#ifndef __SCRIPTOBJECTCONTROLLER_H #define __SCRIPTOBJECTCONTROLLER_H #include //#include #include #include #include #include #include #define SCRIPT_MAXARGS 10 // 10 args max per function #define MAKI_CMD_NONE 0 #define MAKI_CMD_SETDLF 1 #define MAKI_CMD_GETDLF 2 #define MAKI_CMD_ADDREF 3 #define MAKI_CMD_REMREF 4 #define MAKI_CMD_RESETDLF 5 #define SCRIPT_FUNCTION_INIT static int __dlfid=-1, __linkcount=0; if (__cmd != NULL) return WASABI_API_MAKI->maki_updateDlf(__cmd, &__dlfid, &__linkcount); #define SCRIPT_FUNCTION_CHECKABORTEVENT if (__dlfid==-1) RETURN_SCRIPT_VOID; #define SCRIPT_FUNCTION_CHECKABORTEVENT_SYS(o) { SCRIPT_FUNCTION_CHECKABORTEVENT { SystemObject *so = static_cast(o->vcpu_getInterface(systemObjectGuid)); if (!so || !so->isLoaded()) RETURN_SCRIPT_VOID; } } #define PROCESS_HOOKS0(object, controller) { controller->processHooks(static_cast(object), DLF_ID, NULL, 0); } #define PROCESS_HOOKS1(object, controller, p1) { scriptVar *__table[1] = {&p1}; controller->processHooks(static_cast(object), DLF_ID, __table, 1); } #define PROCESS_HOOKS2(object, controller, p1, p2) { scriptVar *__table[2] = {&p1, &p2}; controller->processHooks(static_cast(object), DLF_ID, __table, 2); } #define PROCESS_HOOKS3(object, controller, p1, p2, p3) { scriptVar *__table[3] = {&p1, &p2, &p3}; controller->processHooks(static_cast(object), DLF_ID, __table, 3); } #define PROCESS_HOOKS4(object, controller, p1, p2, p3, p4) { scriptVar *__table[4] = {&p1, &p2, &p3, &p4}; controller->processHooks(static_cast(object), DLF_ID, __table, 4); } #define PROCESS_HOOKS5(object, controller, p1, p2, p3, p4, p5) { scriptVar *__table[5] = {&p1, &p2, &p3, &p4, &p5}; controller->processHooks(static_cast(object), DLF_ID, __table, 5); } #define PROCESS_HOOKS6(object, controller, p1, p2, p3, p4, p5, p6) { scriptVar *__table[6] = {&p1, &p2, &p3, &p4, &p5, &p6}; controller->processHooks(static_cast(object), DLF_ID, __table, 6); } #define PROCESS_HOOKS7(object, controller, p1, p2, p3, p4, p5, p6, p7) { scriptVar *__table[7] = {&p1, &p2, &p3, &p4, &p5, &p6, &p7}; controller->processHooks(static_cast(object), DLF_ID, __table, 7); } #define PROCESS_HOOKS8(object, controller, p1, p2, p3, p4, p5, p6, p7, p8) { scriptVar *__table[8] = {&p1, &p2, &p3, &p4, &p5, &p6, &p7, &p8}; controller->processHooks(static_cast(object), DLF_ID, __table, 8); } #define PROCESS_HOOKS9(object, controller, p1, p2, p3, p4, p5, p6, p7, p8, p9) { scriptVar *__table[9] = {&p1, &p2, &p3, &p4, &p5, &p6, &p7, &p8, &p9}; controller->processHooks(static_cast(object), DLF_ID, __table, 9); } #define PROCESS_HOOKS10(object, controller, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) { scriptVar *__table[10] = {&p1, &p2, &p3, &p4, &p5, &p6, &p7, &p8, &p9, &p10}; controller->processHooks(static_cast(object), DLF_ID, __table, 10); } #define SCRIPT_EXEC_EVENT0(object) { return WASABI_API_MAKI->maki_triggerEvent(object, DLF_ID, 0); } #define SCRIPT_EXEC_EVENT1(object, p1) { WASABI_API_MAKI->maki_pushAny(p1); return WASABI_API_MAKI->maki_triggerEvent(object, DLF_ID, 1); } #define SCRIPT_EXEC_EVENT2(object, p1, p2) { WASABI_API_MAKI->maki_pushAny(p1); WASABI_API_MAKI->maki_pushAny(p2); return WASABI_API_MAKI->maki_triggerEvent(object, DLF_ID, 2); } #define SCRIPT_EXEC_EVENT3(object, p1, p2, p3) { WASABI_API_MAKI->maki_pushAny(p1); WASABI_API_MAKI->maki_pushAny(p2); WASABI_API_MAKI->maki_pushAny(p3); return WASABI_API_MAKI->maki_triggerEvent(object, DLF_ID, 3); } #define SCRIPT_EXEC_EVENT4(object, p1, p2, p3, p4) { WASABI_API_MAKI->maki_pushAny(p1); WASABI_API_MAKI->maki_pushAny(p2); WASABI_API_MAKI->maki_pushAny(p3); WASABI_API_MAKI->maki_pushAny(p4); return WASABI_API_MAKI->maki_triggerEvent(object, DLF_ID, 4); } #define SCRIPT_EXEC_EVENT5(object, p1, p2, p3, p4, p5) { WASABI_API_MAKI->maki_pushAny(p1); WASABI_API_MAKI->maki_pushAny(p2); WASABI_API_MAKI->maki_pushAny(p3); WASABI_API_MAKI->maki_pushAny(p4); WASABI_API_MAKI->maki_pushAny(p5); return WASABI_API_MAKI->maki_triggerEvent(object, DLF_ID, 5); } #define SCRIPT_EXEC_EVENT6(object, p1, p2, p3, p4, p5, p6) { WASABI_API_MAKI->maki_pushAny(p1); WASABI_API_MAKI->maki_pushAny(p2); WASABI_API_MAKI->maki_pushAny(p3); WASABI_API_MAKI->maki_pushAny(p4); WASABI_API_MAKI->maki_pushAny(p5); WASABI_API_MAKI->maki_pushAny(p6); return WASABI_API_MAKI->maki_triggerEvent(object, DLF_ID, 6); } #define SCRIPT_EXEC_EVENT7(object, p1, p2, p3, p4, p5, p6, p7) { WASABI_API_MAKI->maki_pushAny(p1); WASABI_API_MAKI->maki_pushAny(p2); WASABI_API_MAKI->maki_pushAny(p3); WASABI_API_MAKI->maki_pushAny(p4); WASABI_API_MAKI->maki_pushAny(p5); WASABI_API_MAKI->maki_pushAny(p6); WASABI_API_MAKI->maki_pushAny(p7); return WASABI_API_MAKI->maki_triggerEvent(object, DLF_ID, 7); } #define SCRIPT_EXEC_EVENT8(object, p1, p2, p3, p4, p5, p6, p7, p8) { WASABI_API_MAKI->maki_pushAny(p1); WASABI_API_MAKI->maki_pushAny(p2); WASABI_API_MAKI->maki_pushAny(p3); WASABI_API_MAKI->maki_pushAny(p4); WASABI_API_MAKI->maki_pushAny(p5); WASABI_API_MAKI->maki_pushAny(p6); WASABI_API_MAKI->maki_pushAny(p7); WASABI_API_MAKI->maki_pushAny(p8); return WASABI_API_MAKI->maki_triggerEvent(object, DLF_ID, 8); } #define SCRIPT_EXEC_EVENT9(object, p1, p2, p3, p4, p5, p6, p7, p8, p9) { WASABI_API_MAKI->maki_pushAny(p1); WASABI_API_MAKI->maki_pushAny(p2); WASABI_API_MAKI->maki_pushAny(p3); WASABI_API_MAKI->maki_pushAny(p4); WASABI_API_MAKI->maki_pushAny(p5); WASABI_API_MAKI->maki_pushAny(p6); WASABI_API_MAKI->maki_pushAny(p7); WASABI_API_MAKI->maki_pushAny(p8); WASABI_API_MAKI->maki_pushAny(p9); return WASABI_API_MAKI->maki_triggerEvent(object, DLF_ID, 9); } #define SCRIPT_EXEC_EVENT10(object, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) { WASABI_API_MAKI->maki_pushAny(p1); WASABI_API_MAKI->maki_pushAny(p2); WASABI_API_MAKI->maki_pushAny(p3); WASABI_API_MAKI->maki_pushAny(p4); WASABI_API_MAKI->maki_pushAny(p5); WASABI_API_MAKI->maki_pushAny(p6); WASABI_API_MAKI->maki_pushAny(p7); WASABI_API_MAKI->maki_pushAny(p8); WASABI_API_MAKI->maki_pushAny(p9); WASABI_API_MAKI->maki_pushAny(p10); return WASABI_API_MAKI->maki_triggerEvent(object, DLF_ID, 10); } #define SCRIPT_FUNCTION_PARAMS maki_cmd *__cmd, int __vsd #define SCRIPT_CALL NULL, -1 #define GET_SCRIPT_INT(v) WASABI_API_MAKI->maki_getScriptInt(v) //CUT#define GET_SCRIPT_INT(v) ((v).getAsInt()) #define GET_SCRIPT_BOOLEAN(v) WASABI_API_MAKI->maki_getScriptBoolean(v) #define GET_SCRIPT_FLOAT(v) WASABI_API_MAKI->maki_getScriptFloat(v) #define GET_SCRIPT_DOUBLE(v) WASABI_API_MAKI->maki_getScriptDouble(v) #define GET_SCRIPT_STRING(v) WASABI_API_MAKI->maki_getScriptString(v) #define GET_SCRIPT_OBJECT(v) WASABI_API_MAKI->maki_getScriptObject(v) scriptVar COMEXP MAKE_SCRIPT_INT(int i); scriptVar COMEXP MAKE_SCRIPT_VOID(); scriptVar COMEXP MAKE_SCRIPT_FLOAT(float f); scriptVar COMEXP MAKE_SCRIPT_DOUBLE(double d); scriptVar COMEXP MAKE_SCRIPT_BOOLEAN(int b); scriptVar COMEXP MAKE_SCRIPT_OBJECT(ScriptObject *o); scriptVar COMEXP MAKE_SCRIPT_STRING(const wchar_t *s); void COMEXP *GET_SCRIPT_OBJECT_AS(scriptVar v, GUID g); #define FIXUP_FUNCTION_DLF SCRIPT_FUNCTION_INIT /*#define FIXUP_FUNCTION_DLF \ static int fn_DLF=-1; \ if (fn_DLF == -1 && DLFid == -1) { RETURN_SCRIPT_ZERO } \ if (fn_DLF == -1 && DLFid != -1 && o == NULL) { \ fn_DLF = DLFid; \ RETURN_SCRIPT_VOID \ } else if (DLFid != -1) { \ ASSERTPR(0, "DLFId already set"); \ RETURN_SCRIPT_VOID \ }*/ #define DLF_ID __dlfid #define RETURN_SCRIPT_EVENT \ { scriptVar script_event_return={SCRIPT_EVENT,0}; \ return script_event_return; } #define RETURN_SCRIPT_VOID \ { scriptVar script_event_return={SCRIPT_VOID,0}; \ return script_event_return; } #define RETURN_SCRIPT_ZERO \ { scriptVar script_event_return={SCRIPT_INT,0}; \ return script_event_return; } #define RETURN_SCRIPT_NULL \ { scriptVar script_event_return={SCRIPT_OBJECT,NULL}; \ return script_event_return; } #define SCRIPT_FUNCTION_INT(_class, func, call) \ scriptVar _class::func(int DLFid, ScriptObject *o) { \ FIXUP_FUNCTION_DLF \ ASSERT(o != NULL); \ scriptVar s = SOM::makeVar(SCRIPT_INT); \ SOM::assign(&s, ((_class *)o)->call()); \ return s;\ } #define DEC_SCRIPT_FUNCTION_INT(func1, func2) \ static scriptVar func1(int DLFid, ScriptObject *o); \ virtual int func2(); #define EVENT_ID __dlfid typedef struct { const wchar_t *function_name; int nparams; void *physical_ptr; } function_descriptor_struct; typedef struct { ScriptHook *hook; ScriptObject *object; } object_hook_struct; static const GUID ROOT_GUID = { 0x00000000, 0x0000, 0x0000, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 } }; class ScriptObjectController : public Dispatchable { protected: ScriptObjectController() {}; public: void onRegisterClass(ScriptObjectController *rootController); GUID getClassGuid(); const wchar_t *getClassName(); const wchar_t *getAncestorClassName(); ScriptObjectController *getAncestorController(); int getNumFunctions(); const function_descriptor_struct *getExportedFunctions(); ScriptObject *instantiate(); void destroy(ScriptObject *o); void *encapsulate(ScriptObject *o); void deencapsulate(void *o); ScriptObject *cast(ScriptObject *o, GUID g); void setClassId(int id); int getClassId(); void setAncestorClassId(int id); int getAncestorClassId(); int getInstantiable(); int getReferenceable(); int processHooks(ScriptObject *o, int dlfid, scriptVar **table, int nparams); void addClassHook(ScriptHook *h); void addObjectHook(ScriptHook *h, ScriptObject *o); void removeHooks(ScriptHook *h); enum { GETCLASSGUID = 100, GETCLASSNAME = 200, GETANCESTORCLASSNAME = 300, GETNUMFUNCTIONS = 400, GETEXPORTEDFUNCTIONS = 500, INSTANTIATE = 600, DESTROY = 700, GETCLASSID = 800, SETCLASSID = 900, SETANCESTORCLASSID = 1000, GETANCESTORCLASSID = 1100, GETINSTANTIABLE = 1200, GETREFERENCEABLE = 1300, PROCESSHOOKS = 1400, GETANCESTORCONTROLLER = 1500, ADDCLASSHOOK = 1600, ADDOBJHOOK = 1700, REMHOOKS = 1800, ONREGISTERCLASS = 1900, ENCAPSULATE = 2000, DEENCAPSULATE = 2100, CAST = 2200, }; }; inline GUID ScriptObjectController::getClassGuid() { return _call(GETCLASSGUID, ROOT_GUID); } inline const wchar_t *ScriptObjectController::getClassName() { return _call(GETCLASSNAME, (const wchar_t *)NULL); } inline const wchar_t *ScriptObjectController::getAncestorClassName() { return _call(GETANCESTORCLASSNAME, (const wchar_t *)NULL); } inline int ScriptObjectController::getNumFunctions() { return _call(GETNUMFUNCTIONS, 0); } inline const function_descriptor_struct *ScriptObjectController::getExportedFunctions() { return _call(GETEXPORTEDFUNCTIONS, (const function_descriptor_struct *)NULL); } inline ScriptObject *ScriptObjectController::instantiate() { return _call(INSTANTIATE, (ScriptObject *)NULL); } inline void ScriptObjectController::destroy(ScriptObject *o) { _voidcall(DESTROY, o); } inline int ScriptObjectController::getClassId() { return _call(GETCLASSID, 0); } inline void ScriptObjectController::setClassId(int id) { _voidcall(SETCLASSID, id); } inline int ScriptObjectController::getAncestorClassId() { return _call(GETANCESTORCLASSID, 0); } inline void ScriptObjectController::setAncestorClassId(int id) { _voidcall(SETANCESTORCLASSID, id); } inline int ScriptObjectController::getInstantiable() { return _call(GETINSTANTIABLE, 0); } inline int ScriptObjectController::getReferenceable() { return _call(GETREFERENCEABLE, 0); } inline ScriptObjectController *ScriptObjectController::getAncestorController() { return _call(GETANCESTORCONTROLLER, (ScriptObjectController *)NULL); } inline int ScriptObjectController::processHooks(ScriptObject *o, int dlfid, scriptVar **table, int nparams) { return _call(PROCESSHOOKS, 0, o, dlfid, table, nparams); } inline void ScriptObjectController::addClassHook(ScriptHook *h) { _voidcall(ADDCLASSHOOK, h); } inline void ScriptObjectController::addObjectHook(ScriptHook *h, ScriptObject *o) { _voidcall(ADDOBJHOOK, h, o); } inline void ScriptObjectController::removeHooks(ScriptHook *h) { _voidcall(REMHOOKS, h); } inline void ScriptObjectController::onRegisterClass(ScriptObjectController *rootController) { _voidcall(ONREGISTERCLASS, rootController); } inline void *ScriptObjectController::encapsulate(ScriptObject *o) { return _call(ENCAPSULATE, (void *) NULL, o); } inline void ScriptObjectController::deencapsulate(void *o) { _voidcall(DEENCAPSULATE, o); } inline ScriptObject *ScriptObjectController::cast(ScriptObject *o, GUID g) { return _call(CAST, (ScriptObject *)NULL, o, g); } class ScriptObjectControllerI : public ScriptObjectController { public: ScriptObjectControllerI(); virtual ~ScriptObjectControllerI(); virtual void onRegisterClass(ScriptObjectController *rootController); virtual GUID getClassGuid()=0; virtual const wchar_t *getClassName()=0; virtual const wchar_t *getAncestorClassName()=0; virtual ScriptObjectController *getAncestorController()=0; virtual int getNumFunctions()=0; virtual const function_descriptor_struct *getExportedFunctions()=0; virtual ScriptObject *instantiate()=0; virtual void destroy(ScriptObject *o)=0; virtual void *encapsulate(ScriptObject *o)=0; virtual void deencapsulate(void *o)=0; virtual ScriptObject *cast(ScriptObject *o, GUID g); virtual void setClassId(int id) { my_class_id = id; } virtual int getClassId() { return my_class_id; } virtual void setAncestorClassId(int id) { my_ancestor_class_id = id; } virtual int getAncestorClassId() { return my_ancestor_class_id; } virtual int getInstantiable() { return 1; }; virtual int getReferenceable() { return 1; }; virtual int processHooks(ScriptObject *o, int dlfid, scriptVar **table, int nparams); virtual void addClassHook(ScriptHook *h); virtual void addObjectHook(ScriptHook *h, ScriptObject *o); virtual void removeHooks(ScriptHook *h); private: int my_class_id; int my_ancestor_class_id; PtrList objhooks; PtrList classhooks; ScriptObjectController *rootController; int incast; protected: RECVS_DISPATCH; }; #endif