/* --------------------------------------------------------------------------- Nullsoft Database Engine -------------------- codename: Near Death Experience --------------------------------------------------------------------------- */ /* --------------------------------------------------------------------------- IndexField Class Prototypes --------------------------------------------------------------------------- */ #ifndef __INDEXFIELD_H #define __INDEXFIELD_H class IndexField : public Field { public: IndexField(unsigned char id, int Pos, int type, const wchar_t *FieldName); IndexField(); ~IndexField(); virtual void ReadTypedData(const uint8_t *, size_t len); virtual void WriteTypedData(uint8_t *, size_t len); virtual size_t GetDataSize(void); virtual int Compare(Field *Entry); void InitField(void); wchar_t *GetIndexName(void); int TranslateToIndex(int Id, IndexField *index); Index *index; // TODO: make protected protected: int Position; int DataType; wchar_t *Name; }; #endif