#include "precomp_wasabi_bfc.h" #include "utf8.h" // this STILL doesn't work perfectly but at least it decodes what we write out // mostly just waiting on our wide character strategy void COMEXP UTF8_to_ASCII(const char *in, char *out) { unsigned const char *src = (unsigned const char *)in; unsigned char *dst = (unsigned char *)out; *dst = 0; for (; *src; src++) { int c = *src; if ((c & 0x80) == 0) { *dst++ = c; continue; } if ((c & 224) != 192) continue; // fuck you, we only check for single bytes int v = (c & 0x3) << 6; ++src; v |= *src & 0x3f; *dst++ = v; } *dst = 0; }