#ifndef NULLSOFT_BUFFERLAYERH #define NULLSOFT_BUFFERLAYERH #include "WMHandler.h" class BufferLayer : public WMHandler { public: BufferLayer(IWMReader *reader); ~BufferLayer(); protected: void BufferingStarted(); void BufferingStopped(); void OpenFailed(); private: static DWORD WINAPI BufThread_stub(void *ptr); void BufThread(); int Wait(); HANDLE events[2]; IWMReaderAdvanced2 *reader2; HANDLE thread; volatile bool buffering; }; #endif