#pragma once #include #include #ifdef __cplusplus extern "C" { #endif #ifdef NSUTIL_EXPORTS #define NSUTIL_EXPORT __declspec(dllexport) #else #define NSUTIL_EXPORT __declspec(dllimport) #endif NSUTIL_EXPORT int nsutil_image_CopyFlipped_U8(uint8_t *destination_image, size_t destination_stride, const uint8_t *source_image, size_t source_stride, uint32_t width, uint32_t height); NSUTIL_EXPORT int nsutil_image_Copy_U8(uint8_t *destination_image, size_t destination_stride, const uint8_t *source_image, size_t source_stride, uint32_t width, uint32_t height); NSUTIL_EXPORT int nsutil_image_Convert_RGB24_RGB32(RGB32 *destination_image, size_t destination_stride /* bytes! */, const uint8_t *source_image, size_t source_stride /* bytes! */, uint32_t width, uint32_t height); NSUTIL_EXPORT int nsutil_image_ConvertFlipped_RGB24_RGB32(RGB32 *destination_image, size_t destination_stride /* bytes! */, const uint8_t *source_image, size_t source_stride /* bytes! */, uint32_t width, uint32_t height); NSUTIL_EXPORT int nsutil_image_Recolor_RGB32(RGB32 *destination_image, size_t destination_stride /* bytes! */, uint32_t R, uint32_t G, uint32_t B, uint32_t width, uint32_t height); NSUTIL_EXPORT int nsutil_image_Palette_RGB32(RGB32 *destination_image, size_t destination_stride /* bytes! */, const uint8_t *source_image, size_t source_stride /* bytes! */, uint32_t width, uint32_t height, const RGB32 *palette); NSUTIL_EXPORT int nsutil_image_PaletteFlipped_RGB32(RGB32 *destination_image, size_t destination_stride /* bytes! */, const uint8_t *source_image, size_t source_stride /* bytes! */, uint32_t width, uint32_t height, const RGB32 *palette); NSUTIL_EXPORT int nsutil_image_FillRectAlpha_RGB32(RGB32 *destination_image, size_t destination_stride /* bytes! */, uint32_t width, uint32_t height, RGB32 color, int alpha); NSUTIL_EXPORT int nsutil_image_Convert_YUV420_RGB32(RGB32 *destination_image, size_t destination_stride /* bytes! */, uint32_t width, uint32_t height, const uint8_t *planes[3], const size_t strides[3]); #ifdef __cplusplus } #endif