[preset00] fRating=3.000000 fGammaAdj=1.700000 fDecay=0.968000 fVideoEchoZoom=1.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=3 nWaveMode=0 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=4.099998 fWaveScale=0.010000 fWaveSmoothing=0.630000 fWaveParam=0.046000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=1.000000 fShader=0.000000 zoom=13.290894 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.650000 wave_g=0.650000 wave_b=0.650000 wave_x=0.500000 wave_y=0.500000 ob_size=0.020000 ob_r=0.010000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.020000 ib_r=0.950000 ib_g=0.850000 ib_b=0.650000 ib_a=1.000000 nMotionVectorsX=64.000000 nMotionVectorsY=0.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=wave_r = 0.5 + sin(time/3)/2; per_frame_2=wave_b = 0.5+ 0.5*sin(time*47); per_frame_3=wave_g = 0.65 + sin(time*0.23)/10; per_frame_4=bass_effect = max(0,max(bass_att,bass)-1.3); per_frame_5=treb_effect = max(0,max(treb_att,treb)-1.3); per_frame_6=ob_r = 1-wave_r; per_frame_7=ob_g = 1-wave_g; per_frame_8=ob_b = 1-wave_b; per_frame_9=ib_r = 0.75 + 0.25*sin(time*0.4); per_frame_10=ib_g = 0.25 + 0.25*cos(time*0.87); per_frame_11=ib_b = 0.5+0.5*sin(1.23*time); per_frame_12=sx =sx + 0.05*bass + 0.5*bass_effect; per_frame_13=sy = sy + 0.05*bass + 0.5*treb_effect; per_pixel_1=myrot = log(sqrt(2)-rad)/3- 0.01*cos(time+rad*0.123) - 0.018*sin(time-(1-rad)) -0.08; per_pixel_2=zoom = if(above(rad,0.4),myrot,0.5+1.1*rad);