winamp/Src/Plugins/Input/in_mp3/CVbriHeader.cpp
2024-09-24 14:54:57 +02:00

327 lines
9.1 KiB
C++

//---------------------------------------------------------------------------\
//
// (C) copyright Fraunhofer - IIS (2000)
// All Rights Reserved
//
// filename: CVbriHeader.cpp
// MPEG Layer-3 Audio Decoder
// author : Martin Weishart martin.weishart@iis.fhg.de
// date : 2000-02-11
// contents/description: provides functions to read a VBRI header
// of a MPEG Layer 3 bitstream encoded
// with variable bitrate using Fraunhofer
// variable bitrate format
//
//--------------------------------------------------------------------------/
#include <windows.h>
#include "CVbriHeader.h"
#include "LAMEInfo.h"
#include <malloc.h>
//---------------------------------------------------------------------------\
//
// Constructor: set position in buffer to parse and create a
// VbriHeaderTable
//
//---------------------------------------------------------------------------/
CVbriHeader::CVbriHeader(){
position = 0;
VbriTable=0;
VbriStreamFrames=0;
encoderDelay=0;
h_id=0;
SampleRate=0;
VbriTableSize=0;
VbriEntryFrames=0;
VbriStreamBytes=0;
}
//---------------------------------------------------------------------------\
//
// Destructor: delete a VbriHeaderTable and a VbriHeader
//
//---------------------------------------------------------------------------/
CVbriHeader::~CVbriHeader(){
free(VbriTable);
}
//---------------------------------------------------------------------------\
//
// Method: checkheader
// Reads the header to a struct that has to be stored and is
// used in other functions to determine file offsets
// Input: buffer containing the first frame
// Output: fills struct VbriHeader
// Return: 0 on success; 1 on error
//
//---------------------------------------------------------------------------/
int CVbriHeader::readVbriHeader(unsigned char *Hbuffer)
{
position=0;
// MPEG header
MPEGFrame frame;
frame.ReadBuffer(Hbuffer);
if (!frame.IsSync())
return 0;
SampleRate = frame.GetSampleRate();
h_id = frame.mpegVersion & 1;
position += DWORD ;
// data indicating silence
position += (8*DWORD) ;
// if a VBRI Header exists read it
if ( *(Hbuffer+position ) == 'V' &&
*(Hbuffer+position+1) == 'B' &&
*(Hbuffer+position+2) == 'R' &&
*(Hbuffer+position+3) == 'I'){
position += DWORD;
//position += WORD;
/*unsigned int vbriVersion = */readFromBuffer(Hbuffer, WORD); // version
encoderDelay = readFromBuffer(Hbuffer, WORD); // delay
position += WORD;
//readFromBuffer(Hbuffer, WORD); // quality
VbriStreamBytes = readFromBuffer(Hbuffer, DWORD);
VbriStreamFrames = readFromBuffer(Hbuffer, DWORD);
VbriTableSize = readFromBuffer(Hbuffer, WORD);
unsigned int VbriTableScale = readFromBuffer(Hbuffer, WORD);
unsigned int VbriEntryBytes = readFromBuffer(Hbuffer, WORD);
VbriEntryFrames = readFromBuffer(Hbuffer, WORD);
if (VbriTableSize > 32768) return 1;
VbriTable = (int *)calloc((VbriTableSize + 1), sizeof(int));
for (unsigned int i = 0 ; i <= VbriTableSize ; i++){
VbriTable[i] = readFromBuffer(Hbuffer, VbriEntryBytes*BYTE)
* VbriTableScale ;
}
}
else
{
return 0;
}
return frame.FrameSize();
}
//---------------------------------------------------------------------------\
//
// Method: seekPointByTime
// Returns a point in the file to decode in bytes that is nearest
// to a given time in seconds
// Input: time in seconds
// Output: None
// Returns: point belonging to the given time value in bytes
//
//---------------------------------------------------------------------------/
int CVbriHeader::seekPointByTime(float EntryTimeInMilliSeconds){
unsigned int SamplesPerFrame, i=0, SeekPoint = 0 , fraction = 0;
float TotalDuration ;
float DurationPerVbriFrames ;
float AccumulatedTime = 0.0f ;
(SampleRate >= 32000) ? (SamplesPerFrame = 1152) : (SamplesPerFrame = 576) ;
TotalDuration = ((float)VbriStreamFrames * (float)SamplesPerFrame)
/ (float)SampleRate * 1000.0f ;
DurationPerVbriFrames = (float)TotalDuration / (float)(VbriTableSize+1) ;
if ( EntryTimeInMilliSeconds > TotalDuration ) EntryTimeInMilliSeconds = TotalDuration;
while ( AccumulatedTime <= EntryTimeInMilliSeconds ){
SeekPoint += VbriTable[i] ;
AccumulatedTime += DurationPerVbriFrames;
i++;
}
// Searched too far; correct result
fraction = ( (int)(((( AccumulatedTime - EntryTimeInMilliSeconds ) / DurationPerVbriFrames )
+ (1.0f/(2.0f*(float)VbriEntryFrames))) * (float)VbriEntryFrames));
SeekPoint -= (int)((float)VbriTable[i-1] * (float)(fraction)
/ (float)VbriEntryFrames) ;
return SeekPoint ;
}
int CVbriHeader::getNumMS()
{
if (!VbriStreamFrames || !SampleRate) return 0;
int nf=VbriStreamFrames;
int sr=SampleRate;
if (sr >= 32000) sr/=2;
//576
return MulDiv(nf,576*1000,sr);
}
#if 0
//---------------------------------------------------------------------------\
//
// Method: seekTimeByPoint
// Returns a time in the file to decode in seconds that is
// nearest to a given point in bytes
// Input: time in seconds
// Output: None
// Returns: point belonging to the given time value in bytes
//
//---------------------------------------------------------------------------/
float CVbriHeader::seekTimeByPoint(unsigned int EntryPointInBytes){
unsigned int SamplesPerFrame, i=0, AccumulatedBytes = 0, fraction = 0;
float SeekTime = 0.0f;
float TotalDuration ;
float DurationPerVbriFrames ;
(SampleRate >= 32000) ? (SamplesPerFrame = 1152) : (SamplesPerFrame = 576) ;
TotalDuration = ((float)VbriStreamFrames * (float)SamplesPerFrame)
/ (float)SampleRate;
DurationPerVbriFrames = (float)TotalDuration / (float)(VbriTableSize+1) ;
while (AccumulatedBytes <= EntryPointInBytes){
AccumulatedBytes += VbriTable[i] ;
SeekTime += DurationPerVbriFrames;
i++;
}
// Searched too far; correct result
fraction = (int)(((( AccumulatedBytes - EntryPointInBytes ) / (float)VbriTable[i-1])
+ (1/(2*(float)VbriEntryFrames))) * (float)VbriEntryFrames);
SeekTime -= (DurationPerVbriFrames * (float) ((float)(fraction) / (float)VbriEntryFrames)) ;
return SeekTime ;
}
//---------------------------------------------------------------------------\
//
// Method: seekPointByPercent
// Returns a point in the file to decode in bytes that is
// nearest to a given percentage of the time of the stream
// Input: percent of time
// Output: None
// Returns: point belonging to the given time percentage value in bytes
//
//---------------------------------------------------------------------------/
int CVbriHeader::seekPointByPercent(float percent){
int SamplesPerFrame;
float TotalDuration ;
if (percent >= 100.0f) percent = 100.0f;
if (percent <= 0.0f) percent = 0.0f;
(SampleRate >= 32000) ? (SamplesPerFrame = 1152) : (SamplesPerFrame = 576) ;
TotalDuration = ((float)VbriStreamFrames * (float)SamplesPerFrame)
/ (float)SampleRate;
return seekPointByTime( (percent/100.0f) * TotalDuration * 1000.0f );
}
#endif
//---------------------------------------------------------------------------\
//
// Method: GetSampleRate
// Returns the sampling rate of the file to decode
// Input: Buffer containing the part of the first frame after the
// syncword
// Output: None
// Return: sampling rate of the file to decode
//
//---------------------------------------------------------------------------/
/*int CVbriHeader::getSampleRate(unsigned char * buffer){
unsigned char id, idx, mpeg ;
id = (0xC0 & (buffer[1] << 3)) >> 4;
idx = (0xC0 & (buffer[2] << 4)) >> 6;
mpeg = id | idx;
switch ((int)mpeg){
case 0 : return 11025;
case 1 : return 12000;
case 2 : return 8000;
case 8 : return 22050;
case 9 : return 24000;
case 10: return 16000;
case 12: return 44100;
case 13: return 48000;
case 14: return 32000;
default: return 0;
}
}*/
//---------------------------------------------------------------------------\
//
// Method: readFromBuffer
// reads from a buffer a segment to an int value
// Input: Buffer containig the first frame
// Output: none
// Return: number containing int value of buffer segmenet
// length
//
//---------------------------------------------------------------------------/
int CVbriHeader::readFromBuffer ( unsigned char * HBuffer, int length ){
if (HBuffer)
{
int number = 0;
for(int i = 0; i < length ; i++ )
{
int b = length-1-i ;
number = number | (unsigned int)( HBuffer[position+i] & 0xff ) << ( 8*b );
}
position += length ;
return number;
}
else{
return 0;
}
}