/* This file was generated by Maki Compiler, do not edit manually */ #include #include "c_button.h" #include C_Button::C_Button(ScriptObject *object) : C_GuiObject(object) { inited = 0; C_hook(object); } C_Button::C_Button() { inited = 0; obj = NULL; } void C_Button::C_hook(ScriptObject *object) { ASSERT(!inited); ScriptObjectController *controller = object->vcpu_getController(); obj = controller->cast(object, buttonGuid); if (obj != object && obj != NULL) controller = obj->vcpu_getController(); else obj = NULL; int iter = WASABI_API_APP->app_getInitCount(); if (!loaded || loaded != iter) { loaded = iter; onactivate_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"onActivate", this); onleftclick_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"onLeftClick", this); onrightclick_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"onRightClick", this); setactivated_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"setActivated", this); setactivatednocallback_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"setActivatedNoCallback", this); getactivated_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"getActivated", this); leftclick_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"leftClick", this); rightclick_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"rightClick", this); } inited = 1; } C_Button::~C_Button() { } ScriptObject *C_Button::getScriptObject() { if (obj != NULL) return obj; return C_BUTTON_PARENT::getScriptObject(); } void C_Button::onActivate(int activated) { ASSERT(inited); scriptVar a = MAKE_SCRIPT_INT(activated); scriptVar *params[1] = {&a}; WASABI_API_MAKI->maki_callFunction(getScriptObject(), onactivate_id, params); } void C_Button::onLeftClick() { ASSERT(inited); WASABI_API_MAKI->maki_callFunction(getScriptObject(), onleftclick_id, NULL); } void C_Button::onRightClick() { ASSERT(inited); WASABI_API_MAKI->maki_callFunction(getScriptObject(), onrightclick_id, NULL); } void C_Button::setActivated(int onoff) { ASSERT(inited); scriptVar a = MAKE_SCRIPT_INT(onoff); scriptVar *params[1] = {&a}; WASABI_API_MAKI->maki_callFunction(getScriptObject(), setactivated_id, params); } void C_Button::setActivatedNoCallback(int onoff) { ASSERT(inited); scriptVar a = MAKE_SCRIPT_INT(onoff); scriptVar *params[1] = {&a}; WASABI_API_MAKI->maki_callFunction(getScriptObject(), setactivatednocallback_id, params); } int C_Button::getActivated() { ASSERT(inited); return GET_SCRIPT_INT(WASABI_API_MAKI->maki_callFunction(getScriptObject(), getactivated_id, NULL)); } void C_Button::leftClick() { ASSERT(inited); WASABI_API_MAKI->maki_callFunction(getScriptObject(), leftclick_id, NULL); } void C_Button::rightClick() { ASSERT(inited); WASABI_API_MAKI->maki_callFunction(getScriptObject(), rightclick_id, NULL); } int C_Button::loaded=0; int C_Button::onactivate_id=0; int C_Button::onleftclick_id=0; int C_Button::onrightclick_id=0; int C_Button::setactivated_id=0; int C_Button::setactivatednocallback_id=0; int C_Button::getactivated_id=0; int C_Button::leftclick_id=0; int C_Button::rightclick_id=0;