#include #include "xuiobjdirwnd.h" const wchar_t ScriptObjDirWndXuiObjectStr[] = L"ObjDirView"; // This is the xml tag char ScriptObjDirWndXuiSvcName[] = "ObjDirView xui object"; XMLParamPair ScriptObjDirWnd::params[] = { {DEFAULTDISPLAY, L"DEFAULTDISPLAY"}, {SCRIPTOBJDIRWND_DIR, L"DIR"}, {DISPLAYTARGET, L"DISPLAYTARGET"}, {FORCEVIRTUAL, L"FORCEVIRTUAL"}, {SCRIPTOBJDIRWND_ACTION_TARGET, L"TARGET"}, }; ScriptObjDirWnd::ScriptObjDirWnd() { myxuihandle = newXuiHandle(); CreateXMLParameters(myxuihandle); } void ScriptObjDirWnd::CreateXMLParameters(int master_handle) { //SCRIPTOBJDIRWND_PARENT::CreateXMLParameters(master_handle); int numParams = sizeof(params) / sizeof(params[0]); hintNumberOfParams(myxuihandle, numParams); for (int i = 0;i < numParams;i++) addParam(myxuihandle, params[i], XUI_ATTRIBUTE_IMPLIED); } ScriptObjDirWnd::~ScriptObjDirWnd() { } int ScriptObjDirWnd::setXuiParam(int xuihandle, int xmlattributeid, const wchar_t *xmlattributename, const wchar_t *value) { if (xuihandle != myxuihandle) return SCRIPTOBJDIRWND_PARENT::setXuiParam(xuihandle, xmlattributeid, xmlattributename, value); switch (xmlattributeid) { case SCRIPTOBJDIRWND_DIR: setTargetDirName(value); break; case SCRIPTOBJDIRWND_ACTION_TARGET: setActionTarget(value); break; case DISPLAYTARGET: setDisplayTarget(value); break; case DEFAULTDISPLAY: setDefaultDisplay(value); break; case FORCEVIRTUAL: setVirtual(WTOI(value)); break; default: return 0; } return 1; }