/***************************************************************************\ * * MPEG Layer3-Audio Decoder * © 1997-2006 by Fraunhofer IIS * All Rights Reserved * * filename: bitsequence.h * project : MPEG Decoder * author : Martin Sieler * date : 1997-12-23 * contents/description: HEADER - bitsequence object * * \***************************************************************************/ /* * $Date: 2010/11/17 20:46:01 $ * $Id: bitsequence.h,v 1.1 2010/11/17 20:46:01 audiodsp Exp $ */ #ifndef __BITSEQUENCE_H__ #define __BITSEQUENCE_H__ /* ------------------------ includes --------------------------------------*/ #include "bitstream.h" /*-------------------------- defines --------------------------------------*/ /*-------------------------------------------------------------------------*/ // // Bitstream parser class. // // This helper class is basically a numerical value that can read itself from // a CBitStream interface for convenience. The decoder almost completely // does the bitstream parsing through CBitSequence rather than CBitStream // directly. // class CBitSequence { public: CBitSequence(int nBits = 0) { m_nBits = nBits; m_nValue = 0; } virtual ~CBitSequence() {} void SetNumberOfBits(int nBits) { m_nBits = nBits; } int GetNumberOfBits() const { return m_nBits; } bool ReadFrom(CBitStream &Bs) { m_nValue = Bs.GetBits(m_nBits); return true; } bool ReadFrom_Bit(CBitStream &Bs) { m_nValue = Bs.Get1Bit(); return true; } bool ReadFrom(CBitStream &Bs, int nBits) { SetNumberOfBits(nBits); return ReadFrom(Bs); } bool Equals(int nValue) const { return (m_nValue == nValue); } int ToInt() const { return m_nValue; } void FromInt(int nValue) { m_nValue = nValue; } protected: private: int m_nBits; int m_nValue; }; /*-------------------------------------------------------------------------*/ #endif