#ifndef __NAKEDOBJECT_H #define __NAKEDOBJECT_H #include // NakedObject, an invisible GuiObject #define NAKEDOBJECT_PARENT GuiObjectWnd class NakedObject : public GuiObjectWnd { public: NakedObject(); virtual ~NakedObject() {} virtual int getPreferences(int what); virtual int onResize(); virtual void onSetVisible(int i); protected: int reentry_onresize; int reentry_onsetvisible; }; #endif