/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 7.00.0550 */ /* Compiler settings for gameux.idl: Oicf, W1, Zp8, env=Win32 (32b run), target_arch=X86 7.00.0550 protocol : dce , ms_ext, c_ext, robust error checks: allocation ref bounds_check enum stub_data VC __declspec() decoration level: __declspec(uuid()), __declspec(selectany), __declspec(novtable) DECLSPEC_UUID(), MIDL_INTERFACE() */ /* @@MIDL_FILE_HEADING( ) */ #pragma warning( disable: 4049 ) /* more than 64k source lines */ /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 475 #endif /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCSAL_H_VERSION__ #define __REQUIRED_RPCSAL_H_VERSION__ 100 #endif #include "rpc.h" #include "rpcndr.h" #ifndef __RPCNDR_H_VERSION__ #error this stub requires an updated version of #endif // __RPCNDR_H_VERSION__ #ifndef COM_NO_WINDOWS_H #include "windows.h" #include "ole2.h" #endif /*COM_NO_WINDOWS_H*/ #ifndef __gameux_h__ #define __gameux_h__ #if defined(_MSC_VER) && (_MSC_VER >= 1020) #pragma once #endif /* Forward Declarations */ #ifndef __IGameExplorer_FWD_DEFINED__ #define __IGameExplorer_FWD_DEFINED__ typedef interface IGameExplorer IGameExplorer; #endif /* __IGameExplorer_FWD_DEFINED__ */ #ifndef __IGameStatistics_FWD_DEFINED__ #define __IGameStatistics_FWD_DEFINED__ typedef interface IGameStatistics IGameStatistics; #endif /* __IGameStatistics_FWD_DEFINED__ */ #ifndef __IGameStatisticsMgr_FWD_DEFINED__ #define __IGameStatisticsMgr_FWD_DEFINED__ typedef interface IGameStatisticsMgr IGameStatisticsMgr; #endif /* __IGameStatisticsMgr_FWD_DEFINED__ */ #ifndef __IGameExplorer2_FWD_DEFINED__ #define __IGameExplorer2_FWD_DEFINED__ typedef interface IGameExplorer2 IGameExplorer2; #endif /* __IGameExplorer2_FWD_DEFINED__ */ #ifndef __GameExplorer_FWD_DEFINED__ #define __GameExplorer_FWD_DEFINED__ #ifdef __cplusplus typedef class GameExplorer GameExplorer; #else typedef struct GameExplorer GameExplorer; #endif /* __cplusplus */ #endif /* __GameExplorer_FWD_DEFINED__ */ #ifndef __GameStatistics_FWD_DEFINED__ #define __GameStatistics_FWD_DEFINED__ #ifdef __cplusplus typedef class GameStatistics GameStatistics; #else typedef struct GameStatistics GameStatistics; #endif /* __cplusplus */ #endif /* __GameStatistics_FWD_DEFINED__ */ /* header files for imported files */ #include "oaidl.h" #include "ocidl.h" #include "shobjidl.h" #ifdef __cplusplus extern "C"{ #endif /* interface __MIDL_itf_gameux_0000_0000 */ /* [local] */ #define ID_GDF_XML __GDF_XML #define ID_GDF_THUMBNAIL __GDF_THUMBNAIL #define ID_ICON_ICO __ICON_ICO #define ID_GDF_XML_STR L"__GDF_XML" #define ID_GDF_THUMBNAIL_STR L"__GDF_THUMBNAIL" typedef /* [v1_enum] */ enum GAME_INSTALL_SCOPE { GIS_NOT_INSTALLED = 1, GIS_CURRENT_USER = 2, GIS_ALL_USERS = 3 } GAME_INSTALL_SCOPE; extern RPC_IF_HANDLE __MIDL_itf_gameux_0000_0000_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_gameux_0000_0000_v0_0_s_ifspec; #ifndef __IGameExplorer_INTERFACE_DEFINED__ #define __IGameExplorer_INTERFACE_DEFINED__ /* interface IGameExplorer */ /* [unique][helpstring][uuid][object] */ EXTERN_C const IID IID_IGameExplorer; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("E7B2FB72-D728-49B3-A5F2-18EBF5F1349E") IGameExplorer : public IUnknown { public: virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE AddGame( /* [in] */ __RPC__in BSTR bstrGDFBinaryPath, /* [in] */ __RPC__in BSTR bstrGameInstallDirectory, /* [in] */ GAME_INSTALL_SCOPE installScope, /* [out][in] */ __RPC__inout GUID *pguidInstanceID) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE RemoveGame( /* [in] */ GUID guidInstanceID) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE UpdateGame( /* [in] */ GUID guidInstanceID) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE VerifyAccess( /* [in] */ __RPC__in BSTR bstrGDFBinaryPath, /* [out] */ __RPC__out BOOL *pfHasAccess) = 0; }; #else /* C style interface */ typedef struct IGameExplorerVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( __RPC__in IGameExplorer * This, /* [in] */ __RPC__in REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( __RPC__in IGameExplorer * This); ULONG ( STDMETHODCALLTYPE *Release )( __RPC__in IGameExplorer * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *AddGame )( __RPC__in IGameExplorer * This, /* [in] */ __RPC__in BSTR bstrGDFBinaryPath, /* [in] */ __RPC__in BSTR bstrGameInstallDirectory, /* [in] */ GAME_INSTALL_SCOPE installScope, /* [out][in] */ __RPC__inout GUID *pguidInstanceID); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *RemoveGame )( __RPC__in IGameExplorer * This, /* [in] */ GUID guidInstanceID); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *UpdateGame )( __RPC__in IGameExplorer * This, /* [in] */ GUID guidInstanceID); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *VerifyAccess )( __RPC__in IGameExplorer * This, /* [in] */ __RPC__in BSTR bstrGDFBinaryPath, /* [out] */ __RPC__out BOOL *pfHasAccess); END_INTERFACE } IGameExplorerVtbl; interface IGameExplorer { CONST_VTBL struct IGameExplorerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IGameExplorer_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IGameExplorer_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IGameExplorer_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IGameExplorer_AddGame(This,bstrGDFBinaryPath,bstrGameInstallDirectory,installScope,pguidInstanceID) \ ( (This)->lpVtbl -> AddGame(This,bstrGDFBinaryPath,bstrGameInstallDirectory,installScope,pguidInstanceID) ) #define IGameExplorer_RemoveGame(This,guidInstanceID) \ ( (This)->lpVtbl -> RemoveGame(This,guidInstanceID) ) #define IGameExplorer_UpdateGame(This,guidInstanceID) \ ( (This)->lpVtbl -> UpdateGame(This,guidInstanceID) ) #define IGameExplorer_VerifyAccess(This,bstrGDFBinaryPath,pfHasAccess) \ ( (This)->lpVtbl -> VerifyAccess(This,bstrGDFBinaryPath,pfHasAccess) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IGameExplorer_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_gameux_0000_0001 */ /* [local] */ typedef /* [v1_enum] */ enum GAMESTATS_OPEN_TYPE { GAMESTATS_OPEN_OPENORCREATE = 0, GAMESTATS_OPEN_OPENONLY = 1 } GAMESTATS_OPEN_TYPE; typedef /* [v1_enum] */ enum GAMESTATS_OPEN_RESULT { GAMESTATS_OPEN_CREATED = 0, GAMESTATS_OPEN_OPENED = 1 } GAMESTATS_OPEN_RESULT; extern RPC_IF_HANDLE __MIDL_itf_gameux_0000_0001_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_gameux_0000_0001_v0_0_s_ifspec; #ifndef __IGameStatistics_INTERFACE_DEFINED__ #define __IGameStatistics_INTERFACE_DEFINED__ /* interface IGameStatistics */ /* [unique][helpstring][uuid][object] */ EXTERN_C const IID IID_IGameStatistics; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("3887C9CA-04A0-42ae-BC4C-5FA6C7721145") IGameStatistics : public IUnknown { public: virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetMaxCategoryLength( /* [retval][out] */ __RPC__out UINT *cch) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetMaxNameLength( /* [retval][out] */ __RPC__out UINT *cch) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetMaxValueLength( /* [retval][out] */ __RPC__out UINT *cch) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetMaxCategories( /* [retval][out] */ __RPC__out WORD *pMax) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetMaxStatsPerCategory( /* [retval][out] */ __RPC__out WORD *pMax) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetCategoryTitle( /* [in] */ WORD categoryIndex, /* [string][in] */ __RPC__in_string LPCWSTR title) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetCategoryTitle( /* [in] */ WORD categoryIndex, /* [retval][string][out] */ __RPC__deref_out_opt_string LPWSTR *pTitle) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetStatistic( /* [in] */ WORD categoryIndex, /* [in] */ WORD statIndex, /* [string][unique][out][in] */ __RPC__deref_opt_inout_opt_string LPWSTR *pName, /* [string][unique][out][in] */ __RPC__deref_opt_inout_opt_string LPWSTR *pValue) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetStatistic( /* [in] */ WORD categoryIndex, /* [in] */ WORD statIndex, /* [string][in] */ __RPC__in_string LPCWSTR name, /* [string][in] */ __RPC__in_string LPCWSTR value) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE Save( /* [in] */ BOOL trackChanges) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetLastPlayedCategory( /* [in] */ UINT categoryIndex) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetLastPlayedCategory( /* [retval][out] */ __RPC__out UINT *pCategoryIndex) = 0; }; #else /* C style interface */ typedef struct IGameStatisticsVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( __RPC__in IGameStatistics * This, /* [in] */ __RPC__in REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( __RPC__in IGameStatistics * This); ULONG ( STDMETHODCALLTYPE *Release )( __RPC__in IGameStatistics * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetMaxCategoryLength )( __RPC__in IGameStatistics * This, /* [retval][out] */ __RPC__out UINT *cch); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetMaxNameLength )( __RPC__in IGameStatistics * This, /* [retval][out] */ __RPC__out UINT *cch); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetMaxValueLength )( __RPC__in IGameStatistics * This, /* [retval][out] */ __RPC__out UINT *cch); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetMaxCategories )( __RPC__in IGameStatistics * This, /* [retval][out] */ __RPC__out WORD *pMax); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetMaxStatsPerCategory )( __RPC__in IGameStatistics * This, /* [retval][out] */ __RPC__out WORD *pMax); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetCategoryTitle )( __RPC__in IGameStatistics * This, /* [in] */ WORD categoryIndex, /* [string][in] */ __RPC__in_string LPCWSTR title); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetCategoryTitle )( __RPC__in IGameStatistics * This, /* [in] */ WORD categoryIndex, /* [retval][string][out] */ __RPC__deref_out_opt_string LPWSTR *pTitle); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetStatistic )( __RPC__in IGameStatistics * This, /* [in] */ WORD categoryIndex, /* [in] */ WORD statIndex, /* [string][unique][out][in] */ __RPC__deref_opt_inout_opt_string LPWSTR *pName, /* [string][unique][out][in] */ __RPC__deref_opt_inout_opt_string LPWSTR *pValue); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetStatistic )( __RPC__in IGameStatistics * This, /* [in] */ WORD categoryIndex, /* [in] */ WORD statIndex, /* [string][in] */ __RPC__in_string LPCWSTR name, /* [string][in] */ __RPC__in_string LPCWSTR value); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *Save )( __RPC__in IGameStatistics * This, /* [in] */ BOOL trackChanges); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetLastPlayedCategory )( __RPC__in IGameStatistics * This, /* [in] */ UINT categoryIndex); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetLastPlayedCategory )( __RPC__in IGameStatistics * This, /* [retval][out] */ __RPC__out UINT *pCategoryIndex); END_INTERFACE } IGameStatisticsVtbl; interface IGameStatistics { CONST_VTBL struct IGameStatisticsVtbl *lpVtbl; }; #ifdef COBJMACROS #define IGameStatistics_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IGameStatistics_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IGameStatistics_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IGameStatistics_GetMaxCategoryLength(This,cch) \ ( (This)->lpVtbl -> GetMaxCategoryLength(This,cch) ) #define IGameStatistics_GetMaxNameLength(This,cch) \ ( (This)->lpVtbl -> GetMaxNameLength(This,cch) ) #define IGameStatistics_GetMaxValueLength(This,cch) \ ( (This)->lpVtbl -> GetMaxValueLength(This,cch) ) #define IGameStatistics_GetMaxCategories(This,pMax) \ ( (This)->lpVtbl -> GetMaxCategories(This,pMax) ) #define IGameStatistics_GetMaxStatsPerCategory(This,pMax) \ ( (This)->lpVtbl -> GetMaxStatsPerCategory(This,pMax) ) #define IGameStatistics_SetCategoryTitle(This,categoryIndex,title) \ ( (This)->lpVtbl -> SetCategoryTitle(This,categoryIndex,title) ) #define IGameStatistics_GetCategoryTitle(This,categoryIndex,pTitle) \ ( (This)->lpVtbl -> GetCategoryTitle(This,categoryIndex,pTitle) ) #define IGameStatistics_GetStatistic(This,categoryIndex,statIndex,pName,pValue) \ ( (This)->lpVtbl -> GetStatistic(This,categoryIndex,statIndex,pName,pValue) ) #define IGameStatistics_SetStatistic(This,categoryIndex,statIndex,name,value) \ ( (This)->lpVtbl -> SetStatistic(This,categoryIndex,statIndex,name,value) ) #define IGameStatistics_Save(This,trackChanges) \ ( (This)->lpVtbl -> Save(This,trackChanges) ) #define IGameStatistics_SetLastPlayedCategory(This,categoryIndex) \ ( (This)->lpVtbl -> SetLastPlayedCategory(This,categoryIndex) ) #define IGameStatistics_GetLastPlayedCategory(This,pCategoryIndex) \ ( (This)->lpVtbl -> GetLastPlayedCategory(This,pCategoryIndex) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IGameStatistics_INTERFACE_DEFINED__ */ #ifndef __IGameStatisticsMgr_INTERFACE_DEFINED__ #define __IGameStatisticsMgr_INTERFACE_DEFINED__ /* interface IGameStatisticsMgr */ /* [unique][helpstring][uuid][object] */ EXTERN_C const IID IID_IGameStatisticsMgr; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("AFF3EA11-E70E-407d-95DD-35E612C41CE2") IGameStatisticsMgr : public IUnknown { public: virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetGameStatistics( /* [string][in] */ __RPC__in_string LPCWSTR GDFBinaryPath, /* [in] */ GAMESTATS_OPEN_TYPE openType, /* [out] */ __RPC__out GAMESTATS_OPEN_RESULT *pOpenResult, /* [retval][out] */ __RPC__deref_out_opt IGameStatistics **ppiStats) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE RemoveGameStatistics( /* [string][in] */ __RPC__in_string LPCWSTR GDFBinaryPath) = 0; }; #else /* C style interface */ typedef struct IGameStatisticsMgrVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( __RPC__in IGameStatisticsMgr * This, /* [in] */ __RPC__in REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( __RPC__in IGameStatisticsMgr * This); ULONG ( STDMETHODCALLTYPE *Release )( __RPC__in IGameStatisticsMgr * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetGameStatistics )( __RPC__in IGameStatisticsMgr * This, /* [string][in] */ __RPC__in_string LPCWSTR GDFBinaryPath, /* [in] */ GAMESTATS_OPEN_TYPE openType, /* [out] */ __RPC__out GAMESTATS_OPEN_RESULT *pOpenResult, /* [retval][out] */ __RPC__deref_out_opt IGameStatistics **ppiStats); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *RemoveGameStatistics )( __RPC__in IGameStatisticsMgr * This, /* [string][in] */ __RPC__in_string LPCWSTR GDFBinaryPath); END_INTERFACE } IGameStatisticsMgrVtbl; interface IGameStatisticsMgr { CONST_VTBL struct IGameStatisticsMgrVtbl *lpVtbl; }; #ifdef COBJMACROS #define IGameStatisticsMgr_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IGameStatisticsMgr_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IGameStatisticsMgr_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IGameStatisticsMgr_GetGameStatistics(This,GDFBinaryPath,openType,pOpenResult,ppiStats) \ ( (This)->lpVtbl -> GetGameStatistics(This,GDFBinaryPath,openType,pOpenResult,ppiStats) ) #define IGameStatisticsMgr_RemoveGameStatistics(This,GDFBinaryPath) \ ( (This)->lpVtbl -> RemoveGameStatistics(This,GDFBinaryPath) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IGameStatisticsMgr_INTERFACE_DEFINED__ */ #ifndef __IGameExplorer2_INTERFACE_DEFINED__ #define __IGameExplorer2_INTERFACE_DEFINED__ /* interface IGameExplorer2 */ /* [unique][helpstring][uuid][object] */ EXTERN_C const IID IID_IGameExplorer2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("86874AA7-A1ED-450d-A7EB-B89E20B2FFF3") IGameExplorer2 : public IUnknown { public: virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE InstallGame( /* [string][in] */ __RPC__in_string LPCWSTR binaryGDFPath, /* [unique][in] */ __RPC__in_opt LPCWSTR installDirectory, /* [in] */ GAME_INSTALL_SCOPE installScope) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE UninstallGame( /* [string][in] */ __RPC__in_string LPCWSTR binaryGDFPath) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE CheckAccess( /* [string][in] */ __RPC__in_string LPCWSTR binaryGDFPath, /* [retval][out] */ __RPC__out BOOL *pHasAccess) = 0; }; #else /* C style interface */ typedef struct IGameExplorer2Vtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( __RPC__in IGameExplorer2 * This, /* [in] */ __RPC__in REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( __RPC__in IGameExplorer2 * This); ULONG ( STDMETHODCALLTYPE *Release )( __RPC__in IGameExplorer2 * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *InstallGame )( __RPC__in IGameExplorer2 * This, /* [string][in] */ __RPC__in_string LPCWSTR binaryGDFPath, /* [unique][in] */ __RPC__in_opt LPCWSTR installDirectory, /* [in] */ GAME_INSTALL_SCOPE installScope); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *UninstallGame )( __RPC__in IGameExplorer2 * This, /* [string][in] */ __RPC__in_string LPCWSTR binaryGDFPath); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *CheckAccess )( __RPC__in IGameExplorer2 * This, /* [string][in] */ __RPC__in_string LPCWSTR binaryGDFPath, /* [retval][out] */ __RPC__out BOOL *pHasAccess); END_INTERFACE } IGameExplorer2Vtbl; interface IGameExplorer2 { CONST_VTBL struct IGameExplorer2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define IGameExplorer2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IGameExplorer2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IGameExplorer2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IGameExplorer2_InstallGame(This,binaryGDFPath,installDirectory,installScope) \ ( (This)->lpVtbl -> InstallGame(This,binaryGDFPath,installDirectory,installScope) ) #define IGameExplorer2_UninstallGame(This,binaryGDFPath) \ ( (This)->lpVtbl -> UninstallGame(This,binaryGDFPath) ) #define IGameExplorer2_CheckAccess(This,binaryGDFPath,pHasAccess) \ ( (This)->lpVtbl -> CheckAccess(This,binaryGDFPath,pHasAccess) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IGameExplorer2_INTERFACE_DEFINED__ */ #ifndef __gameuxLib_LIBRARY_DEFINED__ #define __gameuxLib_LIBRARY_DEFINED__ /* library gameuxLib */ /* [helpstring][version][uuid] */ EXTERN_C const IID LIBID_gameuxLib; EXTERN_C const CLSID CLSID_GameExplorer; #ifdef __cplusplus class DECLSPEC_UUID("9A5EA990-3034-4D6F-9128-01F3C61022BC") GameExplorer; #endif EXTERN_C const CLSID CLSID_GameStatistics; #ifdef __cplusplus class DECLSPEC_UUID("DBC85A2C-C0DC-4961-B6E2-D28B62C11AD4") GameStatistics; #endif #endif /* __gameuxLib_LIBRARY_DEFINED__ */ /* Additional Prototypes for ALL interfaces */ unsigned long __RPC_USER BSTR_UserSize( __RPC__in unsigned long *, unsigned long , __RPC__in BSTR * ); unsigned char * __RPC_USER BSTR_UserMarshal( __RPC__in unsigned long *, __RPC__inout_xcount(0) unsigned char *, __RPC__in BSTR * ); unsigned char * __RPC_USER BSTR_UserUnmarshal(__RPC__in unsigned long *, __RPC__in_xcount(0) unsigned char *, __RPC__out BSTR * ); void __RPC_USER BSTR_UserFree( __RPC__in unsigned long *, __RPC__in BSTR * ); unsigned long __RPC_USER BSTR_UserSize64( __RPC__in unsigned long *, unsigned long , __RPC__in BSTR * ); unsigned char * __RPC_USER BSTR_UserMarshal64( __RPC__in unsigned long *, __RPC__inout_xcount(0) unsigned char *, __RPC__in BSTR * ); unsigned char * __RPC_USER BSTR_UserUnmarshal64(__RPC__in unsigned long *, __RPC__in_xcount(0) unsigned char *, __RPC__out BSTR * ); void __RPC_USER BSTR_UserFree64( __RPC__in unsigned long *, __RPC__in BSTR * ); /* end of Additional Prototypes */ #ifdef __cplusplus } #endif #endif