#include #include "rootobj.h" #include #include "api.h" #include RootObjectInstance::RootObjectInstance() { ASSERT(WASABI_API_MAKI != 0); rootobject_init(); } RootObjectInstance::~RootObjectInstance() { WASABI_API_MAKI->maki_deencapsulate(rootObjectGuid, my_root_object); } RootObject *RootObjectInstance::getRootObject() { return my_root_object; } ScriptObject *RootObjectInstance::getScriptObject() { return &my_script_object; } const wchar_t *RootObjectInstance::getClassName() { return my_root_object->rootobject_getClassName(); } void RootObjectInstance::notify(const wchar_t *s, const wchar_t *t, int u, int v) { my_root_object->rootobject_notify(s, t, u, v); } void RootObjectInstance::rootobject_init() { my_root_object = static_cast(WASABI_API_MAKI->maki_encapsulate(rootObjectGuid, &my_script_object)); // creates an encapsulated RootObject my_script_object.vcpu_setInterface(rootObjectInstanceGuid, static_cast(this)); my_script_object.vcpu_setClassName(L"Object"); my_script_object.vcpu_setController(WASABI_API_MAKI->maki_getController(rootObjectGuid)); }