/* --------------------------------------------------------------------------- Nullsoft Database Engine -------------------- codename: Near Death Experience --------------------------------------------------------------------------- */ /* --------------------------------------------------------------------------- BinaryField Class Prototypes --------------------------------------------------------------------------- */ #ifndef __BINARYFIELD_H #define __BINARYFIELD_H #include "../Field.h" #include class BinaryField : public Field { protected: virtual void ReadTypedData(const uint8_t *, size_t len); virtual void WriteTypedData(uint8_t *, size_t len); virtual size_t GetDataSize(void); virtual int Compare(Field *Entry); virtual bool ApplyFilter(Field *Data, int flags); void InitField(void); uint8_t *Data; size_t Size; public: ~BinaryField(); BinaryField(const uint8_t *Data, int len); BinaryField(); const uint8_t *GetData(size_t *len); void SetData(const uint8_t *Data, size_t len); }; #endif