/* LICENSE ------- Copyright 2005 Nullsoft, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Nullsoft nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include "r_defs.h" #include #define SWAP(x,y,temp) ( temp ) = ( x ); ( x ) = ( y ); ( y ) = ( temp ) #define ABS(x) (( x ) < 0 ? - ( x ) : ( x )) void line(int *fb, int x1,int y1,int x2,int y2, int width, int height, int color, int lw) { int dy = ABS(y2-y1); int dx = ABS(x2-x1); #ifdef LASER lw=1; #define BLEND_LINE(fb,color) (*(fb)=BLEND(*(fb),(color))) #else if (lw<1) lw=1; else if (lw>255)lw=255; #endif int lw2=lw/2; if (!dx) // optimize vertical draw { x1-=lw2; if (x1+lw >= 0 && x1 < width) { int d=max(min(y1,y2),0); int ye=min(max(y1,y2),height-1); if (x1<0) { lw+=x1; x1=0; } if (x1+lw >= width) lw=width-x1; fb += d*width+x1; width-=lw; if (lw>0) while (d++ < ye) { int x=lw; while (x--) { BLEND_LINE(fb, color); fb++; } fb+=width; } } return; } if (y1==y2) // optimize horizontal draw. { y1-=lw2; if (y1+lw >= 0 && y1 < height) { int d=max(min(x1,x2),0); int xe=min(max(x1,x2),width-1); if (y1<0) { lw+=y1; y1=0; } if (y1+lw >= height) lw=height-y1; fb+=y1*width+d; width-=xe-d; int y=lw; while (y--) { int lt=d; while (lt++1 && (GetAsyncKeyState(VK_SHIFT)&0x8000)){ double d=atan2((double)dy,(double)dx); lw = (int) (lw / cos(d)); if (lw<1)lw=1; } #endif if (x2 < x1) { int temp; SWAP(x1,x2,temp); SWAP(y1,y2,temp); } int yincr = y2>y1?1:-1; int offsincr= y2>y1?width:-width; y1-=lw2; int offs = y1 * width + x1; int d = dy + dy - dx; int Eincr = dy + dy; int NEincr = d - dx; if (x2 >= 0 && x1 < width) { if (x1<0) { int v; v=yincr * -x1; if (dx) v= (v * dy)/dx; y1 += v; offs += v*width - x1; x1=0; } if (x2 > width) x2=width; while (x1height) ype=height; while (yp++ < ype) { BLEND_LINE(newfb,color); newfb+=width; } if (d < 0) d += Eincr; else { d += NEincr; y1 += yincr; offs += offsincr; } offs++; x1++; } } } else { #if 0//lame if (lw>1 && (GetAsyncKeyState(VK_SHIFT)&0x8000)){ double d=atan2((double)dx,(double)dy); lw = (int) (lw / cos(d)); if (lw<1)lw=1; } #endif if (y2 < y1) { int temp; SWAP(x1,x2,temp); SWAP(y1,y2,temp); } int yincr=(x2>x1)?1:-1; int d = dx + dx - dy; int Eincr = dx + dx; int NEincr = d - dy; x1-=lw2; int offs = y1 * width + x1; if (y2 >= 0 && y1 < height) { if (y1<0) { int v; v=yincr * -y1; if (dy) v= (v * dx)/dy; x1 += v; offs += v - y1*width; y1=0; } if (y2 > height) y2 = height; while (y1 < y2) { int xp=x1; int xpe=x1+lw; int *newfb=fb+offs; if (xp<0) { newfb-=xp; xp=0; } if (xpe > width) xpe=width; while (xp++ < xpe) { BLEND_LINE(newfb, color); newfb++; } if (d < 0) d += Eincr; else { d += NEincr; x1 += yincr; offs += yincr; } offs += width; y1++; } } } }