[preset00] fRating=3.000000 fGammaAdj=3.679999 fDecay=0.900000 fVideoEchoZoom=1.000747 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=1 nWaveMode=2 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.999974 fWaveScale=0.000009 fWaveSmoothing=0.900000 fWaveParam=0.173490 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.350000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.089900 rot=0.180000 cx=0.500000 cy=0.500000 dx=-0.059000 dy=0.000000 warp=1.508800 sx=0.999900 sy=0.999900 wave_r=1.000000 wave_g=0.000000 wave_b=0.000000 wave_x=0.448434 wave_y=0.121660 ob_size=0.008955 ob_r=1.000000 ob_g=0.000000 ob_b=1.000000 ob_a=0.045734 ib_size=0.003418 ib_r=1.000000 ib_g=1.000000 ib_b=0.000000 ib_a=0.732955 nMotionVectorsX=1.000000 nMotionVectorsY=1.000000 mv_dx=0.086780 mv_dy=0.343261 mv_l=1.663280 mv_r=0.889621 mv_g=0.029971 mv_b=0.881077 mv_a=0.198792 wavecode_0_enabled=0 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=0 wavecode_0_scaling=1.000000 wavecode_0_smoothing=0.500000 wavecode_0_r=1.000000 wavecode_0_g=1.000000 wavecode_0_b=1.000000 wavecode_0_a=1.000000 wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=0 wavecode_1_scaling=1.000000 wavecode_1_smoothing=0.500000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=1.000000 wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.000000 wavecode_2_smoothing=0.500000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=1.000000 wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=1.000000 wavecode_3_g=1.000000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 shapecode_0_enabled=1 shapecode_0_sides=11 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=1 shapecode_0_x=0.500000 shapecode_0_y=0.500000 shapecode_0_rad=0.856990 shapecode_0_ang=0.000000 shapecode_0_tex_ang=0.000000 shapecode_0_tex_zoom=0.010000 shapecode_0_r=1.000000 shapecode_0_g=1.000000 shapecode_0_b=1.000000 shapecode_0_a=0.700000 shapecode_0_r2=1.000000 shapecode_0_g2=0.000000 shapecode_0_b2=0.060000 shapecode_0_a2=0.000000 shapecode_0_border_r=1.000000 shapecode_0_border_g=1.000000 shapecode_0_border_b=1.000000 shapecode_0_border_a=0.000000 shape_0_per_frame1=border_r = border_r + 1.5*sin(q2*1.13); shape_0_per_frame2=border_b = border_b + 0.5*sin(q2*1.23); shape_0_per_frame3=border_g = border_g + 0.5*sin(q2*1.33); shape_0_per_frame4=//ang = 0.503 + (bass_att * 0.04); shape_0_per_frame5=my_ang = my_ang - ((treb * 0.03) + 0.03); shape_0_per_frame6=ang = my_ang; shapecode_1_enabled=1 shapecode_1_sides=6 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_x=0.500000 shapecode_1_y=0.500000 shapecode_1_rad=0.700000 shapecode_1_ang=1.228318 shapecode_1_tex_ang=0.000000 shapecode_1_tex_zoom=0.149766 shapecode_1_r=0.000000 shapecode_1_g=0.000000 shapecode_1_b=0.000000 shapecode_1_a=0.200000 shapecode_1_r2=0.000000 shapecode_1_g2=0.000000 shapecode_1_b2=0.000000 shapecode_1_a2=1.000000 shapecode_1_border_r=1.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=0.000000 shape_1_per_frame1=r2 = q1; shape_1_per_frame2=g2 = q2; shape_1_per_frame3=b2 = q3; shape_1_per_frame4=x = .2+sin(q3); shape_1_per_frame5=y = q1; shapecode_2_enabled=0 shapecode_2_sides=4 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_x=0.500000 shapecode_2_y=0.500000 shapecode_2_rad=0.100000 shapecode_2_ang=0.000000 shapecode_2_tex_ang=0.000000 shapecode_2_tex_zoom=1.000000 shapecode_2_r=1.000000 shapecode_2_g=0.000000 shapecode_2_b=0.000000 shapecode_2_a=1.000000 shapecode_2_r2=0.000000 shapecode_2_g2=1.000000 shapecode_2_b2=0.000000 shapecode_2_a2=0.000000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=0.100000 shapecode_3_enabled=0 shapecode_3_sides=4 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_x=0.500000 shapecode_3_y=0.500000 shapecode_3_rad=0.100000 shapecode_3_ang=0.000000 shapecode_3_tex_ang=0.000000 shapecode_3_tex_zoom=1.000000 shapecode_3_r=1.000000 shapecode_3_g=0.000000 shapecode_3_b=0.000000 shapecode_3_a=1.000000 shapecode_3_r2=0.000000 shapecode_3_g2=1.000000 shapecode_3_b2=0.000000 shapecode_3_a2=0.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.100000 per_frame_1=mv_l = 1.21894646*rand(int(ob_size * zoom)); per_frame_2=wave_y = bnot(wave_y + mv_b); per_frame_3=zoomexp = -1.9620862*abs(1.40700197*log10(wave_b * wave_mode)); per_frame_4=mv_b = zoom * cx; per_frame_5=ob_g = 1.96492791*sign(if(equal(wave_mystery * wave_y , mv_x * ob_a) , 0.71052909*log(ob_g * warp) , wave_x * sy)); per_frame_6=dy = if(below(sy * ob_r , mv_b * mv_x) , sigmoid(mv_l * dy , ib_size * mv_y) , ob_a * mv_x); per_frame_7=mv_l = mv_l * warp; per_frame_8=ib_b = if(below(decay + ib_g , cy * ob_size) , wave_mystery * warp , wave_mystery * mv_g); per_frame_9=mv_x = 0.68256116*abs(mv_a - mv_r); per_frame_10=wave_y = sigmoid(sigmoid(wave_y * zoomexp , ib_a * ib_g) , ib_b + mv_l); per_frame_11=ob_b = max(-1.81535745*log10(ob_b * ib_a) , ob_r * wave_b); per_frame_12=zoomexp=if(below(zoomexp,0.01), 0.01, zoomexp); per_frame_13=zoomexp=if(above(zoomexp,100.0), 100.0, zoomexp); per_frame_14=dy=if(below(dy,-1), -1, dy); per_frame_15=dy=if(above(dy,1.0), 1.0, dy); per_frame_16=wave_y=if(below(wave_y,0.0), 0.0, wave_y); per_frame_17=wave_y=if(above(wave_y,1.0), 1.0, wave_y); per_frame_18=ob_g=if(below(ob_g,0.0), 0.0, ob_g); per_frame_19=ob_g=if(above(ob_g,1.0), 1.0, ob_g); per_frame_20=ob_b=if(below(ob_b,0.0), 0.0, ob_b); per_frame_21=ob_b=if(above(ob_b,1.0), 1.0, ob_b); per_frame_22=ib_b=if(below(ib_b,0.0), 0.0, ib_b); per_frame_23=ib_b=if(above(ib_b,1.0), 1.0, ib_b); per_frame_24=mv_b=if(below(mv_b,0.0), 0.0, mv_b); per_frame_25=mv_b=if(above(mv_b,1.0), 1.0, mv_b); per_frame_26=mv_x=if(below(mv_x,0.0), 0.0, mv_x); per_frame_27=mv_x=if(above(mv_x,64.0), 64.0, mv_x); per_frame_28=mv_l=if(below(mv_l,0.0), 0.0, mv_l); per_frame_29=mv_l=if(above(mv_l,5.0), 5.0, mv_l); per_frame_30=vol_now = .4 * bass + 0.1 * (bass_att + treb + mid); per_frame_31=vol_mean = if(equal(frame%50,0),vol_mean - 0.5 * (vol_mean-vol_now),0.1 * (vol_mean * 9 + vol_now)); per_frame_32=beat = if(above(vol_now,1.15 * vol_mean),1,0); per_frame_33=slowtime = slowtime + beat*time; per_frame_34=q2=sin(slowtime); per_frame_35=q1 = sin(time-slowtime); per_frame_36=q3 = vol_mean; per_pixel_1=warp = 0.36676717*pow(q2 - y , q2 * q1); per_pixel_2=warp = 1.82335234*pow(-0.69122636*log10(warp * q2) , q1 * x); per_pixel_3=cx = -0.51261795*sqrt(q3 * q1); per_pixel_4=warp=if(below(warp,0.01), 0.01, warp); per_pixel_5=warp=if(above(warp,100.0), 100.0, warp); per_pixel_6=cx=if(below(cx,-1.0), -1.0, cx); per_pixel_7=cx=if(above(cx,2.0), 2.0, cx);