#include "Decoder.h" #include "lib.h" void *F263_CreateDecoder() { return new Decoder; } int F263_DecodeFrame(void *context, void *frameData, size_t frameSize, YV12_PLANES *yv12, int *width, int *height, int *keyframe) { if (frameSize > 0x1FFFFFFF) return F263_ERROR_TOO_MUCH_DATA; if (!frameData) return F263_ERROR_NO_DATA; Decoder *decoder = (Decoder *)context; decoder->buffer.data = (uint8_t *)frameData; decoder->buffer.numBits = (uint32_t)(frameSize*8); return decoder->DecodeFrame(yv12, width, height, keyframe); } void F263_DestroyDecoder(void *context) { Decoder *decoder = (Decoder *)context; delete decoder; }