#ifndef _LOADLIB_H #define _LOADLIB_H #include #include class Library : public NamedW { public: Library(const wchar_t *filename=NULL); Library(const Library &l) { lib = NULL; // FG> overrides default constructor, so we need to init this too... load(l.getName()); } ~Library(); Library& operator =(const Library &l) { if (this != &l) { unload(); load(l.getName()); } return *this; } int load(const wchar_t *filename=NULL); void unload(); void *getProcAddress(const char *procname); OSMODULEHANDLE getHandle() const { return lib; } private: OSMODULEHANDLE lib; }; #endif