrackTitle(songid_t songid, wchar_t *buf, int len); virtual int getTrackTrackNum(songid_t songid); virtual int getTrackDiscNum(songid_t songid); virtual void getTrackGenre(songid_t songid, wchar_t * buf, int len); virtual int getTrackYear(songid_t songid); virtual __int64 getTrackSize(songid_t songid); // in bytes virtual int getTrackLength(songid_t songid); // in millisecs virtual int getTrackBitrate(songid_t songid); // in kbps virtual int getTrackPlayCount(songid_t songid); virtual int getTrackRating(songid_t songid); //0-5 virtual __time64_t getTrackLastPlayed(songid_t songid); // in unix time format virtual __time64_t getTrackLastUpdated(songid_t songid); // in unix time format virtual void getTrackAlbumArtist(songid_t songid, wchar_t *buf, int len); virtual void getTrackPublisher(songid_t songid, wchar_t *buf, int len); virtual void getTrackComposer(songid_t songid, wchar_t *buf, int len); virtual int getTrackType(songid_t songid); virtual void getTrackExtraInfo(songid_t songid, const wchar_t *field, wchar_t *buf, int len) ; //optional // feel free to ignore any you don't support virtual void setTrackArtist(songid_t songid, const wchar_t *value); virtual void setTrackAlbum(songid_t songid, const wchar_t *value); virtual void setTrackTitle(songid_t songid, const wchar_t *value); virtual void setTrackTrackNum(songid_t songid, int value); virtual void setTrackDiscNum(songid_t songid, int value); virtual void setTrackGenre(songid_t songid, const wchar_t *value); virtual void setTrackYear(songid_t songid, int year); virtual void setTrackPlayCount(songid_t songid, int value); virtual void setTrackRating(songid_t songid, int value); virtual void setTrackLastPlayed(songid_t songid, __time64_t value); // in unix time format virtual void setTrackLastUpdated(songid_t songid, __time64_t value); // in unix time format virtual void setTrackAlbumArtist(songid_t songid, const wchar_t *value); virtual void setTrackPublisher(songid_t songid, const wchar_t *value); virtual void setTrackComposer(songid_t songid, const wchar_t *value); virtual void setTrackExtraInfo(songid_t songid, const wchar_t *field, const wchar_t *value) ; //optional virtual bool playTracks(songid_t * songidList, int listLength, int startPlaybackAt, bool enqueue); // return false if unsupported virtual intptr_t extraActions(intptr_t param1, intptr_t param2, intptr_t param3,intptr_t param4); virtual bool copyToHardDriveSupported(); virtual __int64 songSizeOnHardDrive(songid_t song); // how big a song will be when copied back. Return -1 for not supported. virtual int copyToHardDrive(songid_t song, // the song to copy wchar_t * path, // path to copy to, in the form "c:\directory\song". The directory will already be created, you must append ".mp3" or whatever to this string! (there is space for at least 10 new characters). void * callbackContext, //pass this to the callback void (*callback)(void * callbackContext, wchar_t * status), // call this every so often so the GUI can be updated. Including when finished! int * killswitch // if this gets set to anything other than zero, the transfer has been cancelled by the user ); // -1 for failed/not supported. 0 for success. // art functions virtual void setArt(songid_t songid, void *buf, int w, int h); //buf is in format ARGB32* virtual pmpart_t getArt(songid_t songid); virtual void releaseArt(pmpart_t art); virtual int drawArt(pmpart_t art, HDC dc, int x, int y, int w, int h); virtual void getArtNaturalSize(pmpart_t art, int *w, int *h); virtual void setArtNaturalSize(pmpart_t art, int w, int h); virtual void getArtData(pmpart_t art, void* data); // data ARGB32* is at natural size virtual bool artIsEqual(pmpart_t a, pmpart_t b); PlaylistsList playlists; TrackList tracks; DeviceInfo device_info; char *url; int image16, image160; Transcoder *transcoder; int64_t transferQueueLength; };