#include #include "xuihideobject.h" // ----------------------------------------------------------------------- const wchar_t HideObjectXuiObjectStr[] = L"HideObject"; // This is the xml tag char HideObjectXuiSvcName[] = "HideObject xui object"; XMLParamPair HideObject::params[] = { { HIDEOBJECT_HIDE, L"HIDE"}, }; // ----------------------------------------------------------------------- HideObject::HideObject() : HIDEOBJECT_PARENT() { myxuihandle = newXuiHandle(); CreateXMLParameters(myxuihandle); } void HideObject::CreateXMLParameters(int master_handle) { //HIDEOBJECT_PARENT::CreateXMLParameters(master_handle); int numParams = sizeof(params) / sizeof(params[0]); hintNumberOfParams(myxuihandle, numParams); for (int i = 0;i < numParams;i++) addParam(myxuihandle, params[i], XUI_ATTRIBUTE_IMPLIED); } // ----------------------------------------------------------------------- int HideObject::setXuiParam(int xuihandle, int xmlattributeid, const wchar_t *xmlattributename, const wchar_t *value) { if (xuihandle != myxuihandle) return HIDEOBJECT_PARENT::setXuiParam(xuihandle, xmlattributeid, xmlattributename, value); switch (xmlattributeid) { case HIDEOBJECT_HIDE: actuator_setTarget(value); break; default: return 0; } return 1; } // ----------------------------------------------------------------------- void HideObject::actuator_onPerform(GuiObject *target) { // guaranteed non NULL ifc_window *w = target->guiobject_getRootWnd(); if (w != NULL) { w->setVisible(0); } }