MILKDROP_PRESET_VERSION=201 PSVERSION=2 PSVERSION_WARP=2 PSVERSION_COMP=2 [preset00] fRating=4.000000 fGammaAdj=1.000 fDecay=0.500 fVideoEchoZoom=1.030 fVideoEchoAlpha=0.000 nVideoEchoOrientation=0 nWaveMode=0 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.001 fWaveScale=0.010 fWaveSmoothing=0.000 fWaveParam=0.000 fModWaveAlphaStart=1.000 fModWaveAlphaEnd=1.000 fWarpAnimSpeed=1.549 fWarpScale=2.940 fZoomExponent=1.03315 fShader=1.000 zoom=1.56481 rot=0.00000 cx=0.500 cy=0.500 dx=0.00000 dy=0.00000 warp=1.45984 sx=0.93272 sy=0.89632 wave_r=0.000 wave_g=0.000 wave_b=0.000 wave_x=0.500 wave_y=0.500 ob_size=0.005 ob_r=0.000 ob_g=0.000 ob_b=0.000 ob_a=1.000 ib_size=0.000 ib_r=1.000 ib_g=1.000 ib_b=1.000 ib_a=1.000 nMotionVectorsX=64.000 nMotionVectorsY=48.000 mv_dx=0.000 mv_dy=0.000 mv_l=5.000 mv_r=1.000 mv_g=1.000 mv_b=1.000 mv_a=0.000 b1n=0.000 b2n=0.000 b3n=0.000 b1x=1.000 b2x=1.000 b3x=1.000 b1ed=0.000 wavecode_0_enabled=0 wavecode_0_samples=495 wavecode_0_sep=4 wavecode_0_bSpectrum=1 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=1 wavecode_0_scaling=100.00000 wavecode_0_smoothing=1.00000 wavecode_0_r=0.150 wavecode_0_g=0.000 wavecode_0_b=0.000 wavecode_0_a=1.000 wave_0_init1=t2 = 0; wave_0_init2=t3 = 0; wave_0_init3=t4 = 0; wave_0_init4=ab = 1; wave_0_per_frame1=t1 = q1; wave_0_per_frame2=t2 = q2; wave_0_per_frame3=t3 = q3; wave_0_per_frame4=t4 = q4; wave_0_per_frame5=t5 = q5; wave_0_per_frame6=t6 = q6; wave_0_per_frame7=t8 = .07; wave_0_per_frame8=t7 = 1; wave_0_per_point1=t7 = -t7; wave_0_per_point2=pi = asin(1); wave_0_per_point3=n = 180; wave_0_per_point4=rd = 0.075;//+(value1*10+1)*((sample*512)%2)*0.02; wave_0_per_point5=my_x = sin(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*sin(sample*pi*4+(t7+1)*t8); wave_0_per_point6=my_y = cos(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*cos(sample*pi*4+(t7+1)*t8); wave_0_per_point7=my_z = sin(sample*pi*n)*rd; wave_0_per_point8= wave_0_per_point9= wave_0_per_point10= wave_0_per_point11=d = 1.4; // makes the perspective impact wave_0_per_point12=zoom = 0.85; wave_0_per_point13= wave_0_per_point14=w1 = q12; wave_0_per_point15=w2 = q13; wave_0_per_point16=w3 = q14; wave_0_per_point17= wave_0_per_point18=x1 = cos(w1)*my_x + sin(w1)*my_y; wave_0_per_point19=y1 = -sin(w1)*my_x + cos(w1)*my_y; wave_0_per_point20=z1 = my_z; wave_0_per_point21= wave_0_per_point22=x2 = cos(w2)*x1 + sin(w2)*z1; wave_0_per_point23=z2 = -sin(w2)*x1 + cos(w2)*z1; wave_0_per_point24=y2 = y1; wave_0_per_point25= wave_0_per_point26=y3 = cos(w3)*y2 + sin(w3)*z2; wave_0_per_point27=z3 = -sin(w3)*y2 + cos(w3)*z2; wave_0_per_point28=x3 = x2; wave_0_per_point29= wave_0_per_point30=// perspective calculation wave_0_per_point31= wave_0_per_point32=l = sqrt(x3*x3 + y3*y3); wave_0_per_point33=w = atan2(x3,y3); wave_0_per_point34=p = tan(asin(1) + atan2(d+z3,l)); wave_0_per_point35=d = sqrt(x3*x3 + y3*y3 + (z3+d)*(z3+d)); wave_0_per_point36= wave_0_per_point37=my_x = zoom*sin(w)*p; wave_0_per_point38=my_y = zoom*cos(w)*p; wave_0_per_point39= wave_0_per_point40=x = 0.5 + my_x; wave_0_per_point41=y = 0.5 + my_y; wave_0_per_point42= wave_0_per_point43=g = -z3*0.8 + 0.55; wave_0_per_point44=//b = min(1,max(0,b))*0.5; wave_0_per_point45=//r = 1-b*2 wave_0_per_point46=//b = (1 - r)*0.1; wave_0_per_point47=//a = 7/(d*16) - 0.1; wavecode_1_enabled=0 wavecode_1_samples=445 wavecode_1_sep=4 wavecode_1_bSpectrum=1 wavecode_1_bUseDots=1 wavecode_1_bDrawThick=1 wavecode_1_bAdditive=1 wavecode_1_scaling=100.00000 wavecode_1_smoothing=1.00000 wavecode_1_r=1.000 wavecode_1_g=1.000 wavecode_1_b=1.000 wavecode_1_a=0.990 wave_1_init1=t2 = 0; wave_1_init2=t3 = 0; wave_1_init3=t4 = 0; wave_1_init4=ab = 1; wave_1_per_frame1=t1 = q1; wave_1_per_frame2=t2 = q2; wave_1_per_frame3=t3 = q3; wave_1_per_frame4=t4 = q4; wave_1_per_frame5=t5 = q5; wave_1_per_frame6=t6 = q6; wave_1_per_frame7=t8 = .09; wave_1_per_frame8=t7 = 1; wave_1_per_point1=t7 = -t7; wave_1_per_point2=pi = asin(1); wave_1_per_point3=n = 160; wave_1_per_point4=rd = 0.075;//+(value1*10+1)*((sample*512)%2)*0.02; wave_1_per_point5=xx = sin(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*sin(sample*pi*4); wave_1_per_point6=yy = cos(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*cos(sample*pi*4); wave_1_per_point7=zz = sin(sample*pi*n)*rd; wave_1_per_point8= wave_1_per_point9=d = sqrt( xx*xx + yy*yy + zz*zz); wave_1_per_point10=d1 = 1; wave_1_per_point11=xx = xx*d1; wave_1_per_point12=yy = yy*d1; wave_1_per_point13=zz = zz*d1; wave_1_per_point14= wave_1_per_point15=w = -d*t5; wave_1_per_point16=s1 = sin(t2*1+w); wave_1_per_point17=s2 = sin(t3*1+w); wave_1_per_point18=s3 = sin(t4*1+w); wave_1_per_point19=c1 = cos(t2*1+w); wave_1_per_point20=c2 = cos(t3*1+w); wave_1_per_point21=c3 = cos(t4*1+w); wave_1_per_point22= wave_1_per_point23=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz; wave_1_per_point24=x1 = (c1*c2*xx + c1*s2*yy - s1*zz); wave_1_per_point25=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz); wave_1_per_point26= wave_1_per_point27=a = 0.75; wave_1_per_point28=zoom = 0.5*atan2(a,a+z);//0.5*(1/(z+a)); wave_1_per_point29=x = 0.5 + zoom*x1; wave_1_per_point30=y = 0.5 + zoom*y1; wave_1_per_point31= wave_1_per_point32=pi3 = 3.1415*2*0.3333; wave_1_per_point33=t = sample*pi*4-2*time; wave_1_per_point34=c=1.6; wave_1_per_point35=r = sin(t)*c; wave_1_per_point36= wave_1_per_point37=g = sin(t+pi3)*c; wave_1_per_point38= wave_1_per_point39=b = sin(t-pi3)*c; wave_1_per_point40= wave_1_per_point41=j = 0.71; wave_1_per_point42=//r = 0.5+xx*j; wave_1_per_point43=//g = 0.5+yy*j; wave_1_per_point44=//b = 0.5+zz*j; wave_1_per_point45= wave_1_per_point46=r = if(above(r,1),1,r); wave_1_per_point47=r = if(below(r,0),0,r); wave_1_per_point48=g = if(above(g,1),1,g); wave_1_per_point49=g = if(below(g,0),0,g); wave_1_per_point50=b = if(above(b,1),1,b); wave_1_per_point51=b = if(below(b,0),0,b); wave_1_per_point52=a = 1-(z + a)/2; wave_1_per_point53= wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=4 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=0.09348 wavecode_2_smoothing=1.00000 wavecode_2_r=1.000 wavecode_2_g=1.000 wavecode_2_b=1.000 wavecode_2_a=1.000 wave_2_init1=t2 = 0; wave_2_init2=t3 = 0; wave_2_init3=t4 = 0; wave_2_init4=ab = 1; wave_2_per_frame1=t1 = q1; wave_2_per_frame2=t2 = q2; wave_2_per_frame3=t3 = q3; wave_2_per_frame4=t4 = q4; wave_2_per_frame5=t5 = q5; wave_2_per_frame6=t6 = q6; wave_2_per_point1=s8 = sample*383; wave_2_per_point2= wave_2_per_point3=s = 100;//0.3; wave_2_per_point4=xx = sin(sample*s);//((sample*343)%7 - 3.5)*s; wave_2_per_point5=zz = cos(sample*s);//((sample*49)%7 - 3.5)*s; wave_2_per_point6=yy = (sample-0.5);//((sample*7)%7 - 3.5)*s; wave_2_per_point7= wave_2_per_point8=d = sqrt( xx*xx + yy*yy + zz*zz); wave_2_per_point9=d1 = 1/d; wave_2_per_point10=xx = xx*d1; wave_2_per_point11=yy = yy*d1; wave_2_per_point12=zz = zz*d1; wave_2_per_point13= wave_2_per_point14=w = 1+0*(d)*(t6);//(sample*sin(time*0.3)*0.02-1); wave_2_per_point15=s1 = sin(t2*w); wave_2_per_point16=s2 = sin(t3*w); wave_2_per_point17=s3 = sin(t4*w); wave_2_per_point18=c1 = cos(t2*w); wave_2_per_point19=c2 = cos(t3*w); wave_2_per_point20=c3 = cos(t4*w); wave_2_per_point21= wave_2_per_point22=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz; wave_2_per_point23=x1 = (c1*c2*xx + c1*s2*yy - s1*zz); wave_2_per_point24=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz); wave_2_per_point25= wave_2_per_point26=a = 2; wave_2_per_point27=zoom = 0.3*atan2(a-z,a);//0.5*(1/(z+a)); wave_2_per_point28=x = 0.5 + zoom*x1; wave_2_per_point29=y = 0.5 + zoom*y1; wave_2_per_point30= wave_2_per_point31=pi3 = 3.1415*2*0.3333; wave_2_per_point32=t = -z*13+t5*20; wave_2_per_point33=c = 10; wave_2_per_point34=r = sin(t)*c; wave_2_per_point35= wave_2_per_point36=g = sin(t+pi3)*c; wave_2_per_point37= wave_2_per_point38=b = sin(t-pi3)*c; wave_2_per_point39= wave_2_per_point40=j = 0.71; wave_2_per_point41=//r = 0.5+xx*j; wave_2_per_point42=//g = 0.5+yy*j; wave_2_per_point43=//b = 0.5+zz*j; wave_2_per_point44= wave_2_per_point45=r = if(above(r,1),1,r); wave_2_per_point46=r = if(below(r,0),0,r); wave_2_per_point47=g = if(above(g,1),1,g); wave_2_per_point48=g = if(below(g,0),0,g); wave_2_per_point49=b = if(above(b,1),1,b); wave_2_per_point50=b = if(below(b,0),0,b); wave_2_per_point51= wave_2_per_point52= wave_2_per_point53=a = sigmoid(-z,10)*1.0+0.0; wavecode_3_enabled=0 wavecode_3_samples=484 wavecode_3_sep=4 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=1 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=9.94125 wavecode_3_smoothing=1.00000 wavecode_3_r=1.000 wavecode_3_g=1.000 wavecode_3_b=1.000 wavecode_3_a=1.000 wave_3_init1=t2 = 0; wave_3_init2=t3 = 0; wave_3_init3=t4 = 0; wave_3_init4=ab = 1; wave_3_per_frame1=t1 = q1; wave_3_per_frame2=t2 = q2; wave_3_per_frame3=t3 = q3; wave_3_per_frame4=t4 = q4; wave_3_per_frame5=t5 = q5; wave_3_per_frame6=t6 = q6; wave_3_per_point1=s8 = sample*383; wave_3_per_point2= wave_3_per_point3=s = 0.25; wave_3_per_point4=xx = ((sample*(465))%15 - 8)*s*2; wave_3_per_point5=yy = ((sample*31)%31 - 16)*s; wave_3_per_point6=zz = 0; wave_3_per_point7= wave_3_per_point8=d = sqrt( xx*xx + yy*yy + zz*zz); wave_3_per_point9=w = 1; wave_3_per_point10= wave_3_per_point11=s1 = sin(t2*1); wave_3_per_point12=s2 = sin(t3*0); wave_3_per_point13=s3 = sin(t4*1); wave_3_per_point14=c1 = cos(t2*1); wave_3_per_point15=c2 = cos(t3*0); wave_3_per_point16=c3 = cos(t4*1); wave_3_per_point17= wave_3_per_point18= wave_3_per_point19=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz; wave_3_per_point20=x1 = (c1*c2*xx + c1*s2*yy - s1*zz); wave_3_per_point21=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz); wave_3_per_point22= wave_3_per_point23=a = 500; wave_3_per_point24=zoom = 0.05*atan2(a-z,a);//0.5*(1/(z+a)); wave_3_per_point25=x = 0.5 + zoom*x1; wave_3_per_point26=y = 0.5 + zoom*y1; wave_3_per_point27= wave_3_per_point28=pi3 = 3.1415*2*0.3333; wave_3_per_point29=t = -z*5+t5; wave_3_per_point30=c = 10; wave_3_per_point31=r = sin(t)*c; wave_3_per_point32= wave_3_per_point33=g = sin(t+pi3)*c; wave_3_per_point34= wave_3_per_point35=b = sin(t-pi3)*c; wave_3_per_point36= wave_3_per_point37=j = 0.71; wave_3_per_point38=//r = 0.5+xx*j; wave_3_per_point39=//g = 0.5+yy*j; wave_3_per_point40=//b = 0.5+zz*j; wave_3_per_point41= wave_3_per_point42=r = if(above(r,1),1,r); wave_3_per_point43=r = if(below(r,0),0,r); wave_3_per_point44=g = if(above(g,1),1,g); wave_3_per_point45=g = if(below(g,0),0,g); wave_3_per_point46=b = if(above(b,1),1,b); wave_3_per_point47=b = if(below(b,0),0,b); wave_3_per_point48= wave_3_per_point49= wave_3_per_point50=a = sigmoid(z,5); shapecode_0_enabled=1 shapecode_0_sides=100 shapecode_0_additive=1 shapecode_0_thickOutline=0 shapecode_0_textured=0 shapecode_0_num_inst=1 shapecode_0_x=0.140 shapecode_0_y=0.130 shapecode_0_rad=0.20388 shapecode_0_ang=0.62830 shapecode_0_tex_ang=0.00000 shapecode_0_tex_zoom=1.17257 shapecode_0_r=1.000 shapecode_0_g=0.000 shapecode_0_b=0.000 shapecode_0_a=1.000 shapecode_0_r2=0.000 shapecode_0_g2=1.000 shapecode_0_b2=0.000 shapecode_0_a2=0.000 shapecode_0_border_r=1.000 shapecode_0_border_g=1.000 shapecode_0_border_b=1.000 shapecode_0_border_a=0.000 shape_0_init1=vx = 0; shape_0_init2=vy = 0; shapecode_1_enabled=0 shapecode_1_sides=100 shapecode_1_additive=0 shapecode_1_thickOutline=1 shapecode_1_textured=1 shapecode_1_num_inst=1 shapecode_1_x=0.500 shapecode_1_y=0.500 shapecode_1_rad=0.40271 shapecode_1_ang=0.00000 shapecode_1_tex_ang=0.00000 shapecode_1_tex_zoom=2.23888 shapecode_1_r=1.000 shapecode_1_g=1.000 shapecode_1_b=1.000 shapecode_1_a=1.000 shapecode_1_r2=0.080 shapecode_1_g2=0.000 shapecode_1_b2=0.000 shapecode_1_a2=1.000 shapecode_1_border_r=1.000 shapecode_1_border_g=1.000 shapecode_1_border_b=1.000 shapecode_1_border_a=0.000 shapecode_2_enabled=0 shapecode_2_sides=100 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=1 shapecode_2_num_inst=1 shapecode_2_x=0.500 shapecode_2_y=0.500 shapecode_2_rad=1.21525 shapecode_2_ang=0.00000 shapecode_2_tex_ang=2.57611 shapecode_2_tex_zoom=0.55595 shapecode_2_r=1.000 shapecode_2_g=1.000 shapecode_2_b=1.000 shapecode_2_a=1.000 shapecode_2_r2=0.000 shapecode_2_g2=0.000 shapecode_2_b2=0.000 shapecode_2_a2=0.000 shapecode_2_border_r=1.000 shapecode_2_border_g=1.000 shapecode_2_border_b=1.000 shapecode_2_border_a=0.000 shapecode_3_enabled=0 shapecode_3_sides=34 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_num_inst=1 shapecode_3_x=0.990 shapecode_3_y=0.990 shapecode_3_rad=0.02558 shapecode_3_ang=0.00000 shapecode_3_tex_ang=0.00000 shapecode_3_tex_zoom=1.00000 shapecode_3_r=0.000 shapecode_3_g=1.000 shapecode_3_b=0.000 shapecode_3_a=1.000 shapecode_3_r2=0.000 shapecode_3_g2=1.000 shapecode_3_b2=0.000 shapecode_3_a2=1.000 shapecode_3_border_r=1.000 shapecode_3_border_g=1.000 shapecode_3_border_b=1.000 shapecode_3_border_a=0.000 per_frame_init_1=x1 = 0; per_frame_init_2=y1 = 0; per_frame_1=//q1 = 0; per_frame_2=v = 0.8; per_frame_3=j1 = j1*0.95 + sqr(bass*4)*v; per_frame_4=j2 = j2*0.95 + sqr(mid*4)*v; per_frame_5=j3 = j3*0.95 + sqr(treb*4)*v; per_frame_6= per_frame_7=n = n + j1*0.0052; per_frame_8=n1 = n1 + j2*0.0052; per_frame_9=n2 = n2 + j3*0.0052; per_frame_10= per_frame_11= per_frame_12=q12 = n*0.01; per_frame_13=q13 = n1*0.01; per_frame_14=q14 = n2*0.01; per_frame_15= per_frame_16=k = k*0.99 + sqr(mid_att*2); per_frame_17=q5 = k*0.00; per_frame_18= per_frame_19=zoom = 0.99; per_frame_20=//warp = 0; per_frame_21= per_frame_22=rot = -0.00; per_frame_23= per_frame_24=w = -0.46; per_frame_25=q1 = sin(w); per_frame_26=q2 = cos(w); per_frame_27= per_frame_28=w = n*0.001; per_frame_29=q3 = sin(w); per_frame_30=q4 = cos(w); per_frame_31=q9 = n1*0.004; per_frame_32=q10 = n2*0.004; per_frame_33= per_frame_34= per_frame_35=vol = bass*8 + mid*4 + treb*2; per_frame_36=vol = vol*above(vol,17); per_frame_37=monitor = vol; per_frame_38=beat = above(vol,res); per_frame_39=diff = (1-beat)*diff + beat*(vol-res); per_frame_40=res = beat*(vol+2*diff) + (1-beat)*(res - (diff*0.04 + 0.12)*60/fps); per_frame_41=res = max(0,res); per_frame_42=monitor = res; per_frame_43= per_frame_44=x = if(beat,rand(60)*0.01 + 0.2,x); per_frame_45=y = if(beat,rand(60)*0.01 + 0.2,y); per_frame_46=q21 = x; per_frame_47=q22 = y; per_frame_48= per_frame_49=wave_x = q1; per_frame_50=wave_y = 1-q2; per_pixel_1=cx = q21; per_pixel_2=cy = q22; per_pixel_3= per_pixel_4=d = pow(sqrt(sqr(x-cx)+sqr(y-cy)),0.8); per_pixel_5=r = 0.2; per_pixel_6=v = 0.2; per_pixel_7= per_pixel_8=dx = (x - cx)*v*(d-r); per_pixel_9=dy = (y - cy)*v*(d-r); warp_1=`float1 s,c; warp_2=` warp_3=`shader_body warp_4=`{ warp_5=`ret = 0; warp_6=` warp_7=`// fern fractal on the red channel warp_8=` warp_9=`float2 uv0 = uv.yx*4 -float2(3,0); warp_10=`float c0 = tex2D(sampler_fc_main, uv0).z; // feeded by the spiral warp_11=` warp_12=`float2 uv1 = 0.5 + (uv-0.5)*1.15 + float2(-1,1)*0.05; // main arm warp_13=`float1 c1 = tex2D(sampler_fc_main, uv1).x; warp_14=` warp_15=`float2 uv2 = float2(-1,0) + (float2(-1,1)*uv + float2(1,0) - 0.5)*4; // upper limb warp_16=`float1 c2 = tex2D(sampler_fc_main, uv2).x; warp_17=` warp_18=`float2 uv3 = float2(1,2) + (float2(1,-1)*uv + float2(0,1) - 0.5)*4; // lower limb warp_19=`float1 c3 = tex2D(sampler_fc_main, uv3).x; warp_20=` warp_21=` warp_22=`ret.x = (c0 + c1 + c2 + c3)*1.075; // composition of the red fractal warp_23=` warp_24=`// spiral in the blue channel warp_25=` warp_26=`float2 uv4 = float2(-1,0) + (float2(-1,1)*uv + float2(1,0) - 0.5)*4; warp_27=`float1 c4 = tex2D(sampler_fc_main, uv4).x; // feeded by the fern warp_28=` warp_29=`s = q1; // sin(w) warp_30=`c = q2; // cos(w) warp_31=`float2 scale = 1.05; warp_32=`float2 uv5 = (uv-0.5)*aspect.xy; warp_33=` uv5 = scale*float2( c*uv5.x - s*uv5.y, s*uv5.x + c*uv5.y); // rotation warp_34=` uv5 = 0.5 + uv5*aspect.zw + float2(-0.03,0.03); warp_35=` warp_36=`float1 c5 = tex2D(sampler_fc_main, uv5).z; warp_37=` warp_38=` warp_39=` warp_40=`ret.z = (c4 + c5)*1.075 - 0.00; warp_41=` warp_42=`// mirrored checker in the green channel warp_43=` warp_44=`s = q3; // sin(w) warp_45=`c = q4; // cos(w) warp_46=` warp_47=`float2 uv6 = (uv-0.5)*aspect.xy*2; warp_48=` uv6 = scale*float2( c*uv6.x - s*uv6.y, s*uv6.x + c*uv6.y); // rotation warp_49=` uv6 = 0.5 + uv6*aspect.zw + float2(q9,q10); warp_50=` warp_51=` uv6 = 1.0 - abs( frac( uv6 * 0.5 ) * 2.0 - 1.0 ); // Eo.S' mirror code warp_52=` warp_53=`float c6 = tex2D(sampler_fc_main,uv6).z; warp_54=`float c7 = tex2D(sampler_fc_main,uv6).y; warp_55=`ret.y = max(c6,c7*0.5); warp_56=` warp_57=`} comp_1=`sampler sampler_manyfish; comp_2=`shader_body comp_3=`{ comp_4=` float2 d = texsize.zw*2; comp_5=` float3 dx = ( GetBlur1(uv+float2(1,0)*d)-GetBlur1(uv-float2(1,0)*d) ); comp_6=` float3 dy = ( GetBlur1(uv+float2(0,1)*d)-GetBlur1(uv-float2(0,1)*d) ); comp_7=` comp_8=` float2 uv_dz = uv + float2(dy.z,-dx.z)*texsize.zw*64; comp_9=` float2 uv_dy = uv - float2(dy.z,-dx.z)*texsize.zw*32; comp_10=` comp_11=`ret = GetPixel(uv).y*0.2; comp_12=`ret = lerp(float3(0.2,0.2,0),float3(0.6,0.6,0),GetBlur3(uv_dz).y*8); comp_13=`ret = lerp(ret,float3(1,1,1),GetBlur1(uv_dz).y*6); comp_14=`ret = lerp(ret,float3(0,0,0),GetPixel(uv_dz).y*2); comp_15=` comp_16=`ret = lerp(ret,float3(0,1,0),GetBlur2(uv).z*1.2); comp_17=`//ret = lerp(ret,float3(-.02,-4,2),GetPixel(uv).z); comp_18=` comp_19=`ret = lerp(ret,float3(1.4,0,0),GetBlur1(uv_dy).x*2); comp_20=`ret = lerp(ret,0,GetPixel(uv_dy).x*2); comp_21=` comp_22=`} comp_23=`