winamp/Src/Plugins/Portable/pmp_ipod/iPodSD.h
2024-09-24 14:54:57 +02:00

79 lines
2.0 KiB
C++

#pragma once
#include <bfc/platform/types.h>
#include "iPodDB.h"
/* iPod shuffle Shadow Database code */
// iTunesSD (iPod Shuffle) Database Classes
class iTunesSD_Song;
class iTunesSD2_Song;
class iTunesSD1
{
public:
iTunesSD1();
~iTunesSD1();
long write(const iPod_mhlt::mhit_map_t *mhit, unsigned char * data, const unsigned long datasize);
};
class iTunesSD2
{
public:
long write(const iPod_mhlt *mhit, const iPod_mhlp *playlists, unsigned char * data, const unsigned long datasize);
};
#define SDSONG_FILENAME_LEN 260
class iTunesSD_Song
{
public:
iTunesSD_Song(const iPod_mhit *mhit);
enum FileType
{
MP3 = 0x01,
AAC = 0x02,
WAV = 0x04
};
enum PlayFlags
{
UNKNOWN = 0x000001, // Might do something special, but nothing has been observed so far
BOOKMARKABLE = 0x000100, // Any song that has flag is bookmarked
SHUFFLE = 0x010000 // Only songs that have this flag are available in shuffle playback mode
};
long write(unsigned char * data, const unsigned long datasize);
void SetFilename(const wchar_t *filename);
void SetStartTime(const double milliseconds) { starttime = (unsigned int)(milliseconds / 256.0); }
void SetStopTime(const double milliseconds) { stoptime = (unsigned int)(milliseconds / 256.0); }
void SetVolume(const int percent);
// These are also only 3 byte values
uint32_t size_total;
uint32_t starttime;
uint32_t stoptime;
uint32_t volume; // -100% = 0x0, 0% = 0x64 (100), 100% = 0xc8 (200)
uint32_t filetype; // 0x01 = MP3, 0x02 = AAC, 0x04 = WAV
wchar_t filename[SDSONG_FILENAME_LEN + 1]; // Equal to Windows' MAX_PATH, plus the trailing NULL (261 wide chars = 522 bytes)
unsigned int playflags;
};
class iTunesSD2_Song
{
public:
static long write(const iPod_mhit *mhit, unsigned char * data, const unsigned long datasize);
static uint32_t header_size;
};
class iTunesSD2_Playlist
{
public:
static long write(const iPod_mhyp *master_playlist, const iPod_mhyp *playlist, unsigned char * data, const unsigned long datasize);
};