[preset00] fRating=4.000000 fGammaAdj=1.000000 fDecay=1.000000 fVideoEchoZoom=1.816690 fVideoEchoAlpha=1.000000 nVideoEchoOrientation=3 nWaveMode=5 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.001000 fWaveScale=1.447722 fWaveSmoothing=0.500000 fWaveParam=0.000000 fModWaveAlphaStart=0.500000 fModWaveAlphaEnd=1.000000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=0.451114 fShader=1.000000 zoom=0.498313 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000010 dy=0.000010 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.500000 wave_g=0.500000 wave_b=0.500000 wave_x=0.500000 wave_y=0.500000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.020000 ib_r=0.000000 ib_g=0.000000 ib_b=0.000000 ib_a=1.000000 nMotionVectorsX=0.000000 nMotionVectorsY=0.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=1.000000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 wavecode_0_enabled=0 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=0 wavecode_0_scaling=1.000000 wavecode_0_smoothing=0.500000 wavecode_0_r=1.000000 wavecode_0_g=1.000000 wavecode_0_b=1.000000 wavecode_0_a=1.000000 wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=0 wavecode_1_scaling=1.000000 wavecode_1_smoothing=0.500000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=1.000000 wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.000000 wavecode_2_smoothing=0.500000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=1.000000 wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=1.000000 wavecode_3_g=1.000000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 shapecode_0_enabled=1 shapecode_0_sides=100 shapecode_0_additive=0 shapecode_0_thickOutline=1 shapecode_0_textured=0 shapecode_0_x=0.370000 shapecode_0_y=0.500000 shapecode_0_rad=2.715848 shapecode_0_ang=3.644249 shapecode_0_tex_ang=0.000000 shapecode_0_tex_zoom=1.000000 shapecode_0_r=0.000000 shapecode_0_g=0.000000 shapecode_0_b=0.000000 shapecode_0_a=0.400000 shapecode_0_r2=0.000000 shapecode_0_g2=0.000000 shapecode_0_b2=0.000000 shapecode_0_a2=0.200000 shapecode_0_border_r=1.000000 shapecode_0_border_g=1.000000 shapecode_0_border_b=1.000000 shapecode_0_border_a=0.000000 shape_0_init1=t1 = rand(100)*0.01; shape_0_init2=t2 = rand(100)*0.01; shape_0_per_frame1=// Loadus & Geiss custom shape design shape_0_per_frame2= shape_0_per_frame3=ang = q4*(0.13 + 0.1*t1); shape_0_per_frame4=rad = rad * (0.5 + 0.2*t2); shape_0_per_frame5=r = min(1,max(0,r + 0.2*sin(time*0.417 + 1))); shape_0_per_frame6=g = min(1,max(0,g + 0.2*sin(time*0.391 + 2))); shape_0_per_frame7=b = min(1,max(0,b + 0.2*sin(time*0.432 + 4))); shape_0_per_frame8=r2 = min(1,max(0,r2 + 0.2*sin(time*0.657 + 3))); shape_0_per_frame9=g2 = min(1,max(0,g2 + 0.2*sin(time*0.737 + 5))); shape_0_per_frame10=b2 = min(1,max(0,b2 + 0.2*sin(time*0.884 + 6))); shapecode_1_enabled=1 shapecode_1_sides=50 shapecode_1_additive=1 shapecode_1_thickOutline=0 shapecode_1_textured=1 shapecode_1_x=0.370000 shapecode_1_y=0.500000 shapecode_1_rad=0.804100 shapecode_1_ang=0.000000 shapecode_1_tex_ang=1.884956 shapecode_1_tex_zoom=1.347846 shapecode_1_r=1.000000 shapecode_1_g=1.000000 shapecode_1_b=1.000000 shapecode_1_a=1.000000 shapecode_1_r2=1.000000 shapecode_1_g2=1.000000 shapecode_1_b2=1.000000 shapecode_1_a2=0.000000 shapecode_1_border_r=1.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=0.000000 shape_1_init1=t1 = rand(100)*0.01; shape_1_init2=t2 = rand(100)*0.01; shape_1_per_frame1=// Loadus & Geiss custom shape design shape_1_per_frame2= shape_1_per_frame3=x = x + 0.05*sin(time*1.05+33); shape_1_per_frame4=y = y + 0.03*sin(time*1.09+24); shape_1_per_frame5=ang = q4*(0.2 + 0.1*t1); shape_1_per_frame6=rad = rad * (0.9 + 0.2*t2); shape_1_per_frame7=r = q3; shape_1_per_frame8=g = q1; shape_1_per_frame9=b = q2; shape_1_per_frame10= shape_1_per_frame11=//r = min(1,max(0,r + 0.1*sin(time*0.417 + 1))); shape_1_per_frame12=//g = min(1,max(0,g + 0.1*sin(time*0.391 + 2))); shape_1_per_frame13=//b = min(1,max(0,b + 0.1*sin(time*0.432 + 4))); shape_1_per_frame14=r2 = min(1,max(0,r2 + 0.1*sin(time*0.457 + 3))); shape_1_per_frame15=g2 = min(1,max(0,g2 + 0.1*sin(time*0.437 + 5))); shape_1_per_frame16=b2 = min(1,max(0,b2 + 0.1*sin(time*0.484 + 6))); shapecode_2_enabled=1 shapecode_2_sides=50 shapecode_2_additive=1 shapecode_2_thickOutline=0 shapecode_2_textured=1 shapecode_2_x=0.670000 shapecode_2_y=0.430000 shapecode_2_rad=0.699536 shapecode_2_ang=4.209736 shapecode_2_tex_ang=1.884956 shapecode_2_tex_zoom=0.905287 shapecode_2_r=1.000000 shapecode_2_g=1.000000 shapecode_2_b=1.000000 shapecode_2_a=1.000000 shapecode_2_r2=1.000000 shapecode_2_g2=1.000000 shapecode_2_b2=1.000000 shapecode_2_a2=0.000000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=0.000000 shape_2_init1=t1 = rand(100)*0.01; shape_2_init2=t2 = rand(100)*0.01; shape_2_per_frame1=// Loadus & Geiss custom shape design shape_2_per_frame2= shape_2_per_frame3=x = x + 0.05*sin(time*0.17+24); shape_2_per_frame4=y = y + 0.03*sin(time*0.23+28); shape_2_per_frame5=ang = q4*(0.5 + 0.1*t1); shape_2_per_frame6=rad = rad * (0.9 + 0.2*t2); shape_2_per_frame7=r = q1; shape_2_per_frame8=g = q3; shape_2_per_frame9=b = q2; shape_2_per_frame10= shape_2_per_frame11=//r = min(1,max(0,r + 0.1*sin(time*0.417 + 1))); shape_2_per_frame12=//g = min(1,max(0,g + 0.1*sin(time*0.391 + 2))); shape_2_per_frame13=//b = min(1,max(0,b + 0.1*sin(time*0.432 + 4))); shape_2_per_frame14=r2 = min(1,max(0,r2 + 0.1*sin(time*0.457 + 3))); shape_2_per_frame15=g2 = min(1,max(0,g2 + 0.1*sin(time*0.437 + 5))); shape_2_per_frame16=b2 = min(1,max(0,b2 + 0.1*sin(time*0.484 + 6))); shapecode_3_enabled=1 shapecode_3_sides=50 shapecode_3_additive=1 shapecode_3_thickOutline=0 shapecode_3_textured=1 shapecode_3_x=0.670000 shapecode_3_y=0.430000 shapecode_3_rad=0.370032 shapecode_3_ang=4.209736 shapecode_3_tex_ang=3.769911 shapecode_3_tex_zoom=0.999998 shapecode_3_r=1.000000 shapecode_3_g=1.000000 shapecode_3_b=1.000000 shapecode_3_a=1.000000 shapecode_3_r2=1.000000 shapecode_3_g2=1.000000 shapecode_3_b2=1.000000 shapecode_3_a2=0.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.000000 shape_3_init1=t1 = rand(100)*0.01; shape_3_init2=t2 = rand(100)*0.01; shape_3_per_frame1=// Loadus & Geiss custom shape design shape_3_per_frame2= shape_3_per_frame3=x = x + 0.25*sin(time*0.17+32); shape_3_per_frame4=y = y + 0.23*sin(time*0.13+12); shape_3_per_frame5=ang = q4*(0.2 + 0.1*t1); shape_3_per_frame6=rad = rad * (0.9 + 0.2*t2); shape_3_per_frame7=//r = min(1,max(0,r + 0.1*sin(time*0.117 + 1))); shape_3_per_frame8=//g = min(1,max(0,g + 0.1*sin(time*0.191 + 2))); shape_3_per_frame9=//b = min(1,max(0,b + 0.1*sin(time*0.132 + 4))); shape_3_per_frame10=//r2 = min(1,max(0,r2 + 0.1*sin(time*0.457 + 3))); shape_3_per_frame11=//g2 = min(1,max(0,g2 + 0.1*sin(time*0.437 + 5))); shape_3_per_frame12=//b2 = min(1,max(0,b2 + 0.1*sin(time*0.484 + 6))); shape_3_per_frame13=r = q1; shape_3_per_frame14=b = q3; shape_3_per_frame15=g = q2; shape_3_per_frame16=r2 = q2; shape_3_per_frame17=b2 = q1; shape_3_per_frame18=g2 = q3; per_frame_init_1=leafset = 3; per_frame_1=wave_r = 0.5 + 0.5*sin(1.6*time); per_frame_2=wave_g = 0.5 + 0.5*sin(4.1*time); per_frame_3=wave_b = -1 + (1-wave_r + 1-wave_g); per_frame_4=warp = 0; per_frame_5=pfthresh = above(bass_att,pfthresh)*3+(1-above(bass_att,pfthresh))*((pfthresh-1.3)*0.96+1.3); per_frame_6=pfdx_r = equal(pfthresh,3)*0.015*sin(5*time)+(1-equal(pfthresh,3))*pfdx_r; per_frame_7=pfdy_r = equal(pfthresh,3)*0.015*sin(6*time)+(1-equal(pfthresh,3))*pfdy_r; per_frame_8=q1 = wave_r; per_frame_9=q2 = wave_g; per_frame_10=q3 = wave_b; per_frame_11= per_frame_12=ob_r = 1-abs(q1)*0.75; per_frame_13=ob_g = 1-abs(q2)*0.75; per_frame_14=ob_b = 1-abs(q3)*0.75; per_frame_15=echo_zoom = echo_zoom - min(max(0.75,50*pfdx_r),1); per_frame_16= per_frame_17=echo_orient = echo_orient + 16*pfdy_r; per_frame_18= per_frame_19=dx = dx + 12.1*pfdx_r; per_frame_20=dy = dy + 12.1*pfdy_r; per_frame_21=//ib_a = ib_a + min(0.5,0.5-abs(dx+dy)); per_frame_22= per_frame_23=cog = ocog+0.005*(bass+bass_att+(bass*bass_att)-2); per_frame_24=ocog = below(cog,30000)*cog; per_frame_25=q4 = cog; per_frame_26=ob_r = q2; per_frame_27=ob_g = q3; per_frame_28=ob_b = q1; per_frame_29=rcog = orcog + 0.5*(rand(100)*0.01); per_frame_30=orcog = below(rcog,20000)*rcog; per_frame_31=q5 = rcog; per_frame_32=//ib_size = ib_size + 0.009*treb_att*tan(q4); per_frame_33=//ob_size = ob_size + 0.009*bass_att*cos(q4); per_frame_34=//ob_a = ob_a + min(0.5,0.5-abs(q4-q5)); per_frame_35=ib_r = 1-abs(q1)*sin(q4); per_frame_36=ib_g = 0.75*cos(q4); per_frame_37=ib_b = 1-abs(q3)*cos(q5); per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3); per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r; per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r; per_pixel_4=tg1 = abs(sin(time)); per_pixel_5=tg2 = 4*dy_r*above(tg1,0.5) + 4*dx_r*below(tg1,0.5); per_pixel_6=tg3 = if(equal(thresh,2),tg2,tg3); per_pixel_7= per_pixel_8=ladder = abs(sin(1*time)); per_pixel_9=leaf = 5*below(ladder,0.2) + 8*above(ladder,0.2)*below(ladder,0.4) + per_pixel_10=12*above(ladder,0.4)*below(ladder,0.6) + 18*above(ladder,0.6)*below(ladder,0.8) + per_pixel_11=24*above(ladder,0.8); per_pixel_12=leafset = if(equal(thresh,2), leaf, leafset); per_pixel_13= per_pixel_14=zoom = zoom + 0.05*(0.75-sin(leafset*5))*(1-rad); per_pixel_15=zoom = zoom - abs(0.05*(0.75-cos(4*ang))); per_pixel_16= per_pixel_17=zoom = zoom + tg3*tan(4*q4)*below(zoom,0.22)*above(zoom,-0.22); per_pixel_18= per_pixel_19=zoom = zoom + 0.0095*(sin(10*ang) + sin(sin(time*2*sin(time)*rad))*0.3 - cos(rad)*0.1); per_pixel_20=rot = rot + 0.08*abs(0.746-rad)*sin(2.2*(0.5-rad)+5.7*sin(0.1*time)); per_pixel_21=sx = sx + 0.01*(0.99*1-rad)*sin(0.733*time)*below(sin(time),0); per_pixel_22=sy = sy + 0.01*(0.99*1-rad)*cos(0.953*time)*above(sin(time),0); per_pixel_23=zoom = zoom - 0.015*(0.5*abs(3)-rad)*below(rad,1.5);