[preset00] fRating=2.000000 fGammaAdj=1.000000 fDecay=0.950000 fVideoEchoZoom=1.006596 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=3 nWaveMode=7 bAdditiveWaves=1 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=1 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=1 bSolarize=0 bInvert=0 fWaveAlpha=4.099998 fWaveScale=1.285751 fWaveSmoothing=0.630000 fWaveParam=0.000000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=0.108925 fShader=1.000000 zoom=1.104085 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.650000 wave_g=0.650000 wave_b=0.650000 wave_x=0.500000 wave_y=0.500000 ob_size=0.500000 ob_r=0.010000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.260000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 wavecode_0_enabled=1 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=1 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=0 wavecode_0_scaling=1.000000 wavecode_0_smoothing=0.500000 wavecode_0_r=1.000000 wavecode_0_g=1.000000 wavecode_0_b=1.000000 wavecode_0_a=1.000000 wave_0_per_point1=sp = sample*6.28*8*8*4; wave_0_per_point2=it = it+1; wave_0_per_point3=it = it*above(sample,0); wave_0_per_point4=sz = q1; wave_0_per_point5=ss = sample*2; wave_0_per_point6=ox = sz*.5*pow(-1,it)*below(ss,1) + .5*pow(-1,it)*above(ss,1)*sz; wave_0_per_point7=oy = (ss-.5)*sz*below(ss,1) + sz*.5*above(ss,1); wave_0_per_point8=oz = -sz*.5*below(ss,1) + ((ss-1)-.5)*sz*above(ss,1); wave_0_per_point9= wave_0_per_point10=xang = q2*0.132; wave_0_per_point11=axang = 0; wave_0_per_point12=yang = q2*0.153; wave_0_per_point13=ayang = 0; wave_0_per_point14=zang = q2*2.10; wave_0_per_point15=azang = 0; wave_0_per_point16=fov = 0.6 + 0.2*sin(time); wave_0_per_point17=fov = .3; wave_0_per_point18= wave_0_per_point19=mx = ox*cos(zang) - oy*sin(zang); wave_0_per_point20=my = ox*sin(zang) + oy*cos(zang); wave_0_per_point21=ox = mx; wave_0_per_point22=oy = my; wave_0_per_point23=mx = ox*cos(yang) + oz*sin(yang); wave_0_per_point24=mz = - ox*sin(yang) + oz*cos(yang); wave_0_per_point25=ox = mx; wave_0_per_point26=oz = mz; wave_0_per_point27=my = oy*cos(xang) - oz*sin(xang); wave_0_per_point28=mz = oy*sin(xang) + oz*cos(xang); wave_0_per_point29=oy = my; wave_0_per_point30=oz = mz; wave_0_per_point31= wave_0_per_point32=aa = 0 + (oz-1)*.5; wave_0_per_point33=a = .05; wave_0_per_point34=oz = oz - 2; wave_0_per_point35=x = ox*fov/oz + 0.5; wave_0_per_point36=x = (x-.5)*0.75 + 0.5; wave_0_per_point37=y = oy*fov/oz + 0.5; wave_0_per_point38= wave_0_per_point39=g = 1 + sin(sp); wave_0_per_point40=b = 0.5 + 0.5*sin(sample*1.57); wave_0_per_point41=r = 0.5 + 0.5*cos(sample*1.57); wavecode_1_enabled=1 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=1 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=1 wavecode_1_bAdditive=0 wavecode_1_scaling=1.000000 wavecode_1_smoothing=0.500000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=1.000000 wave_1_per_point1=sp = sample*6.28*8*8*4; wave_1_per_point2=it = it+1; wave_1_per_point3=it = it*above(sample,0); wave_1_per_point4=sz = q1; wave_1_per_point5=ss = sample*2; wave_1_per_point6=oy = sz*.5*pow(-1,it)*below(ss,1) + .5*pow(-1,it)*above(ss,1)*sz; wave_1_per_point7=oz = (ss-.5)*sz*below(ss,1) + sz*.5*above(ss,1); wave_1_per_point8=ox = -sz*.5*below(ss,1) + ((ss-1)-.5)*sz*above(ss,1); wave_1_per_point9= wave_1_per_point10=xang = q2*0.132; wave_1_per_point11=axang = 0; wave_1_per_point12=yang = q2*0.153; wave_1_per_point13=ayang = 0; wave_1_per_point14=zang = q2*2.10; wave_1_per_point15=azang = 0; wave_1_per_point16=fov = 0.6 + 0.2*sin(time); wave_1_per_point17=fov = .3; wave_1_per_point18= wave_1_per_point19=mx = ox*cos(zang) - oy*sin(zang); wave_1_per_point20=my = ox*sin(zang) + oy*cos(zang); wave_1_per_point21=ox = mx; wave_1_per_point22=oy = my; wave_1_per_point23=mx = ox*cos(yang) + oz*sin(yang); wave_1_per_point24=mz = - ox*sin(yang) + oz*cos(yang); wave_1_per_point25=ox = mx; wave_1_per_point26=oz = mz; wave_1_per_point27=my = oy*cos(xang) - oz*sin(xang); wave_1_per_point28=mz = oy*sin(xang) + oz*cos(xang); wave_1_per_point29=oy = my; wave_1_per_point30=oz = mz; wave_1_per_point31= wave_1_per_point32=oz = oz - 2; wave_1_per_point33=x = ox*fov/oz + 0.5; wave_1_per_point34=x = (x-.5)*0.75 + 0.5; wave_1_per_point35=y = oy*fov/oz + 0.5; wave_1_per_point36= wave_1_per_point37=a = .5 + (oz+2)*.5; wave_1_per_point38=a = .05; wave_1_per_point39=g = 1 + sin(sp); wave_1_per_point40=b = 0.5 + 0.5*sin(sample*1.57); wave_1_per_point41=r = 0.5 + 0.5*cos(sample*1.57); wavecode_2_enabled=1 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=1 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=1 wavecode_2_bAdditive=0 wavecode_2_scaling=1.000000 wavecode_2_smoothing=0.500000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=1.000000 wave_2_per_point1=sp = sample*6.28*8*8*4; wave_2_per_point2=it = it+1; wave_2_per_point3=it = it*above(sample,0); wave_2_per_point4=sz = q1; wave_2_per_point5=ss = sample*2; wave_2_per_point6=oz = sz*.5*pow(-1,it)*below(ss,1) + .5*pow(-1,it)*above(ss,1)*sz; wave_2_per_point7=ox = (ss-.5)*sz*below(ss,1) + sz*.5*above(ss,1); wave_2_per_point8=oy = -sz*.5*below(ss,1) + ((ss-1)-.5)*sz*above(ss,1); wave_2_per_point9= wave_2_per_point10=xang = q2*0.132; wave_2_per_point11=axang = 0; wave_2_per_point12=yang = q2*0.153; wave_2_per_point13=ayang = 0; wave_2_per_point14=zang = q2*2.10; wave_2_per_point15=azang = 0; wave_2_per_point16=fov = 0.6 + 0.2*sin(time); wave_2_per_point17=fov = .3; wave_2_per_point18= wave_2_per_point19=mx = ox*cos(zang) - oy*sin(zang); wave_2_per_point20=my = ox*sin(zang) + oy*cos(zang); wave_2_per_point21=ox = mx; wave_2_per_point22=oy = my; wave_2_per_point23=mx = ox*cos(yang) + oz*sin(yang); wave_2_per_point24=mz = - ox*sin(yang) + oz*cos(yang); wave_2_per_point25=ox = mx; wave_2_per_point26=oz = mz; wave_2_per_point27=my = oy*cos(xang) - oz*sin(xang); wave_2_per_point28=mz = oy*sin(xang) + oz*cos(xang); wave_2_per_point29=oy = my; wave_2_per_point30=oz = mz; wave_2_per_point31= wave_2_per_point32=oz = oz - 2; wave_2_per_point33=x = ox*fov/oz + 0.5; wave_2_per_point34=x = (x-.5)*0.75 + 0.5; wave_2_per_point35=y = oy*fov/oz + 0.5; wave_2_per_point36= wave_2_per_point37=a = .5 + (oz+2)*.1; wave_2_per_point38=a = .05; wave_2_per_point39=g = 1 + sin(sp); wave_2_per_point40=b = 0.5 + 0.5*sin(sample*1.57); wave_2_per_point41=r = 0.5 + 0.5*cos(sample*1.57); wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=1.000000 wavecode_3_g=1.000000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 shapecode_0_enabled=0 shapecode_0_sides=4 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=0 shapecode_0_x=0.500000 shapecode_0_y=0.500000 shapecode_0_rad=0.100000 shapecode_0_ang=0.000000 shapecode_0_tex_ang=0.000000 shapecode_0_tex_zoom=1.000000 shapecode_0_r=1.000000 shapecode_0_g=0.000000 shapecode_0_b=0.000000 shapecode_0_a=1.000000 shapecode_0_r2=0.000000 shapecode_0_g2=1.000000 shapecode_0_b2=0.000000 shapecode_0_a2=0.000000 shapecode_0_border_r=1.000000 shapecode_0_border_g=1.000000 shapecode_0_border_b=1.000000 shapecode_0_border_a=0.100000 shapecode_1_enabled=0 shapecode_1_sides=4 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_x=0.500000 shapecode_1_y=0.500000 shapecode_1_rad=0.100000 shapecode_1_ang=0.000000 shapecode_1_tex_ang=0.000000 shapecode_1_tex_zoom=1.000000 shapecode_1_r=1.000000 shapecode_1_g=0.000000 shapecode_1_b=0.000000 shapecode_1_a=1.000000 shapecode_1_r2=0.000000 shapecode_1_g2=1.000000 shapecode_1_b2=0.000000 shapecode_1_a2=0.000000 shapecode_1_border_r=1.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=0.100000 shapecode_2_enabled=0 shapecode_2_sides=4 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_x=0.500000 shapecode_2_y=0.500000 shapecode_2_rad=0.100000 shapecode_2_ang=0.000000 shapecode_2_tex_ang=0.000000 shapecode_2_tex_zoom=1.000000 shapecode_2_r=1.000000 shapecode_2_g=0.000000 shapecode_2_b=0.000000 shapecode_2_a=1.000000 shapecode_2_r2=0.000000 shapecode_2_g2=1.000000 shapecode_2_b2=0.000000 shapecode_2_a2=0.000000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=0.100000 shapecode_3_enabled=0 shapecode_3_sides=4 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_x=0.500000 shapecode_3_y=0.500000 shapecode_3_rad=0.100000 shapecode_3_ang=0.000000 shapecode_3_tex_ang=0.000000 shapecode_3_tex_zoom=1.000000 shapecode_3_r=1.000000 shapecode_3_g=0.000000 shapecode_3_b=0.000000 shapecode_3_a=1.000000 shapecode_3_r2=0.000000 shapecode_3_g2=1.000000 shapecode_3_b2=0.000000 shapecode_3_a2=0.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.100000 per_frame_1=wave_a = 0; per_frame_2=vol = .1*(vol*9 + (bass_att+mid_att+treb_att)*.333333); per_frame_3=q1 = vol*2; per_frame_4=//q1 = min(q1,2); per_frame_5= per_frame_6=tic = time-tin; per_frame_7=tin = time; per_frame_8=tm = tm + tic*(bass_att+mid_att+treb_att)*.333333; per_frame_9=q2 = tm; per_frame_10=zoom=1.01;decay=0.95; per_frame_11=sx=-1