[preset00] fRating=2.000000 fGammaAdj=1.700001 fDecay=1.000000 fVideoEchoZoom=0.999991 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=0 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=1 bSolarize=0 bInvert=0 fWaveAlpha=0.997938 fWaveScale=0.010000 fWaveSmoothing=0.900000 fWaveParam=0.400000 fModWaveAlphaStart=0.500000 fModWaveAlphaEnd=1.000000 fWarpAnimSpeed=10.572172 fWarpScale=4.108018 fZoomExponent=1.196128 fShader=1.000000 zoom=0.999900 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000010 dy=0.000010 warp=1.011847 sx=1.000000 sy=1.000000 wave_r=1.000000 wave_g=1.000000 wave_b=1.000000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=0.070000 ob_g=1.000000 ob_b=0.070000 ob_a=0.000000 ib_size=0.010000 ib_r=0.070000 ib_g=0.070000 ib_b=1.000000 ib_a=1.000000 nMotionVectorsX=1.920000 nMotionVectorsY=1.440000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=// -------------------------------- Beat Detective 007 ---------------------------------- per_frame_2=sure=if(equal(sure,0),.6,sure); per_frame_3=interval=if(equal(interval,0),40,interval); per_frame_4=lastbeat=if(equal(lastbeat,0),frame-FPS,lastbeat); per_frame_5=dbass=(bass-pbass)/FPS; per_frame_6=beat=above(dbass,.6*maxdbass)*above(frame-lastbeat,FPS/3); per_frame_7=sure=if(beat*below(abs(frame-(interval+lastbeat)),FPS/5), per_frame_8=min(.095+sure,1),beat*(sure-.095)+(1-beat)*sure*.9996); per_frame_9=sure=max(.5,sure); per_frame_10=cheat=if(above(frame,lastbeat+interval+ int(FPS/10))*above(sure,.91),1,cheat); per_frame_11=beat=if(cheat,1,beat); per_frame_12=sure=if(cheat,.95*sure,sure); per_frame_13=maxdbass=max(maxdbass*.999,dbass); per_frame_14=maxdbass=max(.012,maxdbass); per_frame_15=maxdbass=min(.02,maxdbass); per_frame_16=interval=if(beat, frame-lastbeat,interval); per_frame_17=lastbeat=if(beat,frame-cheat*int(FPS/10),lastbeat); per_frame_18=cheat=0; per_frame_19=pbass=bass; per_frame_20=// ---------------------------------------------------------------------------------------------- per_frame_21=q1=beat; per_frame_22=warp=0;q8=55/FPS; per_frame_23=q7=min((frame-lastBeat)/interval,1); per_frame_24=aa=aa+beat; per_frame_25=wave_g=q7;wave_b=q7; per_frame_26=curang=.97*curang- (q1*(.4+max(bass,1.5)*rand(20)/100)*(-1+2*(aa%2)))*q8; per_frame_27=cursc=1+.97*curscale+q8*.3*beat; per_frame_28=sx=cursc; per_frame_29=sy=1-(cursc-1); per_frame_30=decay=1-.2*beat; per_frame_31=ob_a=.2*beat; per_frame_32=ib_a=.3*beat; per_frame_33=q6=below(aa%4,2)*if(equal(aa%2,0),1,-1); per_frame_34=q5=above(aa%4,1)*if(equal(aa%2,0),-1,1); per_frame_35=wave_x=.5+.03*q7*q6; per_frame_36=wave_y=.5+.03*q7*q5; per_frame_37=rot = curang; per_pixel_1=x=x-.5; per_pixel_2=y=1-(y+.5); per_pixel_3=zoom=zoom-.1*q8*(below(rad,.7))*(1+.5*(1-q7)); per_frame_init_1=time=0;