/* This file was generated by Maki Compiler, do not edit manually */ #ifndef __HOOK_BUTTON_H #define __HOOK_BUTTON_H #include "h_guiobject.h" #define H_BUTTON_PARENT H_GuiObject class H_Button : public H_BUTTON_PARENT { public: H_Button(ScriptObject *o); H_Button(); virtual ~H_Button(); virtual void H_hook(ScriptObject *o); ScriptObject *getHookedObject(); virtual int eventCallback(ScriptObject *object, int dlfid, scriptVar **params, int nparams); virtual void hook_onActivate(int activated) { } virtual void hook_onLeftClick() { } virtual void hook_onRightClick() { } private: ScriptObject *obj; int inited; static int loaded; static int onactivate_id; static int onleftclick_id; static int onrightclick_id; }; #endif