/* This file was generated by Maki Compiler, do not edit manually */ #ifndef __HOOK_GUIOBJECT_H #define __HOOK_GUIOBJECT_H #include "h_rootobj.h" #define H_GUIOBJECT_PARENT H_RootObject class H_GuiObject : public H_GUIOBJECT_PARENT { public: H_GuiObject(ScriptObject *o); H_GuiObject(); virtual ~H_GuiObject(); virtual void H_hook(ScriptObject *o); ScriptObject *getHookedObject(); virtual int eventCallback(ScriptObject *object, int dlfid, scriptVar **params, int nparams); virtual void hook_onSetVisible(int onoff) { } virtual void hook_onLeftButtonUp(int x, int y) { } virtual void hook_onLeftButtonDown(int x, int y) { } virtual void hook_onRightButtonUp(int x, int y) { } virtual void hook_onRightButtonDown(int x, int y) { } virtual void hook_onRightButtonDblClk(int x, int y) { } virtual void hook_onLeftButtonDblClk(int x, int y) { } virtual void hook_onMouseMove(int x, int y) { } virtual void hook_onEnterArea() { } virtual void hook_onLeaveArea() { } virtual void hook_onEnable(int onoff) { } virtual void hook_onResize(int x, int y, int w, int h) { } virtual void hook_onTargetReached() { } virtual void hook_onStartup() { } virtual void hook_onChar(const wchar_t *c) { } virtual void hook_onAccelerator(const wchar_t *accel) { } virtual void hook_onKeyDown(int vk_code) { } virtual void hook_onKeyUp(int vk_code) { } virtual void hook_onGetFocus() { } virtual void hook_onKillFocus() { } virtual void hook_onAction(const wchar_t *action, const wchar_t *param, int x, int y, int p1, int p2, ScriptObject *source) { } private: ScriptObject *obj; int inited; static int loaded; static int onsetvisible_id; static int onleftbuttonup_id; static int onleftbuttondown_id; static int onrightbuttonup_id; static int onrightbuttondown_id; static int onrightbuttondblclk_id; static int onleftbuttondblclk_id; static int onmousemove_id; static int onenterarea_id; static int onleavearea_id; static int onenable_id; static int onresize_id; static int ontargetreached_id; static int onstartup_id; static int onchar_id; static int onaccelerator_id; static int onkeydown_id; static int onkeyup_id; static int ongetfocus_id; static int onkillfocus_id; static int onaction_id; }; #endif