[preset00] fRating=2.000000 fGammaAdj=1.210000 fDecay=0.500000 fVideoEchoZoom=1.001825 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=2 nWaveMode=3 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.001000 fWaveScale=0.625316 fWaveSmoothing=0.900000 fWaveParam=0.000000 fModWaveAlphaStart=0.880000 fModWaveAlphaEnd=1.980000 fWarpAnimSpeed=0.010284 fWarpScale=0.010000 fZoomExponent=1.000000 fShader=1.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.005000 dy=0.000000 warp=0.010000 sx=0.999998 sy=1.001800 wave_r=0.000000 wave_g=0.000000 wave_b=0.000000 wave_x=0.500000 wave_y=0.500000 ob_size=0.000000 ob_r=0.000000 ob_g=0.800000 ob_b=0.700000 ob_a=0.000000 ib_size=0.005000 ib_r=1.000000 ib_g=0.000000 ib_b=0.300000 ib_a=1.000000 nMotionVectorsX=10.879999 nMotionVectorsY=11.520000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.999998 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.300000 wavecode_0_enabled=0 wavecode_0_samples=512 wavecode_0_sep=256 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=1 wavecode_0_scaling=100.000000 wavecode_0_smoothing=0.900000 wavecode_0_r=0.000000 wavecode_0_g=0.700000 wavecode_0_b=1.000000 wavecode_0_a=1.000000 wave_0_per_point1=x=cos(time)*0.1; wave_0_per_point2=y=sin(time)*0.1 wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=0 wavecode_1_scaling=81.954445 wavecode_1_smoothing=1.000000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=1.000000 wave_1_per_frame1=wave_x=1; wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.000000 wavecode_2_smoothing=0.500000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=1.000000 wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=1.000000 wavecode_3_g=1.000000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 shapecode_0_enabled=1 shapecode_0_sides=3 shapecode_0_additive=0 shapecode_0_thickOutline=1 shapecode_0_textured=1 shapecode_0_x=0.500000 shapecode_0_y=0.500000 shapecode_0_rad=0.566091 shapecode_0_ang=6.283185 shapecode_0_tex_ang=5.026548 shapecode_0_tex_zoom=100.000000 shapecode_0_r=0.100000 shapecode_0_g=1.000000 shapecode_0_b=0.000000 shapecode_0_a=0.000000 shapecode_0_r2=0.000000 shapecode_0_g2=0.100000 shapecode_0_b2=0.600000 shapecode_0_a2=0.100000 shapecode_0_border_r=0.000000 shapecode_0_border_g=1.000000 shapecode_0_border_b=1.000000 shapecode_0_border_a=1.000000 shape_0_per_frame1=ang=sin(time)*6; shape_0_per_frame2=var=0.12-(above(bass,0.8)*0.2); shape_0_per_frame3= shape_0_per_frame4=x=sin(time)*var+.5; shape_0_per_frame5=y=cos(time)*var+.5; shape_0_per_frame6=g=sin(time/10)*0.1; shape_0_per_frame7=r=cos(time/12)*0.2; shape_0_per_frame8=b=sin(time/15)*0.3; shape_0_per_frame9=g2=cos(time/15)*0.3; shape_0_per_frame10=r2=sin(time/20)*0.1; shape_0_per_frame11=b2=cos(time/10)*0.2; shapecode_1_enabled=0 shapecode_1_sides=4 shapecode_1_additive=0 shapecode_1_thickOutline=1 shapecode_1_textured=0 shapecode_1_x=0.500000 shapecode_1_y=0.500000 shapecode_1_rad=0.414899 shapecode_1_ang=0.000000 shapecode_1_tex_ang=0.628318 shapecode_1_tex_zoom=5.053412 shapecode_1_r=0.000000 shapecode_1_g=0.500000 shapecode_1_b=1.000000 shapecode_1_a=1.000000 shapecode_1_r2=1.000000 shapecode_1_g2=0.000000 shapecode_1_b2=1.000000 shapecode_1_a2=1.000000 shapecode_1_border_r=0.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=0.800000 shape_1_per_frame1=ang=cos(time)*6; shape_1_per_frame2=sides=20-((bass+mid+treb)/3)*15; shape_1_per_frame3=x=cos(time)*0.3+0.5; shape_1_per_frame4=y=sin(time)*0.3+0.5; shape_1_per_frame5= shape_1_per_frame6=r=sin(time)*.896; shape_1_per_frame7=g=cos(time)*.784; shape_1_per_frame8=b=sin(time)*0.634; shape_1_per_frame9=r2=cos(time)*0.896; shape_1_per_frame10=g2=sin(time)*.784; shape_1_per_frame11=b2=cos(time)*0.634 shapecode_2_enabled=0 shapecode_2_sides=3 shapecode_2_additive=1 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_x=0.500000 shapecode_2_y=0.500000 shapecode_2_rad=0.030299 shapecode_2_ang=1.193805 shapecode_2_tex_ang=0.000000 shapecode_2_tex_zoom=1.000000 shapecode_2_r=1.000000 shapecode_2_g=0.000000 shapecode_2_b=0.000000 shapecode_2_a=0.000000 shapecode_2_r2=0.000000 shapecode_2_g2=1.000000 shapecode_2_b2=0.000000 shapecode_2_a2=1.000000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=1.000000 shapecode_3_enabled=0 shapecode_3_sides=4 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_x=0.500000 shapecode_3_y=0.500000 shapecode_3_rad=0.100000 shapecode_3_ang=0.000000 shapecode_3_tex_ang=0.000000 shapecode_3_tex_zoom=1.000000 shapecode_3_r=1.000000 shapecode_3_g=0.000000 shapecode_3_b=0.000000 shapecode_3_a=1.000000 shapecode_3_r2=0.000000 shapecode_3_g2=1.000000 shapecode_3_b2=0.000000 shapecode_3_a2=0.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.100000 per_frame_init_1=mv_x=64;mv_y=48; per_frame_init_2=nut=0; per_frame_init_3=stp=0;stq=0; per_frame_init_4=rtp=0;rtq=0; per_frame_init_5=wvr=0; per_frame_init_6=decay=0; per_frame_init_7=dcsp=0 per_frame_init_8= per_frame_1=decay=.9999; per_frame_2=zoom=-.97-((sin(time)*0.5+0.5)*0.03); per_frame_3=rot=0; per_frame_4=ib_b=(sin(time/6))+0.5*0.5; per_frame_5=ib_g=(cos(time/7)*0.3)+0.5*0.5; per_frame_6=ib_r=(sin(time/8)*0.3)+0.5*0.5; per_frame_7=ob_b=(sin((time/8)+0.9)+0.5*0.5); per_frame_8=ob_g=sin((time/7)+0.1); per_frame_9=ob_r=(cos(time/6))+0.3; per_frame_10= per_frame_11=sx=1+((sin(time)*0.5+0.5)*0.02); per_frame_12=sy=1+((cos(time)*0.5+0.5)*0.02) per_pixel_1=warp=-1*(((sin(time/2)*0.5+0.5)*3)*x)+(((cos(time/2)*0.5+0.5)*3)*y); per_pixel_2=dx=sin(time*y)*0.01*rad; per_pixel_3=dy=cos(time*x)*0.01*rad