[preset00] fRating=3.000000 fGammaAdj=1.000000 fDecay=1.000000 fVideoEchoZoom=1.000000 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=2 nWaveMode=2 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=100.000000 fWaveScale=0.796897 fWaveSmoothing=0.900000 fWaveParam=0.000000 fModWaveAlphaStart=0.500000 fModWaveAlphaEnd=1.000000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000010 dy=0.000010 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.500000 wave_g=0.500000 wave_b=0.500000 wave_x=0.500000 wave_y=0.500000 ob_size=0.100000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.100000 ib_size=0.000000 ib_r=0.000000 ib_g=0.000000 ib_b=0.000000 ib_a=0.000000 nMotionVectorsX=0.000000 nMotionVectorsY=0.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=1.000000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time); per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time); per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time); per_frame_4=warp = 0; per_frame_5= per_frame_6=wave_x = wave_x + 0.051*sin(1.23*time) - 0.08*sin(0.2*time); per_frame_7=wave_y = wave_y + 0.01*cos(1.24*time) - 0.05*cos(0.1*time); per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3); per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r; per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r; per_pixel_4=zoom = zoom + 0.2*sin(ang*(0.5-rad)*rad); per_pixel_5=dx = dx + dx_r*5*(rad*sin(time+cos(12*ang)*(0.5-rad))*cos(bass))*sin(time); per_pixel_6=dy = dy + dy_r*5*(rad*cos(time+sin(12*ang)*(0.5-rad))*sin(bass)); per_pixel_7=sy = sy + 0.7*rad*cos(2-(ang*12)*sin(time)/treb)*dx_r; per_pixel_8=sx = sx + 0.7*rad*sin(2-(ang*12)*cos(time)/treb)*dy_r;