// ---------------------------------------------------------------------------- // Generated by InterfaceFactory [Fri Oct 01 02:49:40 1999] // // File : api_makix.h // Class : api_maki // class layer : Dispatchable Receiver // ---------------------------------------------------------------------------- #ifndef __API_MAKIX_H #define __API_MAKIX_H #include "api_maki.h" class ScriptObject; class ScriptObjectController; // ---------------------------------------------------------------------------- class api_makiX : public api_maki { protected: api_makiX() {} public: virtual void maki_pushObject(void *o)=0; virtual void maki_pushInt(int i)=0; virtual void maki_pushBoolean(int b)=0; virtual void maki_pushFloat(float f)=0; virtual void maki_pushDouble(double d)=0; virtual void maki_pushString(const wchar_t *s)=0; virtual void maki_pushVoid()=0; virtual void maki_pushAny(scriptVar v)=0; virtual void *maki_popObject()=0; virtual int maki_popInt()=0; virtual bool maki_popBoolean()=false; virtual float maki_popFloat()=0; virtual double maki_popDouble()=0; virtual const wchar_t *maki_popString()=0; virtual scriptVar maki_popAny()=0; virtual void maki_popDiscard()=0; virtual const wchar_t *maki_getFunction(int dlfid, int *nparams, ScriptObjectController **p)=0; virtual int maki_addDlfRef(ScriptObjectController *o, const wchar_t *function_name, void *host)=0; virtual void maki_addDlfClassRef(ScriptObjectController *o, void *host)=0; virtual void maki_remDlfRef(void *host)=0; virtual scriptVar maki_callFunction(ScriptObject *o, int dlfid, scriptVar **params)=0; virtual scriptVar maki_triggerEvent(ScriptObject *o, int dlfid, int np, int scriptid = -1)=0; virtual int maki_getScriptInt(scriptVar v)=0; virtual bool maki_getScriptBoolean(scriptVar v)=false; virtual float maki_getScriptFloat(scriptVar v)=0; virtual double maki_getScriptDouble(scriptVar v)=0; virtual const wchar_t *maki_getScriptString(scriptVar v)=0; virtual ScriptObject *maki_getScriptObject(scriptVar v)=0; virtual scriptVar maki_updateDlf(maki_cmd *cmd, int *dlfid, int *linkcount)=0; virtual ScriptObject *maki_instantiate(GUID classguid)=0; virtual void maki_destroy(ScriptObject *o)=0; virtual void *maki_encapsulate(GUID classguid, ScriptObject *o)=0; virtual void maki_deencapsulate(GUID classguid, void *o)=0; virtual ScriptObjectController *maki_getController(GUID scriptclass)=0; virtual int maki_createOrphan(int type)=0; virtual void maki_killOrphan(int id)=0; virtual void maki_setObjectAtom(const wchar_t *atomname, ScriptObject *object)=0; virtual ScriptObject *maki_getObjectAtom(const wchar_t *atomname)=0; #ifdef WASABI_COMPILE_WND virtual ScriptObject *maki_findObject(const wchar_t *name)=0; #endif virtual void vcpu_addScriptObject(ScriptObject *o)=0; virtual void vcpu_removeScriptObject(ScriptObject *o)=0; virtual int vcpu_getCacheCount()=0; virtual int vcpu_isValidScriptId(int id)=0; virtual int vcpu_mapVarId(int varid, int scriptid)=0; virtual int vcpu_getUserAncestorId(int varid, int scriptid)=0; virtual int vcpu_getNumEvents()=0; virtual int vcpu_getEvent(int event, int *dlf, int *script, int *var)=0; virtual int vcpu_getComplete()=0; virtual void vcpu_setComplete()=0; virtual void vcpu_resetComplete()=0; virtual const wchar_t *vcpu_getClassName(int vcpuid, int localclassid)=0; protected: RECVS_DISPATCH; }; #endif // __API_MAKIX_H