winamp/Src/vlb/pulsedata.cpp
2024-09-24 14:54:57 +02:00

63 lines
1.5 KiB
C++

/* $Header: /cvs/root/winamp/vlb/pulsedata.cpp,v 1.1 2009/04/28 20:21:10 audiodsp Exp $ */
/***************************************************************************\
*
* Copyright 2000-2002 Dolby Laboratories, Inc. All Rights
* Reserved. Do not copy. Do not distribute.
* Confidential information.
*
* (C) copyright Fraunhofer - IIS (1998)
* All Rights Reserved
*
* filename: pulsedata.cpp
* project : MPEG-2 AAC Decoder
* contents/description: pulse data tool
*
\***************************************************************************/
#include "pulsedata.h"
#include "bitstream.h"
#include "channelinfo.h"
CPulseData::CPulseData ()
: m_PulseDataPresent (1),
m_NumberPulse (2),
m_PulseStartBand (6)
{
}
CPulseData::~CPulseData ()
{
}
void CPulseData::Read (CDolbyBitStream &bs)
{
if (m_PulseDataPresent.Read (bs))
{
m_NumberPulse.Read (bs) ;
m_PulseStartBand.Read (bs) ;
for (int i = 0 ; i <= m_NumberPulse ; i++)
{
m_PulseOffset [i].Read (bs, 5) ;
m_PulseAmp [i].Read (bs, 4) ;
}
}
}
void CPulseData::Apply (const CChannelInfo &info, int coef [])
{
if (m_PulseDataPresent)
{
int k = info.GetScaleFactorBandOffsets () [(int) m_PulseStartBand] ;
for (int i = 0 ; i <= m_NumberPulse ; i++)
{
k += m_PulseOffset [i] ;
if (coef [k] > 0) coef [k] += m_PulseAmp [i] ;
else coef [k] -= m_PulseAmp [i] ;
}
}
}