#ifndef _API_MAKII_H #define _API_MAKII_H /*[interface.header.h] #include "common/script/scriptvar.h" #include "common/script/vcputypes.h" #include "common/script/objcontroller.h" */ #include "api_maki.h" #include "api_makix.h" class ScriptObject; class ScriptObjectController; class api_makiI : public api_makiX { public: api_makiI(); virtual ~api_makiI(); DISPATCH(10) virtual void maki_pushObject(void *o); DISPATCH(20) virtual void maki_pushInt(int i); DISPATCH(30) virtual void maki_pushBoolean(int b); DISPATCH(40) virtual void maki_pushFloat(float f); DISPATCH(50) virtual void maki_pushDouble(double d); DISPATCH(60) virtual void maki_pushString(const wchar_t *s); DISPATCH(70) virtual void maki_pushVoid(); DISPATCH(80) virtual void maki_pushAny(scriptVar v); DISPATCH(90) virtual void *maki_popObject(); DISPATCH(100) virtual int maki_popInt(); DISPATCH(110) virtual bool maki_popBoolean(); DISPATCH(120) virtual float maki_popFloat(); DISPATCH(130) virtual double maki_popDouble(); DISPATCH(140) virtual const wchar_t *maki_popString(); DISPATCH(150) virtual scriptVar maki_popAny(); DISPATCH(160) virtual void maki_popDiscard(); DISPATCH(170) virtual const wchar_t *maki_getFunction(int dlfid, int *nparams, ScriptObjectController **p); DISPATCH(180) virtual int maki_addDlfRef(ScriptObjectController *o, const wchar_t *function_name, void *host); DISPATCH(190) virtual void maki_addDlfClassRef(ScriptObjectController *o, void *host); DISPATCH(200) virtual void maki_remDlfRef(void *host); DISPATCH(210) virtual scriptVar maki_callFunction(ScriptObject *o, int dlfid, scriptVar **params); DISPATCH(220) virtual scriptVar maki_triggerEvent(ScriptObject *o, int dlfid, int np, int scriptid = -1); DISPATCH(230) virtual int maki_getScriptInt(scriptVar v); DISPATCH(240) virtual bool maki_getScriptBoolean(scriptVar v); DISPATCH(250) virtual float maki_getScriptFloat(scriptVar v); DISPATCH(260) virtual double maki_getScriptDouble(scriptVar v); DISPATCH(270) virtual const wchar_t *maki_getScriptString(scriptVar v); DISPATCH(280) virtual ScriptObject *maki_getScriptObject(scriptVar v); DISPATCH(290) virtual scriptVar maki_updateDlf(maki_cmd *cmd, int *dlfid, int *linkcount); DISPATCH(300) virtual ScriptObject *maki_instantiate(GUID classguid); DISPATCH(310) virtual void maki_destroy(ScriptObject *o); DISPATCH(320) virtual void *maki_encapsulate(GUID classguid, ScriptObject *o); DISPATCH(330) virtual void maki_deencapsulate(GUID classguid, void *o); DISPATCH(340) virtual ScriptObjectController *maki_getController(GUID scriptclass); DISPATCH(350) virtual int maki_createOrphan(int type); DISPATCH(360) virtual void maki_killOrphan(int id); DISPATCH(370) virtual void maki_setObjectAtom(const wchar_t *atomname, ScriptObject *object); DISPATCH(380) virtual ScriptObject *maki_getObjectAtom(const wchar_t *atomname); /*[interface.maki_findObject.cpp]#ifdef WASABI_COMPILE_WND*/ /*[interface.maki_findObject.h]#ifdef WASABI_COMPILE_WND*/ /*[dispatchable.maki_findObject.enum]#ifdef WASABI_COMPILE_WND*/ /*[dispatchable.maki_findObject.bridge]#ifdef WASABI_COMPILE_WND*/ #ifdef WASABI_COMPILE_WND DISPATCH(390) virtual ScriptObject *maki_findObject(const wchar_t *name); #endif /*[interface.vcpu_addScriptObject.cpp]#endif*/ /*[interface.vcpu_addScriptObject.h]#endif*/ /*[dispatchable.vcpu_addScriptObject.enum]#endif*/ /*[dispatchable.vcpu_addScriptObject.bridge]#endif*/ DISPATCH(400) virtual void vcpu_addScriptObject(ScriptObject *o); DISPATCH(410) virtual void vcpu_removeScriptObject(ScriptObject *o); DISPATCH(420) virtual int vcpu_getCacheCount(); DISPATCH(430) virtual int vcpu_isValidScriptId(int id); DISPATCH(440) virtual int vcpu_mapVarId(int varid, int scriptid); DISPATCH(450) virtual int vcpu_getUserAncestorId(int varid, int scriptid); DISPATCH(460) virtual int vcpu_getNumEvents(); DISPATCH(470) virtual int vcpu_getEvent(int event, int *dlf, int *script, int *var); DISPATCH(480) virtual int vcpu_getComplete(); DISPATCH(481) virtual void vcpu_setComplete(); DISPATCH(482) virtual void vcpu_resetComplete(); DISPATCH(490) virtual const wchar_t *vcpu_getClassName(int vcpuid, int localclassid); NODISPATCH void init(); }; /*[interface.footer.h] // {F2398F09-63B0-4442-86C9-F8BC473F6DA7} static const GUID makiApiServiceGuid = { 0xf2398f09, 0x63b0, 0x4442, { 0x86, 0xc9, 0xf8, 0xbc, 0x47, 0x3f, 0x6d, 0xa7 } }; extern api_maki *makiApi; */ #endif