[preset00] fRating=3.000000 fGammaAdj=1.000000 fDecay=0.997000 fVideoEchoZoom=0.996629 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=1 nWaveMode=0 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.001000 fWaveScale=0.010000 fWaveSmoothing=0.270000 fWaveParam=-0.380000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=1.000000 fShader=0.000000 zoom=0.999514 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=1.000000 wave_g=1.000000 wave_b=1.000000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=0.010000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.260000 ib_r=1.000000 ib_g=1.000000 ib_b=1.000000 ib_a=0.000000 nMotionVectorsX=64.000000 nMotionVectorsY=48.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.850000 mv_r=0.499900 mv_g=0.499900 mv_b=0.499900 mv_a=0.000000 wavecode_0_enabled=1 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=1 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=0 wavecode_0_scaling=2.987785 wavecode_0_smoothing=0.500000 wavecode_0_r=1.000000 wavecode_0_g=1.000000 wavecode_0_b=1.000000 wavecode_0_a=1.000000 wave_0_per_point1=x = .5+.25*(sample*2)/sin(sample*100+time*10); wave_0_per_point2=y = .5+.25*(sample*2)*cos(sample*100+time*10); wave_0_per_point3=r = .01+.5*sin(sample*250+time*1); wave_0_per_point4=b = .01+.5*sin(sample*220-time*2); wave_0_per_point5=g = .01+.5*sin(sample*130+time*4); wave_0_per_point6= wave_0_per_point7=b = if(above(b,0),b,0); wave_0_per_point8=r = if(above(r,0),r,0); wave_0_per_point9=g = if(above(g,0),g,0); wavecode_1_enabled=1 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=1 wavecode_1_bDrawThick=1 wavecode_1_bAdditive=0 wavecode_1_scaling=1.000000 wavecode_1_smoothing=0.500000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=1.000000 wave_1_per_point1=x = .5+.25*(sample*2)*sin(sample*100+time*10); wave_1_per_point2=y = .5+.25*(sample*2)/cos(sample*100+time*10); wave_1_per_point3=r = .01+.5*sin(sample*250+time*1); wave_1_per_point4=b = .01+.5*sin(sample*220-time*2); wave_1_per_point5=g = .01+.5*sin(sample*130+time*4); wave_1_per_point6= wave_1_per_point7=b = if(above(b,0),b,0); wave_1_per_point8=r = if(above(r,0),r,0); wave_1_per_point9=g = if(above(g,0),g,0); wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.000000 wavecode_2_smoothing=0.500000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=1.000000 wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=1.000000 wavecode_3_g=1.000000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 shapecode_0_enabled=1 shapecode_0_sides=4 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=0 shapecode_0_x=0.500000 shapecode_0_y=0.500000 shapecode_0_rad=0.218586 shapecode_0_ang=0.000000 shapecode_0_tex_ang=0.000000 shapecode_0_tex_zoom=1.000000 shapecode_0_r=0.000000 shapecode_0_g=0.000000 shapecode_0_b=0.000000 shapecode_0_a=1.000000 shapecode_0_r2=0.000000 shapecode_0_g2=0.000000 shapecode_0_b2=0.000000 shapecode_0_a2=0.000000 shapecode_0_border_r=0.000000 shapecode_0_border_g=0.000000 shapecode_0_border_b=0.000000 shapecode_0_border_a=0.000000 shape_0_per_frame1=r = 1; shape_0_per_frame2=b = 1; shape_0_per_frame3=g = 1; shape_0_per_frame4= shape_0_per_frame5=mang = mang + .5+bass; shape_0_per_frame6=rad = rad + treb*.05; shape_0_per_frame7=ang = mang; shapecode_1_enabled=0 shapecode_1_sides=8 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_x=0.500000 shapecode_1_y=0.500000 shapecode_1_rad=1.003939 shapecode_1_ang=0.000000 shapecode_1_tex_ang=0.000000 shapecode_1_tex_zoom=1.000000 shapecode_1_r=0.000000 shapecode_1_g=0.000000 shapecode_1_b=0.000000 shapecode_1_a=0.000000 shapecode_1_r2=0.000000 shapecode_1_g2=0.400000 shapecode_1_b2=0.000000 shapecode_1_a2=0.000000 shapecode_1_border_r=1.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=1.000000 shape_1_per_frame1=ang = ang - time*.333; shape_1_per_frame2=border_r = .5+.4*sin(time*1.4)+bass*.1; shape_1_per_frame3=border_g = .5+.4*sin(time*1.2)+treb*.1; shape_1_per_frame4=border_b = .5+.4*sin(time*1)+mid*.1; shapecode_2_enabled=0 shapecode_2_sides=3 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_x=0.500000 shapecode_2_y=0.500000 shapecode_2_rad=0.210000 shapecode_2_ang=0.000000 shapecode_2_tex_ang=0.000000 shapecode_2_tex_zoom=1.000000 shapecode_2_r=0.840000 shapecode_2_g=0.000000 shapecode_2_b=0.000000 shapecode_2_a=1.000000 shapecode_2_r2=1.000000 shapecode_2_g2=0.580000 shapecode_2_b2=0.000000 shapecode_2_a2=0.000000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=0.000000 shape_2_per_frame1=ang = ang + time*4; shapecode_3_enabled=0 shapecode_3_sides=4 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_x=0.500000 shapecode_3_y=0.500000 shapecode_3_rad=0.100000 shapecode_3_ang=0.000000 shapecode_3_tex_ang=0.000000 shapecode_3_tex_zoom=1.000000 shapecode_3_r=1.000000 shapecode_3_g=0.000000 shapecode_3_b=0.000000 shapecode_3_a=1.000000 shapecode_3_r2=0.000000 shapecode_3_g2=1.000000 shapecode_3_b2=0.000000 shapecode_3_a2=0.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.100000 per_frame_1=warp = 0; per_frame_2=decay = .95; per_pixel_1=zoom = zoom + (rad*.6);