#ifndef __API_SKIN_H #define __API_SKIN_H #include #include class ifc_window; class GuiObject; class ColorThemeGroup; class ifc_xmlreaderparams; class SkinItem; #ifdef WASABI_COMPILE_CONFIG class CfgItem; #endif //WASABI_COMPILE_CONFIG #ifdef WASABI_COMPILE_WNDMGR class CfgItem; #endif //WASABI_COMPILE_WNDMGR #ifdef _WIN32 #ifndef OSCURSOR #define OSCURSOR HICON #endif #elif defined(__APPLE__) #define OSCURSOR CGImageRef #endif class NOVTABLE api_skin : public Dispatchable { public: // skin colors ARGB32 skin_getColorElement(const wchar_t *type, const wchar_t **color_group = NULL); const ARGB32 *skin_getColorElementRef(const wchar_t *type, const wchar_t **color_group = NULL); const int *skin_getIterator(); // possibly make a svc_skinloader void skin_switchSkin(const wchar_t *skin_name, const wchar_t *skin_path=NULL); void skin_unloadSkin(); int loadSkinFile(const wchar_t *xmlfile); int loadGroupDefData(const wchar_t *groupdef, SkinItem **lastgroupitem); void unloadSkinPart(int skinpartid); const wchar_t *getSkinName(); const wchar_t *getSkinPath(); const wchar_t *getSkinsPath(); const wchar_t *getDefaultSkinPath(); // skin bitmaps ARGB32 *imgldr_requestSkinBitmap(const wchar_t *file, int *has_alpha, int *x, int *y, int *subw, int *subh, int *w, int *h, int cached); void imgldr_releaseSkinBitmap(ARGB32 *bmpbits); #ifdef WASABI_COMPILE_IMGLDR ARGB32 skin_getBitmapColor(const wchar_t *bitmapid); #endif // skin filters ARGB32 filterSkinColor(ARGB32 color, const wchar_t *elementid, const wchar_t *groupname); void reapplySkinFilters(); int colortheme_getNumColorSets(); const wchar_t *colortheme_enumColorSet(int n); int colortheme_getNumColorGroups(const wchar_t *colorset); const wchar_t *colortheme_enumColorGroupName(const wchar_t *colorset, int n); ColorThemeGroup *colortheme_enumColorGroup(int colorset, int n); ColorThemeGroup *colortheme_getColorGroup(const wchar_t *colorset, const wchar_t *colorgroup); void colortheme_setColorSet(const wchar_t *colorset); const wchar_t *colortheme_getColorSet(); void colortheme_newColorSet(const wchar_t *set); void colortheme_updateColorSet(const wchar_t *set); void colortheme_renameColorSet(const wchar_t *set, const wchar_t *newname); void colortheme_deleteColorSet(const wchar_t *set); // groups ifc_window *group_create(const wchar_t *groupid, int scripts_enabled=1); int group_exists(const wchar_t *groupid); #ifdef WASABI_COMPILE_CONFIG ifc_window *group_create_cfg(const wchar_t *groupid, CfgItem *cfgitem, const wchar_t *attributename, int scripts_enabled=1); #endif // WASABI_COMPILE_CONFIG #ifdef WASABI_COMPILE_WNDMGR ifc_window *group_create_layout(const wchar_t *groupid, int scripts_enabled=1); #endif //WASABI_COMPILE_WNDMGR int group_destroy(ifc_window *group); int parse(const wchar_t *str, const wchar_t *how); GuiObject *xui_new(const wchar_t *classname); void xui_delete(GuiObject *o); OSCURSOR cursor_request(const wchar_t *id); int getNumGroupDefs(); SkinItem *enumGroupDef(int n); ifc_window *group_createBySkinItem(SkinItem *groupitem, int scripts_enabled=1); SkinItem *getGroupDefAncestor(SkinItem *groupitem); int groupdef_getNumObjects(SkinItem *groupitem); SkinItem *groupdef_enumObject(SkinItem *item, int n); void skin_setLockUI(int l); int skin_getLockUI(); double skin_getVersion(); bool skin_isLoaded(); enum { API_SKIN_SKIN_GETCOLORELEMENT = 0, API_SKIN_SKIN_GETCOLORELEMENTREF = 10, API_SKIN_SKIN_GETITERATOR = 20, API_SKIN_SKIN_SWITCHSKIN = 30, API_SKIN_SKIN_UNLOADSKIN = 35, API_SKIN_GETSKINNAME = 40, API_SKIN_GETSKINPATH = 50, API_SKIN_GETSKINSPATH = 60, API_SKIN_GETDEFAULTSKINPATH = 70, API_SKIN_IMGLDR_REQUESTSKINBITMAP = 80, API_SKIN_IMGLDR_RELEASESKINBITMAP = 90, API_SKIN_FILTERSKINCOLOR = 100, API_SKIN_REAPPLYSKINFILTERS = 110, API_SKIN_COLORTHEME_GETNUMCOLORSETS = 120, API_SKIN_COLORTHEME_ENUMCOLORSET = 130, API_SKIN_COLORTHEME_GETNUMCOLORGROUPS = 140, API_SKIN_COLORTHEME_ENUMCOLORGROUPNAME = 150, API_SKIN_COLORTHEME_ENUMCOLORGROUP = 160, API_SKIN_COLORTHEME_GETCOLORGROUP = 165, API_SKIN_COLORTHEME_SETCOLORSET = 170, API_SKIN_COLORTHEME_GETCOLORSET = 180, API_SKIN_COLORTHEME_NEWCOLORSET = 190, API_SKIN_COLORTHEME_RENAMESET = 191, API_SKIN_COLORTHEME_DELETE = 192, API_SKIN_COLORTHEME_UPDATECOLORSET = 193, API_SKIN_LOADSKINFILE = 200, API_SKIN_UNLOADSKINPART = 210, API_SKIN_GROUP_CREATE = 220, API_SKIN_GROUP_EXISTS = 225, #ifdef WASABI_COMPILE_CONFIG API_SKIN_GROUP_CREATE_CFG = 230, #endif // WASABI_COMPILE_CONFIG #ifdef WASABI_COMPILE_WNDMGR API_SKIN_GROUP_CREATE_LAYOUT = 240, #endif //WASABI_COMPILE_WNDMGR API_SKIN_GROUP_DESTROY = 250, API_SKIN_PARSE = 260, API_SKIN_XUI_NEW = 270, API_SKIN_XUI_DELETE = 280, API_SKIN_CURSOR_REQUEST = 290, API_SKIN_GETNUMGROUPS = 300, API_SKIN_ENUMGROUP = 310, API_SKIN_GROUP_CREATEBYITEM = 320, API_SKIN_GETGROUPANCESTOR = 330, API_SKIN_GROUPDEF_GETNUMOBJECTS = 340, API_SKIN_GROUPDEF_ENUMOBJECT = 350, API_SKIN_LOADGROUPDEFDATA = 360, API_SKIN_SETLOCKUI = 370, API_SKIN_GETLOCKUI = 380, API_SKIN_GETVERSION = 390, API_SKIN_GETBITMAPCOLOR = 400, API_SKIN_ISLOADED = 410, }; }; inline ARGB32 api_skin::skin_getColorElement(const wchar_t *type, const wchar_t **color_group) { return _call(API_SKIN_SKIN_GETCOLORELEMENT, (ARGB32)NULL, type, color_group); } inline const ARGB32 *api_skin::skin_getColorElementRef(const wchar_t *type, const wchar_t **color_group) { return _call(API_SKIN_SKIN_GETCOLORELEMENTREF, (ARGB32 *)NULL, type, color_group); } inline const int *api_skin::skin_getIterator() { return _call(API_SKIN_SKIN_GETITERATOR, (const int *)0); } inline void api_skin::skin_switchSkin(const wchar_t *skin_name, const wchar_t *skin_path) { _voidcall(API_SKIN_SKIN_SWITCHSKIN, skin_name, skin_path); } inline void api_skin::skin_unloadSkin() { _voidcall(API_SKIN_SKIN_UNLOADSKIN); } inline const wchar_t *api_skin::getSkinName() { return _call(API_SKIN_GETSKINNAME, (const wchar_t *)0); } inline const wchar_t *api_skin::getSkinPath() { return _call(API_SKIN_GETSKINPATH, (const wchar_t *)0); } inline const wchar_t *api_skin::getSkinsPath() { return _call(API_SKIN_GETSKINSPATH, (const wchar_t *)0); } inline const wchar_t *api_skin::getDefaultSkinPath() { return _call(API_SKIN_GETDEFAULTSKINPATH, (const wchar_t *)0); } inline ARGB32 *api_skin::imgldr_requestSkinBitmap(const wchar_t *file, int *has_alpha, int *x, int *y, int *subw, int *subh, int *w, int *h, int cached) { return _call(API_SKIN_IMGLDR_REQUESTSKINBITMAP, (ARGB32 *)NULL, file, has_alpha, x, y, subw, subh, w, h, cached); } inline void api_skin::imgldr_releaseSkinBitmap(ARGB32 *bmpbits) { _voidcall(API_SKIN_IMGLDR_RELEASESKINBITMAP, bmpbits); } inline ARGB32 api_skin::filterSkinColor(ARGB32 color, const wchar_t *elementid, const wchar_t *groupname) { return _call(API_SKIN_FILTERSKINCOLOR, (ARGB32)NULL, color, elementid, groupname); } inline void api_skin::reapplySkinFilters() { _voidcall(API_SKIN_REAPPLYSKINFILTERS); } inline int api_skin::colortheme_getNumColorSets() { return _call(API_SKIN_COLORTHEME_GETNUMCOLORSETS, (int)0); } inline const wchar_t *api_skin::colortheme_enumColorSet(int n) { return _call(API_SKIN_COLORTHEME_ENUMCOLORSET, (const wchar_t *)0, n); } inline int api_skin::colortheme_getNumColorGroups(const wchar_t *colorset) { return _call(API_SKIN_COLORTHEME_GETNUMCOLORGROUPS, (int)0, colorset); } inline const wchar_t *api_skin::colortheme_enumColorGroupName(const wchar_t *colorset, int n) { return _call(API_SKIN_COLORTHEME_ENUMCOLORGROUPNAME, (const wchar_t *)0, colorset, n); } inline ColorThemeGroup *api_skin::colortheme_enumColorGroup(int colorset, int n) { return _call(API_SKIN_COLORTHEME_ENUMCOLORGROUP, (ColorThemeGroup *)NULL, colorset, n); } inline ColorThemeGroup *api_skin::colortheme_getColorGroup(const wchar_t *colorset, const wchar_t *group) { return _call(API_SKIN_COLORTHEME_GETCOLORGROUP, (ColorThemeGroup *)NULL, colorset, group); } inline void api_skin::colortheme_setColorSet(const wchar_t *colorset) { _voidcall(API_SKIN_COLORTHEME_SETCOLORSET, colorset); } inline const wchar_t *api_skin::colortheme_getColorSet() { return _call(API_SKIN_COLORTHEME_GETCOLORSET, (const wchar_t *)0); } inline void api_skin::colortheme_newColorSet(const wchar_t *set) { _voidcall(API_SKIN_COLORTHEME_NEWCOLORSET, set); } inline void api_skin::colortheme_updateColorSet(const wchar_t *set) { _voidcall(API_SKIN_COLORTHEME_UPDATECOLORSET, set); } inline void api_skin::colortheme_renameColorSet(const wchar_t *set, const wchar_t *newname) { _voidcall(API_SKIN_COLORTHEME_RENAMESET, set, newname); } inline void api_skin::colortheme_deleteColorSet(const wchar_t *set) { _voidcall(API_SKIN_COLORTHEME_DELETE, set); } inline int api_skin::loadSkinFile(const wchar_t *xmlfile) { return _call(API_SKIN_LOADSKINFILE, (int)0, xmlfile); } inline void api_skin::unloadSkinPart(int skinpartid) { _voidcall(API_SKIN_UNLOADSKINPART, skinpartid); } inline ifc_window *api_skin::group_create(const wchar_t *groupid, int scripts_enabled) { return _call(API_SKIN_GROUP_CREATE, (ifc_window *)NULL, groupid, scripts_enabled); } inline int api_skin::group_exists(const wchar_t *groupid) { return _call(API_SKIN_GROUP_EXISTS, 1, groupid); } #ifdef WASABI_COMPILE_CONFIG inline ifc_window *api_skin::group_create_cfg(const wchar_t *groupid, CfgItem *cfgitem, const wchar_t *attributename, int scripts_enabled) { return _call(API_SKIN_GROUP_CREATE_CFG, (ifc_window *)NULL, groupid, cfgitem, attributename, scripts_enabled); } #endif // WASABI_COMPILE_CONFIG #ifdef WASABI_COMPILE_WNDMGR inline ifc_window *api_skin::group_create_layout(const wchar_t *groupid, int scripts_enabled) { return _call(API_SKIN_GROUP_CREATE_LAYOUT, (ifc_window *)NULL, groupid, scripts_enabled); } #endif //WASABI_COMPILE_WNDMGR inline int api_skin::group_destroy(ifc_window *group) { return _call(API_SKIN_GROUP_DESTROY, (int)0, group); } inline int api_skin::parse(const wchar_t *str, const wchar_t *how) { return _call(API_SKIN_PARSE, (int)0, str, how); } inline GuiObject *api_skin::xui_new(const wchar_t *classname) { return _call(API_SKIN_XUI_NEW, (GuiObject *)NULL, classname); } inline void api_skin::xui_delete(GuiObject *o) { _voidcall(API_SKIN_XUI_DELETE, o); } inline OSCURSOR api_skin::cursor_request(const wchar_t *id) { return _call(API_SKIN_CURSOR_REQUEST, (OSCURSOR)NULL, id); } inline int api_skin::getNumGroupDefs() { return _call(API_SKIN_GETNUMGROUPS, (int)0); } inline SkinItem *api_skin::enumGroupDef(int n) { return _call(API_SKIN_ENUMGROUP, (SkinItem *)NULL, n); } inline ifc_window *api_skin::group_createBySkinItem(SkinItem *item, int scripts_enabled) { return _call(API_SKIN_GROUP_CREATEBYITEM, (ifc_window *)NULL, item, scripts_enabled); } inline SkinItem *api_skin::getGroupDefAncestor(SkinItem *item) { return _call(API_SKIN_GETGROUPANCESTOR, (SkinItem *)NULL, item); } inline int api_skin::groupdef_getNumObjects(SkinItem *groupitem) { return _call(API_SKIN_GROUPDEF_GETNUMOBJECTS, 0, groupitem); } inline SkinItem *api_skin::groupdef_enumObject(SkinItem *item, int n) { return _call(API_SKIN_GROUPDEF_ENUMOBJECT, (SkinItem *)NULL, item, n); } inline int api_skin::loadGroupDefData(const wchar_t *groupdef, SkinItem **lastgroupitem) { return _call(API_SKIN_LOADGROUPDEFDATA, -1, groupdef, lastgroupitem); } inline void api_skin::skin_setLockUI(int l) { _voidcall(API_SKIN_SETLOCKUI, l); } inline int api_skin::skin_getLockUI() { return _call(API_SKIN_GETLOCKUI, 0); } inline double api_skin::skin_getVersion() { return _call(API_SKIN_GETVERSION, 0.8); } #ifdef WASABI_COMPILE_IMGLDR inline ARGB32 api_skin::skin_getBitmapColor(const wchar_t *bitmapid) { return _call(API_SKIN_GETBITMAPCOLOR, 0xFFFF00FF, bitmapid); } #endif inline bool api_skin::skin_isLoaded() { return _call(API_SKIN_ISLOADED, false); } class api_skinI : public api_skin { protected: api_skinI() {} virtual ~api_skinI() {} public: virtual ARGB32 skin_getColorElement(const wchar_t *type, const wchar_t **color_group = NULL)=0; virtual const ARGB32 *skin_getColorElementRef(const wchar_t *type, const wchar_t **color_group = NULL)=0; virtual const int *skin_getIterator()=0; virtual void skin_switchSkin(const wchar_t *skin_name, const wchar_t *skin_path=NULL)=0; virtual void skin_unloadSkin()=0; virtual const wchar_t *getSkinName()=0; virtual const wchar_t *getSkinPath()=0; virtual const wchar_t *getSkinsPath()=0; virtual const wchar_t *getDefaultSkinPath()=0; virtual ARGB32 *imgldr_requestSkinBitmap(const wchar_t *file, int *has_alpha, int *x, int *y, int *subw, int *subh, int *w, int *h, int cached)=0; virtual void imgldr_releaseSkinBitmap(ARGB32 *bmpbits)=0; virtual ARGB32 filterSkinColor(ARGB32 color, const wchar_t *elementid, const wchar_t *groupname)=0; virtual void reapplySkinFilters()=0; virtual int colortheme_getNumColorSets()=0; virtual const wchar_t *colortheme_enumColorSet(int n)=0; virtual int colortheme_getNumColorGroups(const wchar_t *colorset)=0; virtual const wchar_t *colortheme_enumColorGroupName(const wchar_t *colorset, int n)=0; virtual ColorThemeGroup *colortheme_enumColorGroup(int colorset, int n)=0; virtual ColorThemeGroup *colortheme_getColorGroup(const wchar_t *colorset, const wchar_t *group)=0; virtual void colortheme_setColorSet(const wchar_t *colorset)=0; virtual const wchar_t *colortheme_getColorSet()=0; virtual void colortheme_newColorSet(const wchar_t *set)=0; virtual void colortheme_updateColorSet(const wchar_t *set)=0; virtual void colortheme_renameColorSet(const wchar_t *set, const wchar_t *newname)=0; virtual void colortheme_deleteColorSet(const wchar_t *set)=0; virtual int loadSkinFile(const wchar_t *xmlfile)=0; virtual int loadGroupDefData(const wchar_t *groupdef, SkinItem **lastgroupitem)=0; virtual void unloadSkinPart(int skinpartid)=0; virtual ifc_window *group_create(const wchar_t *groupid, int scripts_enabled=1)=0; virtual int group_exists(const wchar_t *groupid)=0; #ifdef WASABI_COMPILE_CONFIG virtual ifc_window *group_create_cfg(const wchar_t *groupid, CfgItem *cfgitem, const wchar_t *attributename, int scripts_enabled=1)=0; #endif // WASABI_COMPILE_CONFIG #ifdef WASABI_COMPILE_WNDMGR virtual ifc_window *group_create_layout(const wchar_t *groupid, int scripts_enabled=1)=0; #endif //WASABI_COMPILE_WNDMGR virtual int group_destroy(ifc_window *group)=0; virtual int parse(const wchar_t *str, const wchar_t *how)=0; virtual GuiObject *xui_new(const wchar_t *classname)=0; virtual void xui_delete(GuiObject *o)=0; virtual OSCURSOR cursor_request(const wchar_t *id)=0; virtual int getNumGroupDefs()=0; virtual SkinItem *enumGroupDef(int n)=0; virtual ifc_window *group_createBySkinItem(SkinItem *item, int scripts_enabled=1)=0; virtual SkinItem *getGroupDefAncestor(SkinItem *groupitem)=0; virtual int groupdef_getNumObjects(SkinItem *groupitem)=0; virtual SkinItem *groupdef_enumObject(SkinItem *groupitem, int n)=0; virtual void skin_setLockUI(int l)=0; virtual int skin_getLockUI()=0; virtual double skin_getVersion()=0; #ifdef WASABI_COMPILE_IMGLDR virtual ARGB32 skin_getBitmapColor(const wchar_t *id)=0; #endif virtual bool skin_isLoaded()=0; protected: RECVS_DISPATCH; }; // {F2398F09-63B0-4442-86C9-F8BC473F6DA7} static const GUID skinApiServiceGuid = { 0xf2398f09, 0x63b0, 0x4442, { 0x86, 0xc9, 0xf8, 0xbc, 0x47, 0x3f, 0x6d, 0xa7 } }; extern api_skin *skinApi; #endif