winamp/Src/h264/h264_mp4_decoder.h
2024-09-24 14:54:57 +02:00

37 lines
1.2 KiB
C++

#pragma once
#include "../Plugins/Input/in_mp4/mpeg4video.h"
#include "MFTDecoder.h"
#include <vector>
// {F13CB206-E8F2-4353-B8B9-587D02CB701C}
static const GUID mp4_h264_guid =
{ 0xf13cb206, 0xe8f2, 0x4353, { 0xb8, 0xb9, 0x58, 0x7d, 0x2, 0xcb, 0x70, 0x1c } };
class H264MP4Decoder : public MP4VideoDecoder
{
public:
static const char *getServiceName() { return "H.264 MP4 Decoder"; }
static GUID getServiceGuid() { return mp4_h264_guid; }
H264MP4Decoder();
~H264MP4Decoder();
private:
/* mpeg4video interface */
int Open(MP4FileHandle mp4_file, MP4TrackId mp4_track);
int GetOutputFormat(int *x, int *y, int *color_format, double *aspect_ratio);
int DecodeSample(const void *inputBuffer, size_t inputBufferBytes, MP4Timestamp timestamp);
void Flush();
void Close();
int CanHandleCodec(const char *codecName);
int GetPicture(void **data, void **decoder_data, MP4Timestamp *timestamp);
void FreePicture(void *data, void *decoder_data);
void HurryUp(int state);
MFTDecoder decoder;
uint32_t nalu_size_bytes;
UINT width, height;
MP4FileHandle mp4_file;
MP4TrackId mp4_track;
std::vector<nullsoft_h264_frame_data> buffered_frames;
protected:
RECVS_DISPATCH;
};