#pragma once #include "../Plugins/Input/in_flv/svc_flvdecoder.h" #include "../Plugins/Input/in_flv/FLVAudioHeader.h" #include "../Plugins/Input/in_flv/ifc_flvaudiodecoder.h" #include // {5CAED3F6-ED5F-4801-921E-9BF86A483016} static const GUID flv_mp3_guid = { 0x5caed3f6, 0xed5f, 0x4801, { 0x92, 0x1e, 0x9b, 0xf8, 0x6a, 0x48, 0x30, 0x16 } }; class FLVDecoderCreator : public svc_flvdecoder { public: static const char *getServiceName() { return "MP3 FLV Decoder"; } static GUID getServiceGuid() { return flv_mp3_guid; } int CreateAudioDecoder(int stereo, int bits, int sample_rate, int format, ifc_flvaudiodecoder **decoder); int HandlesAudio(int format_type); protected: RECVS_DISPATCH; }; class FLVMP3 : public ifc_flvaudiodecoder { public: FLVMP3(mpg123_handle *mp3); ~FLVMP3(); int GetOutputFormat(unsigned int *sample_rate, unsigned int *channels, unsigned int *bits); int DecodeSample(const void *input_buffer, size_t input_buffer_bytes, void *samples, size_t *samples_size_bytes, double *bitrate); void Flush(); void Close(); void SetPreferences(unsigned int max_channels, unsigned int preferred_bits); private: mpg123_handle *mp3; unsigned int bits; int pregap; unsigned int max_channels; unsigned int channels; float *decode_buffer; size_t decode_buffer_length; protected: RECVS_DISPATCH; };