/* This file was generated by Maki Compiler, do not edit manually */ #include #include "c_group.h" #include C_Group::C_Group(ScriptObject *object) : C_GuiObject(object) { inited = 0; obj = NULL; C_hook(object); } C_Group::C_Group() { inited = 0; obj = NULL; } void C_Group::C_hook(ScriptObject *object) { ASSERT(!inited); ScriptObjectController *controller = object->vcpu_getController(); obj = controller->cast(object, groupGuid); if (obj != object && obj != NULL) controller = obj->vcpu_getController(); else obj = NULL; int iter = WASABI_API_APP->app_getInitCount(); if (!loaded || loaded != iter) { loaded = iter; getobject_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"getObject", this); getnumobjects_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"getNumObjects", this); enumobject_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"enumObject", this); oncreateobject_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"onCreateObject", this); getmouseposx_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"getMousePosX", this); getmouseposy_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"getMousePosY", this); islayout_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"isLayout", this); } inited = 1; } C_Group::~C_Group() { } ScriptObject *C_Group::getScriptObject() { if (obj != NULL) return obj; return C_GROUP_PARENT::getScriptObject(); } ScriptObject *C_Group::getObject(const wchar_t *object_id) { ASSERT(inited); scriptVar a = MAKE_SCRIPT_STRING(object_id); scriptVar *params[1] = {&a}; return GET_SCRIPT_OBJECT(WASABI_API_MAKI->maki_callFunction(getScriptObject(), getobject_id, params)); } int C_Group::getNumObjects() { ASSERT(inited); return GET_SCRIPT_INT(WASABI_API_MAKI->maki_callFunction(getScriptObject(), getnumobjects_id, NULL)); } ScriptObject *C_Group::enumObject(int num) { ASSERT(inited); scriptVar a = MAKE_SCRIPT_INT(num); scriptVar *params[1] = {&a}; return GET_SCRIPT_OBJECT(WASABI_API_MAKI->maki_callFunction(getScriptObject(), enumobject_id, params)); } void C_Group::onCreateObject(ScriptObject *newobj) { ASSERT(inited); scriptVar a = MAKE_SCRIPT_OBJECT(newobj); scriptVar *params[1] = {&a}; WASABI_API_MAKI->maki_callFunction(getScriptObject(), oncreateobject_id, params); } int C_Group::getMousePosX() { ASSERT(inited); return GET_SCRIPT_INT(WASABI_API_MAKI->maki_callFunction(getScriptObject(), getmouseposx_id, NULL)); } int C_Group::getMousePosY() { ASSERT(inited); return GET_SCRIPT_INT(WASABI_API_MAKI->maki_callFunction(getScriptObject(), getmouseposy_id, NULL)); } int C_Group::isLayout() { ASSERT(inited); return GET_SCRIPT_INT(WASABI_API_MAKI->maki_callFunction(getScriptObject(), islayout_id, NULL)); } int C_Group::loaded=0; int C_Group::getobject_id=0; int C_Group::getnumobjects_id=0; int C_Group::enumobject_id=0; int C_Group::oncreateobject_id=0; int C_Group::getmouseposx_id=0; int C_Group::getmouseposy_id=0; int C_Group::islayout_id=0;