/* --------------------------------------------------------------------------- Nullsoft Database Engine -------------------- codename: Near Death Experience --------------------------------------------------------------------------- */ /* --------------------------------------------------------------------------- ColumnField Class Prototypes --------------------------------------------------------------------------- */ #ifndef __COLUMNFIELD_H #define __COLUMNFIELD_H #include "Field.h" #include "LinkedList.h" #include "Table.h" #include "Scanner.h" class ColumnField : public Field { public: ColumnField(unsigned char FieldID, const wchar_t *FieldName, unsigned char FieldType, Table *parentTable); ColumnField(); ~ColumnField(); virtual void ReadTypedData(const uint8_t *, size_t len); virtual void WriteTypedData(uint8_t *, size_t len); virtual size_t GetDataSize(void); virtual int Compare(Field *Entry); void InitField(void); bool IsSearchableField() const; void SetSearchable(bool val); unsigned char GetDataType(void); void SetDataType(unsigned char type); wchar_t *GetFieldName(void); // not const because it's an NDE string void SetFieldName(wchar_t *name); protected: bool searchable; wchar_t *Name; unsigned char MyType; }; #endif